Enter The Gungeon Cheat Sheet
Guns
Rusty Sidearm
Still Works. Mostly.
Notes: Starting gun of The Hunter. Does not crack secret walls.
Type :Semiautomatic
DPS :16.4
Magazine Size :6
Ammo Capacity :
Damage :6
Fire Rate :0.2
Reload Time :1.2
Shot Speed :16
Range :16
Force :10
Spread :7
Marine Sidearm
Always With You
Notes: Starting gun of The Marine. Does not crack secret walls.
Type :Semiautomatic
DPS :15.6
Magazine Size :10
Ammo Capacity :
Damage :5
Fire Rate :0.25
Reload Time :1.2
Shot Speed :25
Range :18
Force :12
Spread :5
Rogue Special
Underhanded And Efficient
Notes: Fires short-range, inaccurate lasers. Starting gun of The Pilot. Does not crack secret walls.
Type :Semiautomatic
DPS :13.6
Magazine Size :8
Ammo Capacity :
Damage :5
Fire Rate :0.25
Reload Time :1.2
Shot Speed :22
Range :13
Force :6
Spread :10
Budget Revolver
Affordable Arms
Notes: Starting gun of The Convict. Does not crack secret walls.
Type :Semiautomatic
DPS :20
Magazine Size :5
Ammo Capacity :
Damage :6
Fire Rate :0.15
Reload Time :0.9
Shot Speed :23
Range :18
Force :10
Spread :10
Dart Gun
Sticky
Notes: Fires sticky darts. Starting gun of The Cultist. Does not crack secret walls. Only available in co-op.
Type :Semiautomatic
DPS :18
Magazine Size :6
Ammo Capacity :
Damage :6
Fire Rate :0.2
Reload Time :1
Shot Speed :20
Range :25
Force :2
Spread :5
Robot's Right Hand
Built To Kill
Notes: Starting gun of The Robot. Does not crack secret walls.
Type :Semiautomatic
DPS :20
Magazine Size :20
Ammo Capacity :
Damage :5
Fire Rate :0.2
Reload Time :1.2
Shot Speed :25
Range :20
Force :10
Spread :7
Slinger
Farewell to arms
Notes: Starting weapon of The Gunslinger. Reloading an empty clip throws the gun, which has a chance to stun enemies. Does not crack secret walls.
Type :Semiautomatic
DPS :22.4
Magazine Size :7
Ammo Capacity :
Damage :6 (bullet) 4 (gun)
Fire Rate :0.1 (Manual) 0.25 (Automatic)
Reload Time :1.3
Shot Speed :23 (Bullet) 19 (Gun)
Range :1,000 (Bullet) 30 (Gun)
Force :9 (Bullet) 40 (Gun)
Spread :0
Blasphemy
To The Point
Notes: Starting weapon of The Bullet. Swings destroy nearby bullets. At full health, swings send out a piercing sword projectile. Does not crack secret walls.
Type :Semiautomatic
DPS :Beam or Sword- 28.0 Both- 56.0
Magazine Size :N/A
Ammo Capacity :
Damage :14
Fire Rate :0.2
Reload Time :1
Shot Speed :26
Range :
Force :10
Spread :10
Casey
Batting .50
Notes: Charged swings reflect nearby bullets. Does not crack secret walls. Increases curse by 2.
Type :Charged
DPS :50
Magazine Size :1
Ammo Capacity :
Damage :100
Fire Rate :0.2
Reload Time :1
Shot Speed :N/A
Range :2.5
Force :120
Spread :N/A
Casey becomes spiked and fires a spread of 6 nails each time it is swung.
Casey
One of the following:
Armor of Thorns
Shotgun Full of Hate
Nail Gun
Eyepatch
Pea Shooter
Baby's First Gun
Notes: Fires peas.
Type :Semiautomatic
DPS :10.6
Magazine Size :6
Ammo Capacity :1000
Damage :4
Fire Rate :0.15
Reload Time :1.5
Shot Speed :20
Range :20
Force :3
Spread :10
Chance for the Green Guon Stone to heal upon taking damage is raised to 70% if that damage would have killed the player. 20 also appears whenever Green Guon Stone heals the player.
Green Guon Stone
One of the following:
+1 Bullets
Pea Shooter
Amulet of the Pit Lord
Pea Shooter shots become larger, deal more damage, and explode.
Pea Shooter
One of the following:
Old Knight's Helm
Old Knight's Shield
Mahoguny
Starpew
Crutch
Broccoli
Cactus
Wood Beam
Shots from the guns deal triple damage, are doubled in size, pierce enemies, and bounce off of obstacles.
Broccoli
One of the following:
Pea Shooter
Cactus
This synergy does nothing.
Knight's Gun
Pea Shooter
38 Special
For The Inquisitive
Notes: Fires faster right after a dodge roll.
Type :Semiautomatic
DPS :26.5
Magazine Size :6
Ammo Capacity :350
Damage :5
Fire Rate :0.07
Reload Time :0.78
Shot Speed :23
Range :35
Force :10
Spread :5
The guns are dual-wielded.
38 Special
Magnum
Increases 38 Special's maximum ammo to 600, halves reload time, and increases damage by 20%. The police officer will also reveal the contents of nearby chests.
Badge
38 Special
Rolling reloads six bullets. Dodge roll distance is increased by 20% when the gun held.
Easy Reload Bullets
One of the following:
Magnum
M1911
Dungeon Eagle
38 Special
Colt 1851
Makarov
SAA
While held, decreases enemy projectile speed by 20%, but decreases 38 Special's rate of fire by 20%.
38 Special
Scope
Derringer
One Last Trick
Notes:
Type :Semiautomatic
DPS :15.2
Magazine Size :2
Ammo Capacity :200
Damage :10
Fire Rate :0.07
Reload Time :1.2
Shot Speed :23
Range :60
Force :30
Spread :6
Derringer fires bouncing Dueling Pistol shots. Dueling Pistol fires a wide spread of 4 bullets alongside its normal shots.
Derringer
Dueling Pistol
While one of the guns is held, nails are periodically fired in all directions.
Armor of Thorns
One of the following:
Nail Gun
Cactus
Derringer
Trank Gun
Non Non Lethal
Notes:
Type :Semiautomatic
DPS :47.6
Magazine Size :12
Ammo Capacity :200
Damage :6.5
Fire Rate :0.15
Reload Time :1.2
Shot Speed :23
Range :60
Force :30
Spread :6
Increases damage by 30%, magazine size by 50%, spread by 50%, decreases reload time by 33%, and slows down enemy bullets by 20% when one of the guns is held. When Eye of the Beholster is held, the other five guns rotate around the player and shoot at nearby enemies, still using up ammo from each gun. Obtainable through the Beholster Shrine, although it can be activated without.
Com4nd0
One of the following:
Eye of the Beholster
M1911
Machine Pistol
Trank Gun
Void Marshal
Trank Gun's fire rate is decreased, damage and reload time are increased, and its bullets will inflict slow and stun.
Trank Gun
One of the following:
Cigarettes
Box
Ration
Wolf
Ancient Hero's Bandana
Unfinished Gun
Still Warm
Notes: Fires piercing bullets.
Type :Semiautomatic
DPS :20.9
Magazine Size :15
Ammo Capacity :350
Damage :6
Fire Rate :0.2
Reload Time :1.5
Shot Speed :15
Range :35
Force :6
Spread :15
Changes the look of Phoenix and summons a Phoenix companion that fires at enemies.
Phoenix
One of the following:
Unfinished Gun
The Scrambler
Hot Lead
Copper Ammolet
Flame Hand
Weird Egg
Napalm Strike
Gungeon Pepper
Elimentaler
Full of Holes
Notes: Encases enemies in cheese, freezing them. Enemies that die while cheesed spawn a large cheese pool, which cheeses any enemies that step in it.
Type :Semiautomatic
DPS :29
Magazine Size :15
Ammo Capacity :
Damage :Cheese ball: 5.5 Pointy cheese: 8 Cheese wheel: 15
Fire Rate :0.22
Reload Time :1.2
Shot Speed :23
Range :1000
Force :9
Spread :0
Player becomes the Resourceful Rat. This prevents items from being stolen when they're left behind in rooms.
Elimentaler
One of the following:
Resourceful Sack
Partially-Eaten Cheese
Rat Boots
Bullet
Fires Guns
Notes: Fires rotating guns which fire bullets as they travel.
Type :Semiautomatic
DPS :21
Magazine Size :6
Ammo Capacity :250
Damage :Gun: 7 Bullet: 4
Fire Rate :0.2
Reload Time :1
Shot Speed :?
Range :?
Force :?
Spread :?
The guns are dual-wielded.
Bullet
Shell
Shell
Fires Shotguns
Notes: Fires three shotguns, each of which fires three bullets upon hitting something.
Type :Semiautomatic
DPS :36.9
Magazine Size :6
Ammo Capacity :150
Damage :Shotguns: 3x8 Bullets: 2x4
Fire Rate :0.5
Reload Time :1.4
Shot Speed :?
Range :?
Force :?
Spread :?
The guns are dual-wielded.
Bullet
Shell
Hyper Light Blaster
Skill Honed Sharp
Notes: Has very low ammo, but regenerates 1 ammo if a shot hits an enemy.
Type :Semiautomatic
DPS :85.1
Magazine Size :12
Ammo Capacity :12
Damage :20
Fire Rate :0.15
Reload Time :1.5
Shot Speed :26
Range :20
Force :6
Spread :?
Hyper Light Blaster gains homing and its maximum ammo is increased by 50%. Light Gun has a chance to regenerate ammo when hitting enemies.
Hyper Light Blaster
Light Gun
Boxing Glove
Pistol Hondo
Notes: Shoots a boxing glove with a chance to stun. Gains a star each time it kills an enemy, up to 3. When at 3 stars, can be charged to consume the stars and fire a high-damage super punch. Increases curse by 1.
Type :Charged
DPS :30
Magazine Size :350
Ammo Capacity :350
Damage :Regular: 12 Super: 200
Fire Rate :0.4
Reload Time :1.5
Shot Speed :?
Range :3.5
Force :?
Spread :N/A
Makarov
The People's Gun
Notes:
Type :Semiautomatic
DPS :16.6
Magazine Size :7
Ammo Capacity :350
Damage :5
Fire Rate :0.15
Reload Time :1.2
Shot Speed :23
Range :60
Force :10
Spread :4
Increases Makarov's maximum ammo by 30%. While holding Makarov, it occasionally fires a homing bullet at an enemy for free.
Makarov
One of the following:
Bottle
Backpack
The guns are dual-wielded. Increases damage by 20% and spread by 60%, decreasing accuracy.
Makarov
Klobbe
Rolling reloads six bullets. Dodge roll distance is increased by 20% when the gun held.
Easy Reload Bullets
One of the following:
Magnum
M1911
Dungeon Eagle
38 Special
Colt 1851
Makarov
SAA
M1911
Classic
Notes:
Type :Semiautomatic
DPS :26
Magazine Size :7
Ammo Capacity :200
Damage :8
Fire Rate :0.15
Reload Time :1.2
Shot Speed :23
Range :60
Force :30
Spread :6
Increases damage by 30%, magazine size by 50%, spread by 50%, decreases reload time by 33%, and slows down enemy bullets by 20% when one of the guns is held. When Eye of the Beholster is held, the other five guns rotate around the player and shoot at nearby enemies, still using up ammo from each gun. Obtainable through the Beholster Shrine, although it can be activated without.
Com4nd0
One of the following:
Eye of the Beholster
M1911
Machine Pistol
Trank Gun
Void Marshal
Increases the damage, maximum ammo, and rate of fire of the guns by 25%.
M1
One of the following:
M16
M1911
A copy of M1911 orbits the player and fires whenever the player fires.
M1911
Orange
Rolling reloads six bullets. Dodge roll distance is increased by 20% when the gun held.
Easy Reload Bullets
One of the following:
Magnum
M1911
Dungeon Eagle
38 Special
Colt 1851
Makarov
SAA
Magnum
5 Shots Or 6?
Notes:
Type :Semiautomatic
DPS :44.6
Magazine Size :6
Ammo Capacity :140
Damage :13
Fire Rate :0.15
Reload Time :1
Shot Speed :23
Range :60
Force :30
Spread :7
The guns are dual-wielded.
38 Special
Magnum
Rolling reloads six bullets. Dodge roll distance is increased by 20% when the gun held.
Easy Reload Bullets
One of the following:
Magnum
M1911
Dungeon Eagle
38 Special
Colt 1851
Makarov
SAA
Magnum gains a bayonet that blocks bullets when reloading, similar to Huntsman.
Magnum
One of the following:
Lies
Briefcase of Cash
Colt 1851
You Dig
Notes: Fires a burst of two bullets.
Type :Burst
DPS :28.2
Magazine Size :12
Ammo Capacity :350
Damage :6
Fire Rate :0.21
Reload Time :1.5
Shot Speed :25
Range :1000
Force :10
Spread :8
Colt 1851 fires three tight spreads of three free bullets upon reloading. These projectiles ignore tables when fired from behind them.
Colt 1851
One of the following:
Table Tech Sight
Escape Rope
Heart Holster
Hip Holster
The guns are dual-wielded. Both guns' magazine sizes are doubled.
Colt 1851
Cold 45
Rolling reloads six bullets. Dodge roll distance is increased by 20% when the gun held.
Easy Reload Bullets
One of the following:
Magnum
M1911
Dungeon Eagle
38 Special
Colt 1851
Makarov
SAA
Improves the items and pickups dug up by Knight's Gun.
Knight's Gun
Colt 1851
SAA
Exhilarating Reload Time
Notes: Fires bouncing bullets that aim towards enemies after bouncing.
Type :Semiautomatic
DPS :43.6
Magazine Size :6
Ammo Capacity :200
Damage :Direct: 8 Bounce: 12
Fire Rate :0.12
Reload Time :0.6
Shot Speed :25
Range :1000
Force :14
Spread :0
Increases coolness by 2.
SAA
One of the following:
Box
Ration
Fortune's Favor
Nanomachines
Hip Holster
Rolling reloads six bullets. Dodge roll distance is increased by 20% when the gun held.
Easy Reload Bullets
One of the following:
Magnum
M1911
Dungeon Eagle
38 Special
Colt 1851
Makarov
SAA
Cold 45
Shatterday Night Special
Notes: Fires bullets that freeze enemies.
Type :Semiautomatic
DPS :25.3
Magazine Size :12
Ammo Capacity :350
Damage :6
Fire Rate :0.15
Reload Time :1.2
Shot Speed :28
Range :35
Force :10
Spread :6
The guns are dual-wielded. Both guns' magazine sizes are doubled.
Colt 1851
Cold 45
Significantly increases the size of the gun's shots, and increases the amount of damage they gain from Snowballets.
Snowballets
One of the following:
Cold 45
Ice Breaker
Attacking a frozen enemy with one of the guns causes a yeti to attack it, dealing high damage.
Cold 45
Frost Giant
Polaris
Storied
Notes: Has 3 levels. Killing enough enemies causes the gun to level up, increasing its damage. Taking damage decreases its level by 1.
Type :Semiautomatic
DPS :17.9-71.6
Magazine Size :12
Ammo Capacity :450
Damage :Level 1: 5 Level 2: 12 (6x2) Level 3: 20
Fire Rate :0.25
Reload Time :0.6
Shot Speed :40
Range :1000
Force :30
Spread :5
While Stuffed Star is active, the player continually fires maximum level Polaris shots in all directions.
Polaris
Stuffed Star
Increases Polaris ammo capacity to 700, increases its magazine size to 30, increases damage by 20%, increases fire rate when leveled up, and changes its appearance.
Polaris
One of the following:
Bracket Key
Bionic Leg
Jolter
.95 Caliber
Notes: Fires large and rectangular bullets with high knockback.
Type :Semiautomatic
DPS :39.5
Magazine Size :12
Ammo Capacity :200
Damage :13
Fire Rate :0.25
Reload Time :1.2
Shot Speed :25
Range :25
Force :50
Spread :10
Jolter changes appearance, gains increased knockback and increased accuracy.
Jolter
Heavy Bullets
Reloading Jolter causes Demon Head to fire a beam at nearby enemies.
Demon Head
Jolter
Dungeon Eagle
Caw!
Notes: Can be charged to fire more powerful shots.
Type :Charged
DPS :32.1
Magazine Size :9
Ammo Capacity :200
Damage :Uncharged: 10 Charged: 20
Fire Rate :0.2
Reload Time :1.2
Shot Speed :25
Range :60
Force :10
Spread :10
Dungeon Eagle's charged shots gain significant knockback.
Dungeon Eagle
Owl
Rolling reloads six bullets. Dodge roll distance is increased by 20% when the gun held.
Easy Reload Bullets
One of the following:
Magnum
M1911
Dungeon Eagle
38 Special
Colt 1851
Makarov
SAA
Grey Mauser
Silent And Deadly
Notes: Reloading an empty clip makes the player invisible. Can be used to steal from shops.
Type :Semiautomatic
DPS :43.3
Magazine Size :10
Ammo Capacity :100
Damage :8
Fire Rate :0.1
Reload Time :1.5
Shot Speed :32
Range :1000
Force :9
Spread :8
Increases the damage of both guns by 25% and when reloading each will fire a knife the direction of the reticle that deals 8 damage, can stun enemies, and causes an aesthetic bleed effect.
Grey Mauser
Winchester Rifle
Vorpal Gun
.50 Criticaliber
Notes: Has a chance to fire a critical shot which deals 20 times its damage.
Type :Semiautomatic
DPS :23.8
Magazine Size :6
Ammo Capacity :250
Damage :Normal Shot: 5 Critical Shot: 100
Fire Rate :0.1
Reload Time :0.9
Shot Speed :?
Range :1000
Force :9
Spread :8
After taking damage with Vorpal Gun held, the next Vorpal Gun shot is guaranteed to be a critical shot.
Vorpal Gun
Bullet Idol
High Kaliber
Soul Reaver
Notes: Causes enemy souls to leave their bodies. Touching a soul deals high damage to the enemy. Each shot costs 6 ammo.
Type :Semiautomatic
DPS :33
Magazine Size :66
Ammo Capacity :666
Damage :15
Fire Rate :0.5
Reload Time :1
Shot Speed :22
Range :25
Force :13
Spread :8
The split soul initially moves towards the player instead of away.
High Kaliber
One of the following:
Holey Grail
Cursed Bullets
Yellow Chamber
Shellegun
Circle Of Death
Notes: Reloading alternates between a pistol and a continuous beam. Increases curse by 1.
Type :Semiautomatic
DPS :33.1/13.3
Magazine Size :12 (pistol) 20 (beam)
Ammo Capacity :300
Damage :8
Fire Rate :0.1
Reload Time :1.08
Shot Speed :25
Range :30
Force :22
Spread :5
Doubles the chance for Zombie Bullets to refund missed shots for the guns.
Zombie Bullets
One of the following:
Gunslinger's Ashes
Shellegun
Fossilized Gun
Skull Spitter
VertebraeK-47
While Shellegun is held, Baby Good Shelleton alternates between its laser and a wide-angle shot similar to the Shelleton enemy.
Baby Good Shelleton
Shellegun
Dueling Pistol
Ricochet
Notes: Fires large piercing bullets that bounce twice.
Type :Semiautomatic
DPS :10
Magazine Size :1
Ammo Capacity :120
Damage :10
Fire Rate :0.2
Reload Time :1.2
Shot Speed :30
Range :1000
Force :15
Spread :8
Derringer fires bouncing Dueling Pistol shots. Dueling Pistol fires a wide spread of 4 bullets alongside its normal shots.
Derringer
Dueling Pistol
Damaging enemies with Dueling Pistol rapidly recharges Dueling Laser.
Dueling Pistol
Dueling Laser
Dueling Pistol changes appearance and its shots seek enemies.
Dueling Pistol
Helix Bullets
Increases the damage of the guns against jammed enemies by 50%. This bonus stacks with the damage from Silver Bullets, for a total of 487.5% damage to jammed enemies.
Silver Bullets
One of the following:
Blunderbuss
Dueling Pistol
Trick Gun
Increases the damage of Dueling Pistol by 25%, and allows its bullets to bounce five times instead of twice.
Dueling Pistol
Ballot
AU Gun
Some Assembly Required
Notes: Fires a single powerful bullet.
Type :Semiautomatic
DPS :80
Magazine Size :1
Ammo Capacity :22
Damage :100
Fire Rate :0.2
Reload Time :1.2
Shot Speed :25
Range :1000
Force :10
Spread :0
Klobbe is doubled.
Klobbe
One of the following:
AU Gun
Moonscraper
Big Iron
Heavy
Notes: Fires a random spread of three bullets.
Type :Semiautomatic
DPS :42
Magazine Size :6
Ammo Capacity :150
Damage :21 (7x3)
Fire Rate :0.33
Reload Time :1.2
Shot Speed :16
Range :16
Force :10
Spread :4
Gives Big Iron transmogrification effects and replaces each bullet with one from Bundle of Wands, Witch Pistol, and Hexagun.
Big Iron
One of the following:
Bundle of Wands
Witch Pistol
Hexagun
Big Iron fires a single high-damage slug.
Big Iron
One of the following:
Scope
Heavy Boots
Heavy Bullets
Fat Bullets
Stout Bullets
Composite Gun
Undetectable
Notes: Charged shot consumes all ammo in magazine and will activate a blank effect when it hits a wall.
Type :Charged
DPS :100
Magazine Size :2
Ammo Capacity :50
Damage :Uncharged: 40 Charged: 100
Fire Rate :0.2
Reload Time :0.6
Shot Speed :25
Range :1000
Force :10
Spread :0
Composite Gun shots leave a trail of fire.
Composite Gun
One of the following:
Full Metal Jacket
Pig
Sunglasses
Flare Gun
Over Here
Notes: Fires bullets that have a chance to burn enemies.
Type :Semiautomatic
DPS :17.3
Magazine Size :1
Ammo Capacity :150
Damage :13
Fire Rate :0.1
Reload Time :0.8
Shot Speed :23
Range :1000
Force :35
Spread :6
Reduces the reload time of Flare Gun by 66% and increases its damage by 50%. While Flare Gun is held, random enemies will periodically have explosions erupt around them, damaging them and hurting other enemies around them.
Flare Gun
Medkit
Flare Gun sets green fire, which leaves enemies permanently burning.
Flare Gun
One of the following:
Copper Ammolet
Amulet of the Pit Lord
Master of Unlocking
Springheel Boots
Flare Gun pierces enemies and explodes when hitting a wall.
Mr. Accretion Jr.
Flare Gun
Smiley's Revolver
All Smiles
Notes: Decreases shop prices while held. Fire rate increased shortly after rolling.
Type :Semiautomatic
DPS :43.2
Magazine Size :6
Ammo Capacity :250
Damage :9
Fire Rate :0.1
Reload Time :0.7
Shot Speed :23
Range :60
Force :30
Spread :6
The guns are dual-wielded. All guns have double ammo capacity and 50% larger magazine size.
Shades's Revolver
Smiley's Revolver
Shade's Revolver
Someone Loses An Eye
Notes: Increases coolness by 3.
Type :Semiautomatic
DPS :30
Magazine Size :6
Ammo Capacity :150
Damage :15
Fire Rate :0.3
Reload Time :1.5
Shot Speed :23
Range :60
Force :30
Spread :6
The guns are dual-wielded. All guns have double ammo capacity and 50% larger magazine size.
Shades's Revolver
Smiley's Revolver
Knight's Gun
Plowshare
Notes: Fires five bullets in an arrow shape. Gains some pickups when reloading an empty clip.
Type :Semiautomatic
DPS :64.9
Magazine Size :6
Ammo Capacity :180
Damage :40 (8x5)
Fire Rate :0.4
Reload Time :1.7
Shot Speed :23
Range :10
Force :20
Spread :?
This synergy does nothing.
Knight's Gun
Pea Shooter
Improves the items and pickups dug up by Knight's Gun.
Knight's Gun
Colt 1851
Reloading Knight's Gun places a shield, similar to Betrayer's Shield.
Knight's Gun
Shield of the Maiden
GuNNER
Backpack Not Included
Notes: Taking damage while GuNNER is held drains 40 ammo and drops a skull that heals the player upon pickup.
Type :Semiautomatic
DPS :27.5
Magazine Size :12
Ammo Capacity :200
Damage :13.5
Fire Rate :0.4
Reload Time :1.5
Shot Speed :27
Range :1000
Force :9
Spread :0
Stone Dome fires homing skulls.
GuNNER
Stone Dome
Also has a chance to spawn a healing skull if a weapon other than GuNNER is equipped when the player takes damage.
GuNNER
Backpack
Regular Shotgun
Cocked And Loaded
Notes:
Type :Semiautomatic
DPS :32
Magazine Size :8
Ammo Capacity :150
Damage :24 (4x6)
Fire Rate :0.6
Reload Time :1.8
Shot Speed :23
Range :15
Force :30
Spread :10
Increases damage and knockback by 20%, increases shot speed by 50%, and decreases reload time by 20%.
Heavy Boots
One of the following:
Blooper
Blunderbuss
Elephant Gun
Huntsman
Old Goldie
Pulse Cannon
Regular Shotgun
Siren
Tangler
Void Shotgun
Zilla Shotgun
Buzzkill's saw blades are linked by lightning.
Buzzkill
One of the following:
Rattler
Regular Shotgun
Winchester
Quadruples the guns' rate of fire but decreases their damage by 25%.
AK-47
Regular Shotgun
Big Shotgun
A Shotgun That's Big
Notes: Fires three exploding shots that burst into bullets. Reloading next to Shotgun Kin sucks them up, killing them and restoring 1 ammo.
Type :Semiautomatic
DPS :63.1
Magazine Size :4
Ammo Capacity :70
Damage :Large: 45 (15x3) Small: 5.5
Fire Rate :0.6
Reload Time :2.1
Shot Speed :?
Range :1000
Force :?
Spread :?
Big Shotgun fires 4 projectiles instead of 3. The player also has an extended roll while holding the Big Shotgun.
BSG
Big Shotgun
Table Tech Shotgun shoots Big Shotgun rounds when Big Shotgun is held.
Table Tech Shotgun
Big Shotgun
Old Goldie
For The Discerning
Notes: Increases coolness by 1.
Type :Semiautomatic
DPS :88.1
Magazine Size :4
Ammo Capacity :150
Damage :35 (3.5x10)
Fire Rate :0.5
Reload Time :1.2
Shot Speed :23
Range :10
Force :30
Spread :5
Increases the damage of both guns by 25%.
Gilded Bullets
One of the following:
Gilded Hydra
Old Goldie
Increases damage and knockback by 20%, increases shot speed by 50%, and decreases reload time by 20%.
Heavy Boots
One of the following:
Blooper
Blunderbuss
Elephant Gun
Huntsman
Old Goldie
Pulse Cannon
Regular Shotgun
Siren
Tangler
Void Shotgun
Zilla Shotgun
Sawed-Off
No Butts About It
Notes: Starting gun of The Convict.
Type :Semiautomatic
DPS :25.9
Magazine Size :6
Ammo Capacity :150
Damage :16 (4x4)
Fire Rate :0.5
Reload Time :1.2
Shot Speed :23
Range :8
Force :30
Spread :8
Winchester
Better Than A Box Of Roses
Notes: Slightly less bullet spread than the Regular Shotgun
Type :Semiautomatic
DPS :36.9
Magazine Size :8
Ammo Capacity :100
Damage :24 (4x6)
Fire Rate :0.6
Reload Time :1.7
Shot Speed :23
Range :15
Force :30
Spread :7
Buzzkill's saw blades are linked by lightning.
Buzzkill
One of the following:
Rattler
Regular Shotgun
Winchester
Rattler
Snakes On A Gun
Notes: Simultaneously fires a shotgun blast and a beam that has a chance to poison enemies.
Type :Semiautomatic
DPS :35.6
Magazine Size :8
Ammo Capacity :200
Damage :21 (3x7)
Fire Rate :0.2
Reload Time :1.2
Shot Speed :23
Range :20
Force :30
Spread :0
Buzzkill's saw blades are linked by lightning.
Buzzkill
One of the following:
Rattler
Regular Shotgun
Winchester
Rattler fires a spread of poison beams instead of bullets and Snakemaker fires homing shots.
Rattler
Snakemaker
Bubble Blaster
The Suds
Notes: Fires bubbles which move slowly towards enemies. Reloading the gun launches bubbles away from the player at high speed.
Type :Automatic
DPS :105.3
Magazine Size :100
Ammo Capacity :500
Damage :12
Fire Rate :0.12
Reload Time :1.4
Shot Speed :N/A
Range :15
Force :10
Spread :12
Siren now shoots a single, large bullet, and Bubble Blaster gains homing shots.
Bubble Blaster
Siren
Enables Bubble Lead mode which fires Bubble Blaster bubbles when uncharged. Modes can be switched by reloading Megahand with a full magazine.
Megahand
One of the following:
Mega Douser
Bubble Blaster
Elephant Gun
Shoots Elephants
Notes: Fires a cone spread of bullets with high knockback.
Type :Semiautomatic
DPS :31.4
Magazine Size :2
Ammo Capacity :120
Damage :33 (5.5x6)
Fire Rate :0.6
Reload Time :1.5
Shot Speed :23
Range :15
Force :30
Spread :0
Increases damage and knockback by 20%, increases shot speed by 50%, and decreases reload time by 20%.
Heavy Boots
One of the following:
Blooper
Blunderbuss
Elephant Gun
Huntsman
Old Goldie
Pulse Cannon
Regular Shotgun
Siren
Tangler
Void Shotgun
Zilla Shotgun
Elephant Gun becomes an elephant head and shoots elephants instead of bullets.
Elephant Gun
One of the following:
Pig
Turkey
Owl
Chicken Flute
Super Space Turtle
Tangler
Get Wrecktangled
Notes: Fires a shotgun blast of rectangular bullets that bounce off walls. Enemies hit will be folded into a rectangle.
Type :Semiautomatic
DPS :43.6
Magazine Size :4
Ammo Capacity :150
Damage :36 (6x6)
Fire Rate :0.6
Reload Time :1.5
Shot Speed :23
Range :15
Force :30
Spread :10
Increases damage and knockback by 20%, increases shot speed by 50%, and decreases reload time by 20%.
Heavy Boots
One of the following:
Blooper
Blunderbuss
Elephant Gun
Huntsman
Old Goldie
Pulse Cannon
Regular Shotgun
Siren
Tangler
Void Shotgun
Zilla Shotgun
Tangler's shots become much larger and deal 50% more damage, but travel very slowly. Quad Laser's shots become rectangles and travel faster.
Quad Laser
Tangler
Increases the knockback and range of Tangler by 50%.
Tangler
Sponge
Tangler becomes round, turns enemies round instead of rectangular, and gains increased damage and reload time.
Tangler
Rolling Eye
Void Shotgun
CQC
Notes: Fires 6 purple bullets with high knockback.
Type :Semiautomatic
DPS :50
Magazine Size :4
Ammo Capacity :120
Damage :30 (5x6)
Fire Rate :0.4
Reload Time :1.2
Shot Speed :23
Range :10
Force :30
Spread :0
When one of the guns is held, the other(s) orbit the player. Whenever the player reloads, the orbiting gun(s) fire towards the crosshair.
Void Shotgun
One of the following:
Void Core Assault Rifle
Void Core Cannon
Increases damage and knockback by 20%, increases shot speed by 50%, and decreases reload time by 20%.
Heavy Boots
One of the following:
Blooper
Blunderbuss
Elephant Gun
Huntsman
Old Goldie
Pulse Cannon
Regular Shotgun
Siren
Tangler
Void Shotgun
Zilla Shotgun
Mass Shotgun
My Favorite Gun
Notes: Shoots a large slow projectile that will split up in a barrage of small bullets shortly afterwards.
Type :Semiautomatic
DPS :20.0/60.0
Magazine Size :1
Ammo Capacity :200
Damage :Ball: 30 Split: 72 (6x12)
Fire Rate :0.4
Reload Time :1.2
Shot Speed :23
Range :60
Force :30
Spread :0
Whenever a Mass Shotgun shot splits, a cone of Mine Cutter lasers is fired.
Mass Shotgun
Mine Cutter
Significantly increases the size of Mass Shotgun's shots.
Mass Shotgun
One of the following:
Stout Bullets
Fat Bullets
Heavy Bullets
Police Officer turns into a robot and becomes unkillable.
Badge
One of the following:
Full Metal Jacket
Mass Shotgun
The Judge
Bionic Leg
Deck4rd
Grasschopper
Shotgun Full of Hate
Hate Is Power!
Notes: Shoots a shotgun burst of skulls, nails, regular bullets, and poison bullets that leave pools of poison goop.
Type :Semiautomatic
DPS :54.5
Magazine Size :8
Ammo Capacity :150
Damage :6x4 (bullets) + 5 (skull) + 3 (nail)
Fire Rate :0.45
Reload Time :1.2
Shot Speed :23
Range :60
Force :30
Spread :14
Casey becomes spiked and fires a spread of 6 nails each time it is swung.
Casey
One of the following:
Armor of Thorns
Shotgun Full of Hate
Nail Gun
Eyepatch
The guns are dual-wielded.
Shotgun Full of Hate
Shotgun Full of Love
Rage duration is greatly increased if a table is flipped while Shotgun Full of Hate is held.
Shotgun Full of Hate
One of the following:
Angry Bullets
Table Tech Rage
Shotgun Full of Love
Kill With Kindness
Notes: Has a chance to Charm enemies.
Type :Semiautomatic
DPS :51.1
Magazine Size :8
Ammo Capacity :120
Damage :30 (5x6)
Fire Rate :0.45
Reload Time :1.2
Shot Speed :23
Range :60
Force :30
Spread :14
The guns are dual-wielded.
Shotgun Full of Hate
Shotgun Full of Love
While holding either the Charmed Bow or Shotgun Full of Love, all shots fired by the player (even shots fired via items other than either gun) and any companions are guaranteed to charm enemies. In addition, the player is followed by a fairy that blocks bullets and displays the contents of chests.
Charmed Bow
One of the following:
Shotgun Full of Love
Charming Rounds
Pink Guon Stone
Shotgrub
No Worries!
Notes: Fires a spread of 5 bullets that leave small pools of poison goop.
Type :Semiautomatic
DPS :46.5
Magazine Size :8
Ammo Capacity :250
Damage :25 (5x5)
Fire Rate :0.9
Reload Time :1.5
Shot Speed :23
Range :60
Force :30
Spread :0
Alien Engine's sprite changes and the flame turns green, igniting enemies with green fire. Alien Engine also grants flight while held.
Alien Engine
One of the following:
Mutation
Shotgrub
Shotgrub fires a wide spread of five bullets, which bounce back and split into waving bullets after hitting a wall, similar to the Shotgrub enemy's attack.
Shotgrub
One of the following:
Sixth Chamber
Yellow Chamber
Holey Grail
Bullet Idol
Shotgrub reloads faster and its bullets gain homing.
Shotgrub
Monster Blood
Gilded Hydra
Heads Up!
Notes: Fires a large burst of piercing, bouncing bullets. Clip size is increased by 1 for each half heart the player is missing, and healing decreases clip size.
Type :Semiautomatic
DPS :30.0-83.3
Magazine Size :1+
Ammo Capacity :50
Damage :60 (7.5x8)
Fire Rate :0.4
Reload Time :2
Shot Speed :23
Range :15
Force :30
Spread :0
Increases the damage of both guns by 25%.
Gilded Bullets
One of the following:
Gilded Hydra
Old Goldie
Blunderbuss
Shoots Anything
Notes: Fires a short-ranged spray of bullets.
Type :Charged
DPS :44.4
Magazine Size :4
Ammo Capacity :100
Damage :30 (3x10)
Fire Rate :0.5
Reload Time :1.2
Shot Speed :26
Range :1000
Force :25
Spread :20
Blunderbuss gains 50% increased shot speed and 25% larger bullets along with a shorter charge time.
Blunderbuss
Macho Brace
Increases the damage of the guns against jammed enemies by 50%. This bonus stacks with the damage from Silver Bullets, for a total of 487.5% damage to jammed enemies.
Silver Bullets
One of the following:
Blunderbuss
Dueling Pistol
Trick Gun
Increases damage and knockback by 20%, increases shot speed by 50%, and decreases reload time by 20%.
Heavy Boots
One of the following:
Blooper
Blunderbuss
Elephant Gun
Huntsman
Old Goldie
Pulse Cannon
Regular Shotgun
Siren
Tangler
Void Shotgun
Zilla Shotgun
Pulse Cannon
Time Of Death...
Notes: Fires a shotgun blast spread of 6 bullets.
Type :Semiautomatic
DPS :41.7
Magazine Size :8
Ammo Capacity :120
Damage :24 (4x6)
Fire Rate :0.6
Reload Time :1.8
Shot Speed :23
Range :15
Force :60
Spread :0
Upon taking damage, spawns 3 Pulse Cannons that attack enemies.
Pulse Cannon
One of the following:
Heart Lunchbox
Heart Holster
Heart Bottle
Heart Purse
Heart Locket
Increases damage and knockback by 20%, increases shot speed by 50%, and decreases reload time by 20%.
Heavy Boots
One of the following:
Blooper
Blunderbuss
Elephant Gun
Huntsman
Old Goldie
Pulse Cannon
Regular Shotgun
Siren
Tangler
Void Shotgun
Zilla Shotgun
Pig fires bats and gains a green appearance.
Pig
One of the following:
Luxin Cannon
Makeshift Cannon
T-Shirt Cannon
Science Cannon
Serious Cannon
Pulse Cannon
Vulcan Cannon
Trashcannon
Poxcannon
Siren
Mershotgun
Notes: Fires a shotgun blast of bullets that leave pools of water. Negates fall damage and goop effects while equipped.
Type :Semiautomatic
DPS :32
Magazine Size :6
Ammo Capacity :200
Damage :18 (6x3)
Fire Rate :0.4
Reload Time :1.5
Shot Speed :23
Range :60
Force :30
Spread :0
While Siren is held, spawns a fish companion which shows what items are inside chests without opening them.
Siren
One of the following:
Trident
Bionic Leg
Siren now shoots a single, large bullet, and Bubble Blaster gains homing shots.
Bubble Blaster
Siren
Increases damage and knockback by 20%, increases shot speed by 50%, and decreases reload time by 20%.
Heavy Boots
One of the following:
Blooper
Blunderbuss
Elephant Gun
Huntsman
Old Goldie
Pulse Cannon
Regular Shotgun
Siren
Tangler
Void Shotgun
Zilla Shotgun
The first shot of every Siren magazine fires two fish. Every Barrel shot fires a Siren water bubble.
Siren
Barrel
Zilla Shotgun
Quadruple the fun!
Notes: Can be charged to fire the entire magazine at once, which will cause it to fire piercing, bouncing bullets.
Type :Charged
DPS :42.7
Magazine Size :4
Ammo Capacity :240
Damage :Uncharged: 32 (4x8) Charged: 42 (6x7)
Fire Rate :0.5
Reload Time :1.5
Shot Speed :26
Range :1000
Force :26
Spread :20
Increases damage and knockback by 20%, increases shot speed by 50%, and decreases reload time by 20%.
Heavy Boots
One of the following:
Blooper
Blunderbuss
Elephant Gun
Huntsman
Old Goldie
Pulse Cannon
Regular Shotgun
Siren
Tangler
Void Shotgun
Zilla Shotgun
A Demon Head orbits the player while they have one of the guns held. When they reload one of them, the orbiting Demon Head fires at nearby enemies. Reduces the guns' spread by 60%, increasing their accuracy.
Zilla Shotgun
Yari Launcher
Ice Breaker
Never Let Go
Notes: The first two shots fire a shotgun blast of ice bullets, and the final shot fires a single explosive shot.
Type :Semiautomatic
DPS :32.4
Magazine Size :3
Ammo Capacity :200
Damage :Ice: 10 (2x5) Explosive: 35
Fire Rate :0.4
Reload Time :0.9
Shot Speed :23
Range :10
Force :30
Spread :0
Patriot shots are connected with electricity. Ice Breaker fires single high-velocity shots instead of shotgun spreads, and Ice Breaker ammo slowly regenerates over time.
Ice Breaker
Patriot
Significantly increases the size of the gun's shots, and increases the amount of damage they gain from Snowballets.
Snowballets
One of the following:
Cold 45
Ice Breaker
Ice Breaker fires single high-velocity shots instead of shotgun spreads, and slowly regenerates ammo over time. The Exotic's rockets split into 14 smaller rockets instead of 7.
The Exotic
Ice Breaker
The Membrane
Green Or Yellow?
Notes: Fires a shotgun blast of bouncing green bullets that split into more bouncing green bullets.
Type :Semiautomatic
DPS :38.9
Magazine Size :6
Ammo Capacity :120
Damage :Before split: 24 (4x6) After split: 36 (3x12)
Fire Rate :0.45
Reload Time :1.2
Shot Speed :22
Range :30
Force :6
Spread :8
The Membrane's shots bounce 4 times and become homing.
The Membrane
Bouncy Bullets
Huntsman
Axes Of Evil
Notes: Fires a shotgun blast of bullets. Reloading destroys nearby bullets. Increases curse by 1.
Type :Semiautomatic
DPS :28.3
Magazine Size :6
Ammo Capacity :150
Damage :21 (3.5x6)
Fire Rate :0.65
Reload Time :1.2
Shot Speed :23
Range :15
Force :10
Spread :10
A creature appears at entrances to secret rooms, revealing their location.
Huntsman
Trick Gun
Increases damage and knockback by 20%, increases shot speed by 50%, and decreases reload time by 20%.
Heavy Boots
One of the following:
Blooper
Blunderbuss
Elephant Gun
Huntsman
Old Goldie
Pulse Cannon
Regular Shotgun
Siren
Tangler
Void Shotgun
Zilla Shotgun
Increases the damage of the guns by 25%.
Huntsman
Mahoguny
While Huntsman is held, Wolf's attacks will significantly weaken enemies.
Huntsman
Wolf
Blooper
Close Your Bloop
Notes: Fires shotgun blasts of blue bullets with high knockback.
Type :Semiautomatic
DPS :58.3
Magazine Size :5
Ammo Capacity :80
Damage :42 (7x6)
Fire Rate :0.65
Reload Time :2
Shot Speed :23
Range :10
Force :30
Spread :0
Increases damage and knockback by 20%, increases shot speed by 50%, and decreases reload time by 20%.
Heavy Boots
One of the following:
Blooper
Blunderbuss
Elephant Gun
Huntsman
Old Goldie
Pulse Cannon
Regular Shotgun
Siren
Tangler
Void Shotgun
Zilla Shotgun
While Bullet Time is active, a Blooper orbits the player and continually fires at enemies.
Blooper
Bullet Time
JK-47
Substitute
Notes: Reloading inflicts fear on nearby enemies.
Type :Automatic
DPS :18.9
Magazine Size :30
Ammo Capacity :500
Damage :5.5
Fire Rate :0.25
Reload Time :1.5
Shot Speed :23
Range :1000
Force :9
Spread :4
The guns are dual-wielded.
AK-47
JK-47
When holding JK-47, the player regains ammo when walking over liquids. Increases range that reloading causes fear.
JK-47
Sponge
Bow
Hold Fire To Charge
Notes: Fully charged shots pierce.
Type :Charged
DPS :26.8
Magazine Size :1
Ammo Capacity :100
Damage :Uncharged: 7.5 Charged: 30
Fire Rate :1
Reload Time :0.12
Shot Speed :26
Range :1000
Force :25
Spread :0
Bullet Bore fires 2 drills per shot instead of the usual 1.
Bullet Bore
One of the following:
Bow
Charmed Bow
Explosive Rounds
Cluster Mine
Increases the damage of the guns by 50%.
Muscle Relaxant
One of the following:
A.W.P.
Bow
Hegemony Rifle
Hexagun
Laser Rifle
M1
Sniper Rifle
Winchester Rifle
Halves the charge time of Bow and adds a chance of firing an extra arrow, similar to the effect of Shadow Bullets.
Bow
Bomb
Bow can be charged longer to fire a special arrow that deals 50 damage.
Bow
Sling
Reduces reload times of the guns by 30%. Standing still for a short time (around 1–2 seconds) causes the player to glow yellow, increasing the damage of the guns by 50%. This effect persists until the player switches weapons or moves. Sniper Shells and Professionals are permanently charmed.
Wolf
One of the following:
A.W.P.
Sniper Rifle
Hexagun
M1
Bow
Charmed Bow
<3-----<<<< /p>
Notes: Charms enemies when fully charged.
Type :Charged
DPS :37.5/20.0
Magazine Size :1
Ammo Capacity :150
Damage :Uncharged: 7.5 Charged: 14
Fire Rate :0.2-0.7
Reload Time :0
Shot Speed :Uncharged: 25 Charged: 45
Range :1000
Force :8
Spread :?
Bullet Bore fires 2 drills per shot instead of the usual 1.
Bullet Bore
One of the following:
Bow
Charmed Bow
Explosive Rounds
Cluster Mine
Enemies that damage the player become temporarily charmed.
Pink Guon Stone
One of the following:
+1 Bullets
Charmed Bow
Amulet of the Pit Lord
While holding either the Charmed Bow or Shotgun Full of Love, all shots fired by the player (even shots fired via items other than either gun) and any companions are guaranteed to charm enemies. In addition, the player is followed by a fairy that blocks bullets and displays the contents of chests.
Charmed Bow
One of the following:
Shotgun Full of Love
Charming Rounds
Pink Guon Stone
Crossbow
The Original
Notes: Fires bolts. Starting gun of The Hunter.
Type :Semiautomatic
DPS :29.3
Magazine Size :1
Ammo Capacity :100
Damage :22
Fire Rate :0.5
Reload Time :0.75
Shot Speed :26
Range :1000
Force :25
Spread :7
Sticky Crossbow
Reload, Explode
Notes: Fires bolts that stick to enemies and explode upon reloading.
Type :Semiautomatic
DPS :30
Magazine Size :6
Ammo Capacity :100
Damage :5 (arrow) + 15 (explosion)
Fire Rate :0.45
Reload Time :1.5
Shot Speed :25
Range :1000
Force :8
Spread :0
Sticky Crossbow fires three bolts per shot and its magazine size increases from 5 to 6. Triple Crossbow's triple shot explodes upon hitting an enemy.
Triple Crossbow
Sticky Crossbow
Shotbow
A Teleporter Accident
Notes: Fires a shotgun blast of bolts.
Type :Semiautomatic
DPS :30.9
Magazine Size :3
Ammo Capacity :80
Damage :36 (6x6)
Fire Rate :1
Reload Time :1.5
Shot Speed :26
Range :1000
Force :25
Spread :5
Shotbow fires 9 parallel arrows straight forward.
Shotbow
One of the following:
Teleporter Prototype
Chest Teleporter
Triple Crossbow
3 > 1
Notes: Reloading alternates between triple bolts and single bolts that slow enemies.
Type :Semiautomatic
DPS :38.2
Magazine Size :3
Ammo Capacity :100
Damage :Slow: 7 Triple: 21 (7x3)
Fire Rate :0.1
Reload Time :0.9
Shot Speed :26
Range :1000
Force :25
Spread :5
Sticky Crossbow fires three bolts per shot and its magazine size increases from 5 to 6. Triple Crossbow's triple shot explodes upon hitting an enemy.
Triple Crossbow
Sticky Crossbow
Crescent Crossbow
Moon Shot
Notes: Fires stars that split into smaller bouncing stars.
Type :Charged
DPS :19.5+
Magazine Size :12
Ammo Capacity :100
Damage :Large: 22 Medium: 8 Small: 3
Fire Rate :0.2
Reload Time :1.5
Shot Speed :32
Range :1000
Force :20
Spread :0
Crown of Guns transforms into a tiara that fires higher-damage crescent-shaped bullets.
Crown of Guns
Crescent Crossbow
Killing enemies with Moonscraper has a chance to send out three planets, which damage enemies and start orbiting the player if they fail to hit an enemy.
Moonscraper
Crescent Crossbow
Gunbow
Failed Experiment
Notes: Fires a fast, piercing projectile that ricochets many times.
Type :Charged
DPS :12.4-55.7
Magazine Size :1
Ammo Capacity :60
Damage :35
Fire Rate :0.001
Reload Time :1
Shot Speed :26
Range :1000
Force :25
Spread :0
Gunbow fires explosive missiles.
Gunbow
One of the following:
Rocket-Powered Bullets
Air Strike
iBomb Companion App
Explosive Rounds
Klobbe
Everyone's Favorite
Notes: Rapidly fires low-damage bullets.
Type :Automatic
DPS :11.9
Magazine Size :32
Ammo Capacity :900
Damage :1.2
Fire Rate :0.04
Reload Time :2
Shot Speed :14
Range :1000
Force :1
Spread :20
Klobbe is doubled.
Klobbe
One of the following:
AU Gun
Moonscraper
The guns are dual-wielded. Increases damage by 20% and spread by 60%, decreasing accuracy.
Makarov
Klobbe
Machine Pistol
Rapid Fire
Notes:
Type :Automatic
DPS :29.7
Magazine Size :30
Ammo Capacity :600
Damage :3.2
Fire Rate :0.07
Reload Time :1.2
Shot Speed :23
Range :16
Force :6
Spread :10
Increases damage by 30%, magazine size by 50%, spread by 50%, decreases reload time by 33%, and slows down enemy bullets by 20% when one of the guns is held. When Eye of the Beholster is held, the other five guns rotate around the player and shoot at nearby enemies, still using up ammo from each gun. Obtainable through the Beholster Shrine, although it can be activated without.
Com4nd0
One of the following:
Eye of the Beholster
M1911
Machine Pistol
Trank Gun
Void Marshal
Machine Pistol shots gain the effect of Angry Bullets and are connected with electricity.
Machine Pistol
One of the following:
Fortune's Favor
Laser Sight
Nanomachines
Bionic Leg
Shock Rounds
+1 Bullets
The guns are dual-wielded.
MAC10
Machine Pistol
Thompson Sub-Machinegun
Myeah, See!
Notes:
Type :Automatic
DPS :40.8
Magazine Size :30
Ammo Capacity :350
Damage :5
Fire Rate :0.1
Reload Time :0.78
Shot Speed :23
Range :1000
Force :9
Spread :10
Thompson Sub-Machinegun fires lasers. Each laser does 6.5 damage instead of the normal 5 damage.
Thompson Sub-Machinegun
One of the following:
Bionic Leg
Laser Sight
Shock Rounds
Nanomachines
AK-47
Accept No Substitutes
Notes:
Type :Automatic
DPS :44.7
Magazine Size :30
Ammo Capacity :500
Damage :5.5
Fire Rate :0.11
Reload Time :0.6
Shot Speed :23
Range :1000
Force :9
Spread :4
Pressing reload with a full magazine toggles Island Forme. Island Forme AK-47 fires oranges, which deal more damage than regular AK-47 shots. Each orange does 7 damage per shot, as opposed to the usual 5.5.
AK-47
Orange
Quadruples the guns' rate of fire but decreases their damage by 25%.
AK-47
Regular Shotgun
The guns are dual-wielded.
AK-47
JK-47
Strafe Gun
Bleeding Edge Gameplay
Notes: Fires nails that explode upon releasing the trigger.
Type :Automatic
DPS :46.5
Magazine Size :20
Ammo Capacity :400
Damage :Impact: 1 Explosion: 8
Fire Rate :0.13
Reload Time :1.4
Shot Speed :500
Range :?
Force :?
Spread :?
Continuously moving with Strafe Gun held gives the player a yellow glow, increasing movement speed. The glow disappears if the player stops moving.
Devolver
Strafe Gun
Slightly increases movement speed and increases the shot speed of the guns by 25%.
BSG
One of the following:
Thunderclap
Strafe Gun
Increases coolness by 2. Lights nearby enemies on fire while reloading Strafe Gun.
Strafe Gun
Sunglasses
AKEY-47
Unlocked And Loaded!
Notes: Opening a locked chest or door with the gun equipped opens it for free. Alternatively, shooting a locked chest or door unlocks it.
Type :Automatic
DPS :44.7
Magazine Size :30
Ammo Capacity :500
Damage :5.5
Fire Rate :0.11
Reload Time :0.6
Shot Speed :23
Range :1000
Force :9
Spread :4
AKEY-47 receives a damage boost (10 damage per bullet), infinite ammo, and changes in appearance to resemble a Shelleton and can no longer open locks by shooting at them.
AKEY-47
Shelleton Key
Stone Dome
Big Head Mode
Notes: Sits on the player's head and rapidly fires homing bullets. While held, inflicts fear on nearby enemies. Increases curse by 1.
Type :Automatic
DPS :26.5
Magazine Size :750
Ammo Capacity :750
Damage :4.5
Fire Rate :0.2
Reload Time :2
Shot Speed :25
Range :1000
Force :10
Spread :8
Stone Dome fires homing skulls.
GuNNER
Stone Dome
Stone Dome shots burn enemies.
Stone Dome
The Kiln
Crown of Guns
All Hail
Notes: Sits atop the player's head and fires bullets in all directions.
Type :Automatic
DPS :220
Magazine Size :3000
Ammo Capacity :3000
Damage :5.5
Fire Rate :0.04
Reload Time :2
Shot Speed :?
Range :40
Force :9
Spread :360
Crown of Guns transforms into a tiara that fires higher-damage crescent-shaped bullets.
Crown of Guns
Crescent Crossbow
Crown of Guns has a chance to fire explosives.
Crown of Guns
Blast Helmet
Gungeon Ant becomes an ant queen and shoots rocket ants.
Gungeon Ant
One of the following:
Gilded Bullets
Coin Crown
Heck Blaster
Crown of Guns
Ring of Fire Resistance
Lil' Bomber's bombs become gold and spawn every time they hit an enemy.
Lil' Bomber
One of the following:
Gilded Bullets
Coin Crown
Crown of Guns
Trident fires a spread of three beams per shot, no longer benefits from rolling, has its magazine size increased to 8, and has its fire rate reduced greatly. Crown of Guns randomly fires Trident beams.
Trident
Crown of Guns
Doubles the chance for Coin Crown to spawn money upon completing a room.
Crown of Guns
Coin Crown
Crown of Guns fires more bullets, and Cat Bullet King Throne fires full-sized bullets instead of mini-bullets.
Crown of Guns
Cat Bullet King Throne
M16
Underslung
Notes: Reloading alternates between bursts of 3 bullets and a grenade launcher.
Type :Burst
DPS :35.6
Magazine Size :30 (machine gun) 3 (grenade launcher)
Ammo Capacity :500
Damage :Gun: 5.5 Grenade: 10 (impact) + 25 (explosion)
Fire Rate :0.1
Reload Time :1.2
Shot Speed :23
Range :1000
Force :11
Spread :7
The guns are dual-wielded.
Shock Rifle
M16
Blank Companion's Ring will sometimes activate when M16 empties its magazine.
M16
Blank Companion's Ring
Increases the damage, maximum ammo, and rate of fire of the guns by 25%.
M1
One of the following:
M16
M1911
Combined Rifle
Halve Lives
Notes: Reloading alternates between a rapid-fire rifle and a bouncing, piercing energy ball.
Type :Automatic
DPS :36.6
Magazine Size :30 (gun) 1 (ball)
Ammo Capacity :500
Damage :5 (gun) 100 (ball)
Fire Rate :0.12
Reload Time :1
Shot Speed :23 (Rifle) 19 (Energy Ball)
Range :50 (Rifle) 150 (Energy Ball)
Force :9 (Rifle) 2.5 (Energy Ball)
Spread :7 (Rifle) 0 (Energy Ball)
Zorgun
Don't Push The Red Button
Notes: Rapidly fires homing bullets. The final bullet in each clip fires a random explosive (grenade, rocket, or drill).
Type :Automatic
DPS :57.5
Magazine Size :30
Ammo Capacity :300
Damage :5.5
Fire Rate :0.1
Reload Time :0.6
Shot Speed :23
Range :1000
Force :9
Spread :5
Gives Zorgun 3 Final Shots, and gives Alien Engine occasional Zorgun bullets.
Zorgun
Alien Engine
Zorgun Shadow Bullets become the random explosives Zorgun fires as its last shot.
Zorgun
Shadow Bullets
The guns home in on enemies.
Laser Sight
One of the following:
RPG
Stinger
Zorgun
Laser Lotus
The Fat Line
Technobabble
Notes: Fires purple bullets, which start at the wall the gun is aimed at and travel back towards the gun. Bullets will curve and home in on enemies as they travel.
Type :Automatic
DPS :38.4
Magazine Size :100
Ammo Capacity :500
Damage :4
Fire Rate :0.075
Reload Time :3
Shot Speed :?
Range :?
Force :0
Spread :?
Mr. Accretion Jr.
Music of the Spheres
Notes: Fires planets which start orbiting the player if they hit a wall or obstacle.
Type :Semiautomatic
DPS :21.9
Magazine Size :20
Ammo Capacity :100
Damage :Varies
Fire Rate :0.7
Reload Time :2
Shot Speed :19
Range :1000
Force :?
Spread :0
A moon orbits the player that blocks enemy shots.
Mr. Accretion Jr.
Moonscraper
Planets fired by Mr. Accretion Jr. have smaller bullets orbiting them like moons; these bullets persist when the missed shots start orbiting the player.
Mr. Accretion Jr.
Orbital Bullets
Firing three planets into Singularity's black hole causes it to explode and deal 100 damage to all enemies in the room.
Mr. Accretion Jr.
Singularity
Flare Gun pierces enemies and explodes when hitting a wall.
Mr. Accretion Jr.
Flare Gun
Gunderfury will occasionally fire Mr. Accretion Jr. shots.
Mr. Accretion Jr.
Gunderfury
VertebraeK-47
Nervous Yet?
Notes: Bullets close to each other will form links between each other, which hurts enemies on touch.
Type :Automatic
DPS :27.3
Magazine Size :30
Ammo Capacity :250
Damage :4 (bullet) 2 (chain)
Fire Rate :0.1
Reload Time :1.5
Shot Speed :18
Range :1000
Force :6
Spread :5
Doubles the chance for Zombie Bullets to refund missed shots for the guns.
Zombie Bullets
One of the following:
Gunslinger's Ashes
Shellegun
Fossilized Gun
Skull Spitter
VertebraeK-47
Skull Spitter fires three skulls per shot, and skulls are linked like VertebraeK-47 shots. VertebraeK-47 can freeze enemies.
VertebraeK-47
Skull Spitter
Balloon Gun
Hot Air
Notes: Fires small homing tornadoes. While held, grants flight but loses all ammo on taking damage.
Type :Automatic
DPS :44.1
Magazine Size :10
Ammo Capacity :250
Damage :12
Fire Rate :0.25
Reload Time :1.6
Shot Speed :?
Range :?
Force :?
Spread :?
Enables Air Shooter mode which fires Balloon Gun tornadoes when uncharged. Modes can be switched by reloading Megahand with a full magazine.
Megahand
Balloon Gun
While holding either gun in a room with enemies, paper lanterns periodically spawn, which drift towards enemies and deal damage.
Balloon Gun
Origuni
Increases movement speed, doubles the damage of the guns, and increases their bullet speed by 20%.
Balloon Gun
Corsair
MAC10
$#!^@ Never End
Notes: Fires a burst of four bullets.
Type :Burst
DPS :34.7
Magazine Size :30
Ammo Capacity :600
Damage :3.5
Fire Rate :0.07
Reload Time :1
Shot Speed :23
Range :1000
Force :3
Spread :10
Decreases the reload time of MAC10 by 33%, increases its magazine size by 50%, and increases its knockback by 50%.
MAC10
One of the following:
Eyepatch
Cigarettes
Rolling Eye
The guns are dual-wielded.
MAC10
Machine Pistol
Triple Gun
Bullet the Stampede
Notes: Changes form based on how much ammo it has left.
Type :Varies
DPS :16.7/ 46.2/ 160.0
Magazine Size :9 (revolver) 32 (machine gun) 500 (beam)
Ammo Capacity :250 (revolver) 500 (machine gun/beam)
Damage :10 (revolver) 6.5 (machine gun)
Fire Rate :0.5 (revolver) 0.11 (machine gun)
Reload Time :1.4
Shot Speed :?
Range :?
Force :?
Spread :?
Triple Gun reaches its laser beam phase earlier.
Triple Gun
Broccoli
Killing an enemy with Triple Gun shoots a Quad Laser bullet from where the enemy died.
Quad Laser
Triple Gun
Heck Blaster
Whoa, Nelly
Notes: Rapidly fires invisible bullets. Jammed enemies hit will revert to normal.
Type :Automatic
DPS :31.4
Magazine Size :999
Ammo Capacity :999
Damage :2.5
Fire Rate :0.05
Reload Time :0.3
Shot Speed :40
Range :14
Force :3
Spread :8
Heck Blaster ammo replenishes slowly.
Heck Blaster
Drum Clip
Gungeon Ant becomes an ant queen and shoots rocket ants.
Gungeon Ant
One of the following:
Gilded Bullets
Coin Crown
Heck Blaster
Crown of Guns
Ring of Fire Resistance
Patriot
Gun Eater
Notes: Fires piercing bullets. Fire rate increases rapidly as the trigger is held.
Type :Automatic
DPS :69
Magazine Size :100
Ammo Capacity :500
Damage :7
Fire Rate :0.3
Reload Time :1
Shot Speed :30
Range :1000
Force :15
Spread :1
Patriot shots are connected with electricity. Ice Breaker fires single high-velocity shots instead of shotgun spreads, and Ice Breaker ammo slowly regenerates over time.
Ice Breaker
Patriot
Patriot has a chance to transmogrify enemies into snakes.
Patriot
One of the following:
Ration
Cigarettes
Fortune's Favor
Ancient Hero's Bandana
Box
AC-15
Metalled Gear
Notes: Becomes more powerful if the player has armor.
Type :Automatic
DPS :25.8/27.9
Magazine Size :40
Ammo Capacity :300
Damage :Unarmored: 3.8 Armored: 15
Fire Rate :Unarmored: 0.125 Armored: 0.5
Reload Time :1.8
Shot Speed :30 (Unarmored) 50 (Armored)
Range :1,000 (Unarmored) 25 (Armored)
Force :8 (Unarmored) 50 (Armored)
Spread :10 (Unarmored) 1 (Armored)
Both guns gain increased shot speed and deal 25% more damage.
AC-15
Void Core Assault Rifle
AC-15 will remain in its powered-up form even if the player has no armor.
AC-15
Nanomachines
Vulcan Cannon
Boundless Slaughter
Notes:
Type :Automatic
DPS :100
Magazine Size :900
Ammo Capacity :900
Damage :5
Fire Rate :0.05
Reload Time :0.6
Shot Speed :35
Range :1000
Force :15
Spread :12
The guns are dual-wielded.
Com4nd0
Vulcan Cannon
Increases Vulcan Cannon's maximum ammo by 25% and significantly increases fire rate.
Vulcan Cannon
One of the following:
Ammo Belt
Drum Clip
Oiled Cylinder
Pig fires bats and gains a green appearance.
Pig
One of the following:
Luxin Cannon
Makeshift Cannon
T-Shirt Cannon
Science Cannon
Serious Cannon
Pulse Cannon
Vulcan Cannon
Trashcannon
Poxcannon
Increases knockback by 50%.
Vulcan Cannon
Wax Wings
Holding Vulcan Cannon and using Ticket spawns two friendly Gatling Gulls instead of one.
Vulcan Cannon
Ticket
Plague Pistol
Chemical Warfare
Notes: Bullets create poison puddles on impact.
Type :Semiautomatic
DPS :16.8
Magazine Size :12
Ammo Capacity :200
Damage :4
Fire Rate :0.15
Reload Time :1.2
Shot Speed :20
Range :25
Force :13
Spread :5
Plague Pistol bullets bounce and are connected with electricity.
Plague Pistol
One of the following:
Monster Blood
Gundromeda Strain
Irradiated Lead
Increases the magazine size of the guns by 50%, increases the size of their projectiles, and allows them to bounce once.
Plague Pistol
One of the following:
Plunger
Gas Mask
Hazmat Suit
Gungine
12 Cylinder
Notes: Greatly increases movement speed while held. Reloading clears nearby goop and refills the gun's ammo. Gets fire immune while held.
Type :Automatic
DPS :80.6
Magazine Size :100
Ammo Capacity :800
Damage :5
Fire Rate :0.05
Reload Time :1.14
Shot Speed :35
Range :1000
Force :15
Spread :6
Gungine has a chance to not consume ammo upon firing. Continuously moving with Gungine held gives the player a yellow glow, significantly increasing Gungine's rate of fire. The glow disappears if the player stops moving. If the player switches to another gun while outlined, they can keep the rate of fire bonus.
Gungine
Ammo Belt
A pool of oil spawns underneath enemies killed with Gungine.
Devolver
Gungine
Gungine fires a spread of three bullets per shot, but fires at 1/5th of its original speed.
Gungine
Unity
The Predator
High-tech $#!*
Notes: Locks onto enemies and fires high speed homing lasers. Invisibility while reloading an empty magazine.
Type :Semiautomatic
DPS :29.4
Magazine Size :8
Ammo Capacity :150
Damage :25
Fire Rate :0.8
Reload Time :1.2
Shot Speed :72
Range :32
Force :10
Spread :5
The Predator fires two lasers instead of one.
The Predator
Sunglasses
Dragunfire
Roar
Notes: Rapidly fires burning bullets that have a chance to inflict Burn.
Type :Automatic
DPS :42.4
Magazine Size :30
Ammo Capacity :600
Damage :5
Fire Rate :0.05
Reload Time :1.6
Shot Speed :25
Range :1000
Force :27
Spread :7
Dragunfire shoots a blue fireball that has a chance to burn and/or freeze enemies.
Dragunfire
Heart of Ice
Dragunfire turns grey and has an increased rate of fire.
Dragunfire
One of the following:
Yellow Chamber
Holey Grail
Sniper Rifle
Scope Creep
Notes: Fires bullets that can pierce through one enemy.
Type :Semiautomatic
DPS :24.8
Magazine Size :10
Ammo Capacity :80
Damage :26
Fire Rate :1
Reload Time :1.5
Shot Speed :200
Range :1000
Force :15
Spread :1
Spinning 360 degrees provides a 3-second buff that gives the next shot a 1.5x damage multiplier. The buff stacks up to six times if the player spins multiple times.
Scope
One of the following:
A.W.P.
Sniper Rifle
Increases the damage of the guns by 50%.
Muscle Relaxant
One of the following:
A.W.P.
Bow
Hegemony Rifle
Hexagun
Laser Rifle
M1
Sniper Rifle
Winchester Rifle
Reduces reload times of the guns by 30%. Standing still for a short time (around 1–2 seconds) causes the player to glow yellow, increasing the damage of the guns by 50%. This effect persists until the player switches weapons or moves. Sniper Shells and Professionals are permanently charmed.
Wolf
One of the following:
A.W.P.
Sniper Rifle
Hexagun
M1
Bow
A.W.P.
Noob Cannon
Notes: Fires bullets that can pierce through one enemy.
Type :Semiautomatic
DPS :30.5
Magazine Size :8
Ammo Capacity :50
Damage :40
Fire Rate :1.2
Reload Time :2.1
Shot Speed :100
Range :1000
Force :25
Spread :5
Spinning 360 degrees provides a 3-second buff that gives the next shot a 1.5x damage multiplier. The buff stacks up to six times if the player spins multiple times.
Scope
One of the following:
A.W.P.
Sniper Rifle
A.W.P.'s color changes to orange and white, its shots freeze enemies, and it deals 62.5% more damage.
A.W.P.
One of the following:
Frost Bullets
Heart of Ice
Frost Ammolet
Snowballets
Increases the damage of the guns by 50%.
Muscle Relaxant
One of the following:
A.W.P.
Bow
Hegemony Rifle
Hexagun
Laser Rifle
M1
Sniper Rifle
Winchester Rifle
Reduces reload times of the guns by 30%. Standing still for a short time (around 1–2 seconds) causes the player to glow yellow, increasing the damage of the guns by 50%. This effect persists until the player switches weapons or moves. Sniper Shells and Professionals are permanently charmed.
Wolf
One of the following:
A.W.P.
Sniper Rifle
Hexagun
M1
Bow
M1
Bolt Action
Notes: Fires high-speed piercing bullets.
Type :Semiautomatic
DPS :22.6
Magazine Size :6
Ammo Capacity :100
Damage :20
Fire Rate :0.8
Reload Time :1.3
Shot Speed :200
Range :60
Force :25
Spread :2
Increases the damage of the guns by 50%.
Muscle Relaxant
One of the following:
A.W.P.
Bow
Hegemony Rifle
Hexagun
Laser Rifle
M1
Sniper Rifle
Winchester Rifle
Decreases M1's reload time by 20% and increases its magazine size, and maximum ammo. Increases movement speed. Changes appearance to resemble an M14.
M1
One of the following:
Drum Clip
Scope
Ammo Belt
Backpack
Utility Belt
Increases the damage, maximum ammo, and rate of fire of the guns by 25%.
M1
One of the following:
M16
M1911
Compressed Air Tank's sharks will explode upon biting an enemy. These explosions can damage the player.
Compressed Air Tank
M1
Reduces reload times of the guns by 30%. Standing still for a short time (around 1–2 seconds) causes the player to glow yellow, increasing the damage of the guns by 50%. This effect persists until the player switches weapons or moves. Sniper Shells and Professionals are permanently charmed.
Wolf
One of the following:
A.W.P.
Sniper Rifle
Hexagun
M1
Bow
Winchester Rifle
Guns And Deviltry.
Notes:
Type :Semiautomatic
DPS :19.7
Magazine Size :12
Ammo Capacity :130
Damage :15
Fire Rate :0.72
Reload Time :1.2
Shot Speed :32
Range :1000
Force :9
Spread :5
Increases the damage of the guns by 50%.
Muscle Relaxant
One of the following:
A.W.P.
Bow
Hegemony Rifle
Hexagun
Laser Rifle
M1
Sniper Rifle
Winchester Rifle
Increases the damage of both guns by 25% and when reloading each will fire a knife the direction of the reticle that deals 8 damage, can stun enemies, and causes an aesthetic bleed effect.
Grey Mauser
Winchester Rifle
Corsair
Plot A Course
Notes: Fires slow, bouncing bullets that accelerate and curve towards enemies.
Type :Charged
DPS :12.5
Magazine Size :1
Ammo Capacity :200
Damage :10
Fire Rate :0
Reload Time :0.5
Shot Speed :26
Range :1000
Force :25
Spread :5
Corsair gains a black flag, and every Corsair shot will periodically fire two bouncing cannonballs perpendicular to itself as it travels.
Corsair
One of the following:
Serious Cannon
Grappling Hook
Increases Corsair's shot speed by 50%, decreases its charge time by 33%, and decreases its reload time by 20%.
Corsair
Sense of Direction
Increases movement speed, doubles the damage of the guns, and increases their bullet speed by 20%.
Balloon Gun
Corsair
Corsair fires exploding Titanic ships.
Corsair
Glacier
Railgun
Calibrating
Notes: Fires a fast-moving piercing bullet that bounces many times.
Type :Charged
DPS :27.0-243.2
Magazine Size :1
Ammo Capacity :40
Damage :50
Fire Rate :N/A
Reload Time :0.6
Shot Speed :250
Range :1000
Force :50
Spread :0
Decreases Railgun's charge time and increases its damage to bosses by 30%.
Railgun
Fortune's Favor
Prototype Railgun
DANGER: HIGH VOLTAGE
Notes: Fires a fast-moving piercing bullet.
Type :Charged
DPS :51
Magazine Size :1
Ammo Capacity :40
Damage :150
Fire Rate :N/A
Reload Time :0.6
Shot Speed :800
Range :1000
Force :0
Spread :0
Prototype Railgun shots bounce up to 5 times.
Prototype Railgun
One of the following:
Teleporter Prototype
Nanomachines
Void Marshal
Acquired Under The Table
Notes:
Type :Semiautomatic
DPS :51.9
Magazine Size :15
Ammo Capacity :250
Damage :9
Fire Rate :0.1
Reload Time :1.2
Shot Speed :35
Range :35
Force :10
Spread :7
Increases damage by 30%, magazine size by 50%, spread by 50%, decreases reload time by 33%, and slows down enemy bullets by 20% when one of the guns is held. When Eye of the Beholster is held, the other five guns rotate around the player and shoot at nearby enemies, still using up ammo from each gun. Obtainable through the Beholster Shrine, although it can be activated without.
Com4nd0
One of the following:
Eye of the Beholster
M1911
Machine Pistol
Trank Gun
Void Marshal
Deck4rd
Unicorn Of Handguns
Notes: Fires a single powerful bullet that will explode upon impact.
Type :Semiautomatic
DPS :47.1
Magazine Size :2
Ammo Capacity :40
Damage :5 (impact) + 35 (explosion)
Fire Rate :0.2
Reload Time :1.5
Shot Speed :20
Range :1000
Force :22
Spread :10
Increases the magazine size of both weapons by 50%.
Deck4rd
Origuni
Killing an enemy with Deck4rd has a high chance to spawn a Knife Shield knife.
Deck4rd
Knife Shield
Police Officer turns into a robot and becomes unkillable.
Badge
One of the following:
Full Metal Jacket
Mass Shotgun
The Judge
Bionic Leg
Deck4rd
Grasschopper
The Judge
Hot Shot
Notes: The final shot of each clip has a chance to poison, freeze or ignite enemies. (likely more effects possible)
Type :Semiautomatic
DPS :32.5
Magazine Size :9
Ammo Capacity :400
Damage :7.5
Fire Rate :0.15
Reload Time :1
Shot Speed :30
Range :1000
Force :9
Spread :7
Police Officer turns into a robot and becomes unkillable.
Badge
One of the following:
Full Metal Jacket
Mass Shotgun
The Judge
Bionic Leg
Deck4rd
Grasschopper
Mourning Star
Satellite Rain
Notes: Calls down a controllable orbital laser.
Type :Beam
DPS :110
Magazine Size :800
Ammo Capacity :800
Damage :~110/s
Fire Rate :0.3
Reload Time :?
Shot Speed :?
Range :?
Force :?
Spread :?
Increases damage by 25% and activates the Macho Brace effect after flipping a table. This version of the Macho Brace effect is different to the actual item's, as it increases damage by 100% for a brief time rather than Macho Brace's 30%.
Mourning Star
Cog of Battle
Alien Sidearm
Shield Breaker
Notes: Charged shots are larger and deal more damage.
Type :Charged
DPS :19.6
Magazine Size :10
Ammo Capacity :350
Damage :Uncharged: 5 Charged: 25
Fire Rate :0.15
Reload Time :1.2
Shot Speed :23
Range :15
Force :10
Spread :5
Alien Sidearm has a much larger magazine and cannot be charged, but becomes fully automatic and the final two shots in the magazine are fully-charged shots.
Alien Sidearm
One of the following:
Master Round I
Master Round II
Master Round III
Master Round IV
Master Round V
Cat Claw pierces enemies, attaching its explosive to every enemy hit. Alien Sidearm can be charged twice to fire a more powerful shot.
Alien Sidearm
Cat Claw
RUBE-ADYNE Prototype
It Never Quits
Notes: Fires lasers that bounce four times.
Type :Semiautomatic
DPS :35
Magazine Size :6
Ammo Capacity :200
Damage :7
Fire Rate :0.12
Reload Time :0.6
Shot Speed :40
Range :60
Force :10
Spread :5
The two guns are combined to form Rubenstein's Monster.
RUBE-ADYNE Prototype
RUBE-ADYNE MK.II
RUBE-ADYNE MK.II
Polished Product
Notes: Fires bouncing lasers with limited range.
Type :Semiautomatic
DPS :63.8
Magazine Size :15
Ammo Capacity :300
Damage :8
Fire Rate :0.1
Reload Time :0.48
Shot Speed :40
Range :35
Force :10
Spread :7
The two guns are combined to form Rubenstein's Monster.
RUBE-ADYNE Prototype
RUBE-ADYNE MK.II
Rubenstein's Monster
Unit 00
Notes: Created when both RUBE-ADYNE Prototype and RUBE-ADYNE MK.II are picked up. Rapidly fires bouncing lasers.
Type :Automatic
DPS :102.2
Magazine Size :100
Ammo Capacity :900
Damage :7
Fire Rate :0.07
Reload Time :0.9
Shot Speed :26
Range :1000
Force :9
Spread :11
Chamber Gun
Product of Environment
Notes: Transforms based on the current chamber.
Type :Semiautomatic
DPS :Varies
Magazine Size :Varies
Ammo Capacity :Varies
Damage :Varies
Fire Rate :Varies
Reload Time :Varies
Shot Speed :Varies
Range :Varies
Force :Varies
Spread :Varies
Each Master Round the player carries permanently unlocks the mode of its respective floor for Chamber Gun. Reloading the gun with a full magazine cycles through the unlocked modes.
Chamber Gun
One of the following:
Master Round I
Master Round II
Master Round III
Master Round IV
Master Round V
Gunderfury
Gun of Guncraft
Notes: Gains persist experience and levels up with kills, changing its appearance and stats.
Type :Automatic
DPS :25.5-181.2
Magazine Size :18476
Ammo Capacity :200-500
Damage :3.4-20x2
Fire Rate :Varies
Reload Time :Varies
Shot Speed :Varies
Range :Varies
Force :Varies
Spread :Varies
Gunderfury shots have a chance to slow enemies.
Gunderfury
Silver Bullets
Gunderfury will occasionally fire Mr. Accretion Jr. shots.
Mr. Accretion Jr.
Gunderfury
Mine Cutter
Safety First
Notes: Reloading alternates between firing three small, piercing, parallel lasers and single large lasers.
Type :Semiautomatic
DPS :45
Magazine Size :12
Ammo Capacity :250
Damage :Triple: 10 Single: 8
Fire Rate :0.1
Reload Time :1.2
Shot Speed :23
Range :60
Force :30
Spread :7
Increases Mine Cutter's damage by 25%.
Mine Cutter
Melted Rock
Whenever a Mass Shotgun shot splits, a cone of Mine Cutter lasers is fired.
Mass Shotgun
Mine Cutter
Mines created by Cluster Mine home in on enemies while Mine Cutter is equipped.
Mine Cutter
Cluster Mine
Void Core Assault Rifle
Rapid Fire
Notes: Fires bursts of three lasers.
Type :Burst
DPS :27.8
Magazine Size :30
Ammo Capacity :300
Damage :6.5
Fire Rate :0.35
Reload Time :1.2
Shot Speed :23
Range :20
Force :15
Spread :3
Both guns gain increased shot speed and deal 25% more damage.
AC-15
Void Core Assault Rifle
When one of the guns is held, the other(s) orbit the player. Whenever the player reloads, the orbiting gun(s) fire towards the crosshair.
Void Shotgun
One of the following:
Void Core Assault Rifle
Void Core Cannon
Flash Ray
Ah Ahhh!
Notes: Shoots piercing lasers with a chance to stun.
Type :Semiautomatic
DPS :23.1
Magazine Size :8
Ammo Capacity :350
Damage :7.5
Fire Rate :0.2
Reload Time :1.2
Shot Speed :600
Range :1000
Force :4
Spread :10
Freeze Ray freezes enemies much quicker.
Freeze Ray
One of the following:
Camera
Flash Ray
Flash Ray's shots gain unlimited piercing, a thicker beam, one bounce, and increased fire rate. When reloaded from an empty clip, Flash Ray produces a flash that hits all enemies in the room, like Camera. Camera fires 2 laser beams when fired.
Flash Ray
Camera
Increases the size of White Guon Stone. If the player has Daruma, its cooldown is halved.
White Guon Stone
One of the following:
+1 Bullets
Flash Ray
Amulet of the Pit Lord
Wind Up Gun
Charge It
Notes: In each magazine, the first 10 bullets pierce. The last 10 deal half damage.
Type :Automatic
DPS :18.9
Magazine Size :20
Ammo Capacity :600
Damage :5
Fire Rate :0.13
Reload Time :1.5
Shot Speed :30
Range :35
Force :10
Spread :8
Halves the reload time of Wind Up Gun, increases fire rate by 60%, and increases damage by 50%. Increases magazine size to 27, and all but the last 10 shots of each magazine will be stronger piercing lasers.
Wind up Gun
Seven-Leaf Clover
The damage and piercing of Wind Up Gun never decreases. Increases damage and bullet size by 25%.
Wind Up Gun
Oiled Cylinder
H4mmer
Many Bullets
Notes: Fires a barrage of bullets. The last shot in the magazine is a hammer, which deals extra damage and can stun enemies.
Type :Automatic
DPS :63.5
Magazine Size :30
Ammo Capacity :450
Damage :Bullets: 3.8 Hammer: 20
Fire Rate :0.05
Reload Time :0.6
Shot Speed :23
Range :1000
Force :6
Spread :7
Increases max ammo of both guns by 50%. Nail Gun deals triple damage. H4mmer gets 5 hammer shots at the end of every magazine.
Nail Gun
H4mmer
Nails deal triple damage.
Nail Gun
One of the following:
Heavy Bullets
+1 Bullets
Sunglasses
Blast Helmet
H4mmer
Cobalt Hammer
Snakemaker
SSSSSSSSSSS
Notes: Has a chance to transmogrify enemies into snakes.
Type :Semiautomatic
DPS :34.8
Magazine Size :10
Ammo Capacity :200
Damage :12
Fire Rate :0.25
Reload Time :1.2
Shot Speed :50
Range :1000
Force :10
Spread :0
Rattler fires a spread of poison beams instead of bullets and Snakemaker fires homing shots.
Rattler
Snakemaker
Turbo-Gun
Repetitive Strain
Notes: Damage increases for the next magazine depending on the number of reload attempts during its reload.
Type :Automatic
DPS :32-80
Magazine Size :6
Ammo Capacity :180
Damage :8.4 (base)
Fire Rate :0.1
Reload Time :1
Shot Speed :21
Range :20
Force :6
Spread :4
Hegemony Carbine
All The Same
Notes: Shoots rapid fire white bolts of energy.
Type :Automatic
DPS :23
Magazine Size :25
Ammo Capacity :600
Damage :3.5
Fire Rate :0.1
Reload Time :1.4
Shot Speed :30
Range :50
Force :4
Spread :5
Hegemony Carbine fires triple shots.
Hegemony Carbine
Galactic Medal of Valor
Hegemony Carbine shots light enemies on fire and bounce.
Hegemony Carbine
One of the following:
Ruby Bracelet
Cog of Battle
Mimic Tooth Necklace
Screecher
Cover Your Ears!
Notes: Rapidly fires piercing sound waves that have a small chance to stun.
Type :Automatic
DPS :30
Magazine Size :1000
Ammo Capacity :1000
Damage :1.5
Fire Rate :0.05
Reload Time :0.6
Shot Speed :12
Range :12
Force :0
Spread :0
Screecher fires a cone of three waves per shot.
Screecher
Dueling Laser
Laser Lotus
Level 5
Notes: Fires piercing lasers.
Type :Semiautomatic
DPS :50.3
Magazine Size :10
Ammo Capacity :150
Damage :16
Fire Rate :0.2
Reload Time :1.38
Shot Speed :45
Range :1000
Force :26
Spread :5
Laser Lotus gains the appearance of a flower. Its magazine size increases to 32, its maximum ammo increases to 250, its fire rate greatly increases, and it deals half damage.
Laser Lotus
One of the following:
Rolling Eye
Shock Rounds
The guns home in on enemies.
Laser Sight
One of the following:
RPG
Stinger
Zorgun
Laser Lotus
Hegemony Rifle
So Precise
Notes: Rapidly fires inaccurate white lasers.
Type :Semiautomatic
DPS :31.9
Magazine Size :15
Ammo Capacity :250
Damage :10
Fire Rate :0.25
Reload Time :1.2
Shot Speed :35
Range :15
Force :15
Spread :13
Increases the damage of the guns by 50%.
Muscle Relaxant
One of the following:
A.W.P.
Bow
Hegemony Rifle
Hexagun
Laser Rifle
M1
Sniper Rifle
Winchester Rifle
Hegemony Rifle bullets are replaced by piercing lasers.
Hegemony Rifle
One of the following:
Galactic Medal of Valor
Drum Clip
Ammo Belt
Fightsabre
Heresy
Notes: Reloading swings the gun around, reflecting nearby bullets. Increases curse by 2.
Type :Automatic
DPS :29.4
Magazine Size :25
Ammo Capacity :500
Damage :6
Fire Rate :0.15
Reload Time :1.5
Shot Speed :23
Range :50
Force :10
Spread :8
Activating Knife Shield while holding Fightsabre makes the spawned knives reflect bullets before getting destroyed. Knives spawned this way are tinted green.
Fightsabre
Knife Shield
While Fightsabre is held, an orbital appears that blocks enemy shots.
Fightsabre
Blast Helmet
Helix
Splice 'n' Dice
Notes: Fires two bullets in a helix pattern.
Type :Semiautomatic
DPS :34
Magazine Size :12
Ammo Capacity :250
Damage :15 (7.5x2)
Fire Rate :0.25
Reload Time :2
Shot Speed :35
Range :35
Force :10
Spread :7
Helix Gun Fires 4 projectiles per shot instead of 2, damage is increased by 25%, and shot speed is increased by 50%.
Helix
Helix Bullets
Laser Rifle
Blast Off!
Notes: Fires a burst of three lasers.
Type :Burst
DPS :25.5
Magazine Size :24
Ammo Capacity :500
Damage :5
Fire Rate :0.5
Reload Time :1.2
Shot Speed :200
Range :60
Force :16
Spread :5
Increases the damage of the guns by 50%.
Muscle Relaxant
One of the following:
A.W.P.
Bow
Hegemony Rifle
Hexagun
Laser Rifle
M1
Sniper Rifle
Winchester Rifle
Laser Rifle becomes blue and gold, and fires 3 sets of 3 shots in a spread per trigger pull. Each shot bounces once.
Laser Rifle
Scattershot
Firing once with either weapon rapidly fires its entire magazine. Increases damage by 20% and doubles fire rate.
Laser Rifle
The Emperor
Crestfaller
Cold Reality
Notes: Fires bullets that slow and have a chance to freeze.
Type :Semiautomatic
DPS :18.4
Magazine Size :8
Ammo Capacity :250
Damage :10
Fire Rate :0.45
Reload Time :1.2
Shot Speed :40
Range :1000
Force :11
Spread :6
Increases dodge roll speed by 20%. Crestfaller deals 50% more damage if the player dies and has not yet retrieved their soul.
Crestfaller
Gun Soul
Reloading will fire a glass bottle that will stun enemies it hits. Reloading while standing on a liquid replenishes the ammo missing in the current magazine, similar to Gungine.
Crestfaller
One of the following:
Old Knight's Flask
Shotga Cola
Double Vision
Potion of Gun Friendship
Shotgun Coffee
Potion of Lead Skin
Rad Gun
Totally Rad
Notes: Increases coolness by 2. When reloading, if the reload button is hit at the right time, the gun's damage is increased. Failing a reload resets the damage.
Type :Semiautomatic
DPS :24.6+
Magazine Size :12
Ammo Capacity :250
Damage :4+
Fire Rate :0.15
Reload Time :≥0.9
Shot Speed :?
Range :?
Force :?
Spread :?
Increases Rad Gun's magazine size to 20, and decreases its reload speed, giving more time to hit the mark. Also grants 1.33 coolness, makes the skateboard pink, and turns the hat backwards.
Rad Gun
Sunglasses
Thunderclap
Lightning In A Bullet
Notes: Fires balls of lightning.
Type :Semiautomatic
DPS :38.7
Magazine Size :15
Ammo Capacity :300
Damage :8
Fire Rate :0.15
Reload Time :1.7
Shot Speed :20
Range :1000
Force :10
Spread :5
Thunderclap shoots 2 bullets instead of one.
Thunderclap
Shock Rounds
Slightly increases movement speed and increases the shot speed of the guns by 25%.
BSG
One of the following:
Thunderclap
Strafe Gun
Charge Shot
Hold To Fire
Notes: Fires a large laser that pierces enemies and bounces off of walls two times. Laser deals higher damage after bouncing.
Type :Charged
DPS :24.4
Magazine Size :5
Ammo Capacity :75
Damage :30
Fire Rate :0.01
Reload Time :1
Shot Speed :26
Range :1000
Force :25
Spread :5
Decreases the charge time of Charge Shot by 25%, increases reload time by 50%, and increases shot size.
Charge Shot
Jetpack
Dark Marker
Big Bang
Notes: Charge shot consumes the entire clip to create a room-wide explosion and blank effect.
Type :Semiautomatic
DPS :38.6
Magazine Size :12
Ammo Capacity :200
Damage :Bullets: 8 Explosion: 80
Fire Rate :0.2
Reload Time :2
Shot Speed :32
Range :1000
Force :20
Spread :0
Dark Marker alternates between firing red and blue shots that become very slow and large after traveling a short distance. If any red and blue shots touch, the blank effect is activated.
Dark Marker
Antibody
Particulator
Strange Matter
Notes: Fires a large bullet, which will split into 10 bullets which seek out enemies.
Type :Semiautomatic
DPS :41.6
Magazine Size :1
Ammo Capacity :60
Damage :Large: 30 Small: 7
Fire Rate :0.7
Reload Time :2.4
Shot Speed :10
Range :10
Force :8
Spread :0
Whenever a smaller bullet hits an enemy, a laser is automatically fired in its direction.
Particulator
Laser Sight
The Emperor
Electric Terror
Notes: Fires a burst of four bullets connected by electricity.
Type :Burst
DPS :37.5
Magazine Size :30
Ammo Capacity :300
Damage :7
Fire Rate :0.3
Reload Time :1.2
Shot Speed :20
Range :50
Force :10
Spread :7
Firing once with either weapon rapidly fires its entire magazine. Increases damage by 20% and doubles fire rate.
Laser Rifle
The Emperor
RPG
Leveled Up
Notes: Fires grenades.
Type :Semiautomatic
DPS :18.3
Magazine Size :1
Ammo Capacity :40
Damage :20 (impact) + 35 (explosion)
Fire Rate :1
Reload Time :3
Shot Speed :40
Range :90
Force :10
Spread :5
RPG spawns 7 homing flak bullets upon impact.
RPG
Flak Bullets
Excaliber fires 3 or 4 projectiles in a cone when reloaded.
Excaliber
RPG
The guns home in on enemies.
Laser Sight
One of the following:
RPG
Stinger
Zorgun
Laser Lotus
RPG now fires remote-controlled explosive fists, just like Machine Fist. Machine Fist's bullets also bounce twice.
Machine Fist
RPG
Grenade Launcher
Fwomp!
Notes: Shoots a grenade that bounces off of surfaces and explodes on impact with enemies.
Type :Semiautomatic
DPS :29.2
Magazine Size :1
Ammo Capacity :60
Damage :10 (impact) + 25 (explosion)
Fire Rate :1.2
Reload Time :0.78
Shot Speed :20
Range :20
Force :20
Spread :4
Grenade Launcher's grenades fire 8 bullets in all directions upon exploding.
Grenade Launcher
Potion of Lead Skin
Stinger
Drone Warfare
Notes: Fires homing rockets that explode into bees.
Type :Semiautomatic
DPS :27.5
Magazine Size :1
Ammo Capacity :50
Damage :10 (impact) + 15 (explosion)
Fire Rate :1
Reload Time :2
Shot Speed :20
Range :60
Force :10
Spread :1
The guns home in on enemies.
Laser Sight
One of the following:
RPG
Stinger
Zorgun
Laser Lotus
The Exotic
Pack of Wolves
Notes: Fires rockets which burst into more homing rockets. While held, grants a ghost companion that follows the player and reveals the contents of nearby chests.
Type :Semiautomatic
DPS :44.5
Magazine Size :1
Ammo Capacity :50
Damage :25 (impact) + 15 (explosion) + 35 (7 * 5 mini rockets)
Fire Rate :2
Reload Time :1.5
Shot Speed :10 (Rocket) 25 (Small rocket)
Range :60 (Rocket) 10 (Small rocket)
Force :?
Spread :1
Ice Breaker fires single high-velocity shots instead of shotgun spreads, and slowly regenerates ammo over time. The Exotic's rockets split into 14 smaller rockets instead of 7.
The Exotic
Ice Breaker
Com4nd0
You're Fired
Notes: Fires homing rockets.
Type :Semiautomatic
DPS :54.6
Magazine Size :4
Ammo Capacity :40
Damage :20 (impact) + 25 (explosion)
Fire Rate :0.6
Reload Time :1.5
Shot Speed :14
Range :90
Force :10
Spread :5
Increases damage by 30%, magazine size by 50%, spread by 50%, decreases reload time by 33%, and slows down enemy bullets by 20% when one of the guns is held. When Eye of the Beholster is held, the other five guns rotate around the player and shoot at nearby enemies, still using up ammo from each gun. Obtainable through the Beholster Shrine, although it can be activated without.
Com4nd0
One of the following:
Eye of the Beholster
M1911
Machine Pistol
Trank Gun
Void Marshal
Com4nd0 gains double magazine size and changes appearance.
Com4nd0
Ammo Belt
The guns are dual-wielded.
Com4nd0
Vulcan Cannon
Table rockets home in on enemies while Com4nd0 is held.
Com4nd0
Table Tech Rocket
RC Rocket
Avoid User Error
Notes: Fires rockets guided by the player's cursor.
Type :Semiautomatic
DPS :86.7
Magazine Size :1
Ammo Capacity :50
Damage :100 (impact) + 30 (explosion)
Fire Rate :0.6
Reload Time :1.5
Shot Speed :10
Range :200
Force :10
Spread :1
Yari Launcher
Hell. Yes.
Notes: Rapidly fires homing rockets. Bypasses the boss DPS cap.
Type :Automatic
DPS :221.2
Magazine Size :20
Ammo Capacity :140
Damage :10 (impact) + 15 (explosion)
Fire Rate :0.04
Reload Time :1.5
Shot Speed :10
Range :90
Force :30
Spread :45
Increases Yari Launcher's magazine size by 50% and damage by 20%.
Yari Launcher
Oiled Cylinder
A Demon Head orbits the player while they have one of the guns held. When they reload one of them, the orbiting Demon Head fires at nearby enemies. Reduces the guns' spread by 60%, increasing their accuracy.
Zilla Shotgun
Yari Launcher
Lil' Bomber
ReFuse To Lose!
Notes: Fires a bomb that bounces off of walls and explodes on enemy contact.
Type :Charged
DPS :30
Magazine Size :3
Ammo Capacity :60
Damage :15 (impact) + 25 (explosion)
Fire Rate :1
Reload Time :2
Shot Speed :23
Range :1000
Force :35
Spread :6
Lil' Bomber fires two bombs instead of one, charges twice as fast, and has 40% lower reload time.
Bomb
Lil' Bomber
Lil' Bomber's bombs become gold and spawn every time they hit an enemy.
Lil' Bomber
One of the following:
Gilded Bullets
Coin Crown
Crown of Guns
Lil' Bomber fires two bombs instead of one, charges twice as fast, and has 20% lower reload time.
Ice Bomb
Lil' Bomber
Grasschopper
Noisy
Notes: Fires a single powerful blast that releases a small blank effect.
Type :Semiautomatic
DPS :20
Magazine Size :1
Ammo Capacity :30
Damage :20 (impact) + 20 (explosion)
Fire Rate :0.07
Reload Time :2
Shot Speed :36
Range :18
Force :22
Spread :5
Police Officer turns into a robot and becomes unkillable.
Badge
One of the following:
Full Metal Jacket
Mass Shotgun
The Judge
Bionic Leg
Deck4rd
Grasschopper
Void Core Cannon
Critical Strike
Notes: Fires bursts of four large energy balls, which home in on enemies and explode upon impact.
Type :Burst
DPS :34.8
Magazine Size :4
Ammo Capacity :120
Damage :10 (Impact) 10 (Explosion)
Fire Rate :0.2
Reload Time :2
Shot Speed :40
Range :90
Force :10
Spread :8
When one of the guns is held, the other(s) orbit the player. Whenever the player reloads, the orbiting gun(s) fire towards the crosshair.
Void Shotgun
One of the following:
Void Core Assault Rifle
Void Core Cannon
Bundle of Wands
Dark Arts
Notes: Has a chance to transmogrify.
Type :Semiautomatic
DPS :42
Magazine Size :6
Ammo Capacity :150
Damage :21 (7x3)
Fire Rate :0.3
Reload Time :1.5
Shot Speed :23
Range :60
Force :30
Spread :5
Gives Big Iron transmogrification effects and replaces each bullet with one from Bundle of Wands, Witch Pistol, and Hexagun.
Big Iron
One of the following:
Bundle of Wands
Witch Pistol
Hexagun
Increases the chance for the guns to transmogrify enemies.
Magic Bullets
One of the following:
Bundle of Wands
Hexagun
Staff of Firepower
Witch Pistol
Makes the guns' shots bounce. Owl becomes skeletal in appearance and fires bouncing, letter-shaped bullets.
Owl
One of the following:
Bundle of Wands
Witch Pistol
Hexagun
Staff of Firepower
Staff of Firepower
Missing Link
Notes: Reloading alternates between a rapid fire pistol and a beam weapon that can set enemies on fire.
Type :Semiautomatic
DPS :Gun: 24 Staff: 54.3 Both: 42.3
Magazine Size :Gun: 6 Staff: 12
Ammo Capacity :200
Damage :Gun: 7 Staff: 12
Fire Rate :0.15
Reload Time :1
Shot Speed :25
Range :1000
Force :12
Spread :7
Increases the chance for the guns to transmogrify enemies.
Magic Bullets
One of the following:
Bundle of Wands
Hexagun
Staff of Firepower
Witch Pistol
Makes the guns' shots bounce. Owl becomes skeletal in appearance and fires bouncing, letter-shaped bullets.
Owl
One of the following:
Bundle of Wands
Witch Pistol
Hexagun
Staff of Firepower
Witch Pistol
Spells Your Doom
Notes: Fires bullets that have a chance to transmogrify enemies.
Type :Semiautomatic
DPS :18.5
Magazine Size :6
Ammo Capacity :350
Damage :6
Fire Rate :0.15
Reload Time :1.2
Shot Speed :27
Range :1000
Force :20
Spread :2
Gives Big Iron transmogrification effects and replaces each bullet with one from Bundle of Wands, Witch Pistol, and Hexagun.
Big Iron
One of the following:
Bundle of Wands
Witch Pistol
Hexagun
Increases the chance for the guns to transmogrify enemies.
Magic Bullets
One of the following:
Bundle of Wands
Hexagun
Staff of Firepower
Witch Pistol
Makes the guns' shots bounce. Owl becomes skeletal in appearance and fires bouncing, letter-shaped bullets.
Owl
One of the following:
Bundle of Wands
Witch Pistol
Hexagun
Staff of Firepower
Hexagun
Light Fantastic
Notes: Fires piercing bullets that have a chance to transmogrify enemies.
Type :Semiautomatic
DPS :28
Magazine Size :1
Ammo Capacity :75
Damage :35
Fire Rate :0.001
Reload Time :1.02
Shot Speed :200
Range :1000
Force :25
Spread :0
Gives Big Iron transmogrification effects and replaces each bullet with one from Bundle of Wands, Witch Pistol, and Hexagun.
Big Iron
One of the following:
Bundle of Wands
Witch Pistol
Hexagun
Increases the chance for the guns to transmogrify enemies.
Magic Bullets
One of the following:
Bundle of Wands
Hexagun
Staff of Firepower
Witch Pistol
Increases the damage of the guns by 50%.
Muscle Relaxant
One of the following:
A.W.P.
Bow
Hegemony Rifle
Hexagun
Laser Rifle
M1
Sniper Rifle
Winchester Rifle
Reduces reload times of the guns by 30%. Standing still for a short time (around 1–2 seconds) causes the player to glow yellow, increasing the damage of the guns by 50%. This effect persists until the player switches weapons or moves. Sniper Shells and Professionals are permanently charmed.
Wolf
One of the following:
A.W.P.
Sniper Rifle
Hexagun
M1
Bow
Makes the guns' shots bounce. Owl becomes skeletal in appearance and fires bouncing, letter-shaped bullets.
Owl
One of the following:
Bundle of Wands
Witch Pistol
Hexagun
Staff of Firepower
Phoenix
Reborn In Flame
Notes: Shooting creates a small cone of fire in front of the player that burns enemies.
Type :Semiautomatic
DPS :16.8
Magazine Size :12
Ammo Capacity :350
Damage :4
Fire Rate :0.15
Reload Time :1.2
Shot Speed :25
Range :25
Force :13
Spread :3
Phoenix shoots out rows of fire on the ground. Both guns pierce enemies and deal additional damage. The player is immune to fire while the guns are held.
Phoenix
Fossilized Gun
Changes the look of Phoenix and summons a Phoenix companion that fires at enemies.
Phoenix
One of the following:
Unfinished Gun
The Scrambler
Hot Lead
Copper Ammolet
Flame Hand
Weird Egg
Napalm Strike
Gungeon Pepper
Magic Lamp
One Wish, Three Times
Notes: Hitting an enemy three times causes a genie to punch them.
Type :Semiautomatic
DPS :63.2
Magazine Size :3
Ammo Capacity :100
Damage :8 (shots) 115 (genie)
Fire Rate :0.5
Reload Time :1.2
Shot Speed :12
Range :1000
Force :10
Spread :5
Magic Lamp gains triple shot. Each shot deals 25% of the normal damage, but the genie deals full damage.
Magic Lamp
Magic Sweet
Teapot
Monocular Monster
Notes: While reloading, ignites nearby enemies.
Type :Semiautomatic
DPS :14.7
Magazine Size :12
Ammo Capacity :250
Damage :8.5 15 (pink shot)
Fire Rate :0.4
Reload Time :3
Shot Speed :20
Range :1000
Force :7
Spread :4
Increases the ignition range of Teapot's reload effect.
Teapot
Mustache
When reloading Teapot, a red aura appears around companions. Every enemy in this aura will be ignited.
Teapot
One of the following:
Ser Junkan
Wolf
Turkey
Clown Mask
Chicken Flute
Baby Good Mimic
Badge
Pig
R2G2
Baby Good Shelleton
Super Space Turtle
Gunslinger's Ashes
Spirit, Willing
Notes: Fires slow homing ghosts that shoot and deal contact damage.
Type :Semiautomatic
DPS :21.4
Magazine Size :6
Ammo Capacity :80
Damage :Contact: 12 Shots: 15 (5x3)
Fire Rate :0.6
Reload Time :1.2
Shot Speed :1
Range :6
Force :25
Spread :0
Doubles the chance for Zombie Bullets to refund missed shots for the guns.
Zombie Bullets
One of the following:
Gunslinger's Ashes
Shellegun
Fossilized Gun
Skull Spitter
VertebraeK-47
Ghosts from Gunslinger's Ashes are larger and can freeze enemies. Reload time decreased by 20%.
Gunslinger's Ashes
One of the following:
Ring of Ethereal Form
Ghost Bullets
Luxin Cannon
Omnichrome
Notes: Fires laser shots at enemies. The last bullet of magazine fires a crystal, which splits into 5 small crystals on impact.
Type :Automatic
DPS :43.8
Magazine Size :30
Ammo Capacity :600
Damage :4.5
Fire Rate :0.07
Reload Time :1.5
Shot Speed :60
Range :1000
Force :10
Spread :6
Using Elder Blank while having The Kiln or Luxin Cannon selected gives one Glass Guon Stone to the player, up to a maximum of four. This limit can be worked around by dropping excess glass guon stones on the floor before using the Elder Blank, and then collecting them again.
Elder Blank
One of the following:
The Kiln
Luxin Cannon
Luxin Cannon gets three crystal shots at the end of each magazine, and each crystal shot bursts into many more crystals. Additionally, when an enemy is killed with Unicorn Horn, they explode into Luxin Cannon projectiles.
Luxin Cannon
Unicorn Horn
Luxin Cannon and its shots turn grey, and the lasers deal 25% more damage.
Luxin Cannon
One of the following:
Shadow Bullets
Cursed Bullets
Pig fires bats and gains a green appearance.
Pig
One of the following:
Luxin Cannon
Makeshift Cannon
T-Shirt Cannon
Science Cannon
Serious Cannon
Pulse Cannon
Vulcan Cannon
Trashcannon
Poxcannon
Gunther
Jealous Weapon
Notes: Cannot be used to reveal hidden walls. Grows stronger with each room cleared.
Type :Semiautomatic
DPS :34.6-69.2
Magazine Size :15
Ammo Capacity :
Damage :First Stage: 6 Second Stage: 9 Third Stage: 12
Fire Rate :0.1
Reload Time :1.2
Shot Speed :16
Range :50
Force :20
Spread :10
Unicorn Horn
Fires Friendship
Notes: Fires a rainbow beam that homes in on enemies. Increases curse by 1.
Type :Beam
DPS :30
Magazine Size :500
Ammo Capacity :500
Damage :30/s
Fire Rate :0.1
Reload Time :N/A
Shot Speed :30
Range :30
Force :45
Spread :0
Luxin Cannon gets three crystal shots at the end of each magazine, and each crystal shot bursts into many more crystals. Additionally, when an enemy is killed with Unicorn Horn, they explode into Luxin Cannon projectiles.
Luxin Cannon
Unicorn Horn
While Stuffed Star is active, five Unicorn Horn beams are fired from the player in all directions.
Unicorn Horn
Stuffed Star
Cobalt Hammer
Break Stuff
Notes: Fires blue lasers. Charging the weapon makes it fire lasers in four directions.
Type :Charged
DPS :57.8
Magazine Size :6
Ammo Capacity :60
Damage :Uncharged: 26 Charged: 36
Fire Rate :0.3
Reload Time :1.2
Shot Speed :100
Range :1000
Force :80
Spread :0
Firing Cobalt Hammer's charge attack also sends out anvils in all directions.
Cobalt Hammer
Anvillain
Nails deal triple damage.
Nail Gun
One of the following:
Heavy Bullets
+1 Bullets
Sunglasses
Blast Helmet
H4mmer
Cobalt Hammer
Frost Giant
Icy Grasp
Notes: Fires big bullets that have a chance to freeze.
Type :Semiautomatic
DPS :80
Magazine Size :12
Ammo Capacity :130
Damage :12
Fire Rate :0.001
Reload Time :1.6
Shot Speed :20
Range :30
Force :10
Spread :12
Reloading chills and freezes nearby enemies. Thrown guns deal 180% more damage.
Frost Giant
Heart of Ice
Attacking a frozen enemy with one of the guns causes a yeti to attack it, dealing high damage.
Cold 45
Frost Giant
Bullet Bore
Mind Muncher
Notes: Fires drills that home in on enemies, stun them, and explode after a short delay.
Type :Semiautomatic
DPS :23.3
Magazine Size :1
Ammo Capacity :75
Damage :10 (impact) + 25 (explosion)
Fire Rate :1
Reload Time :1.5
Shot Speed :20
Range :1000
Force :8
Spread :5
Bullet Bore fires 2 drills per shot instead of the usual 1.
Bullet Bore
One of the following:
Bow
Charmed Bow
Explosive Rounds
Cluster Mine
Enables Crash Bomber mode, which fires a Bullet Bore bullet at full charge. Modes can be switched by reloading Megahand with a full magazine.
Megahand
Bullet Bore
Cat Claw
Kneadle Your Foes!
Notes: Fires darts that home in on enemies and explode after a short delay. The darts deal minimal damage on contact.
Type :Automatic
DPS :65.5
Magazine Size :33
Ammo Capacity :400
Damage :2 (impact) + 10 (explosion)
Fire Rate :0.15
Reload Time :1.2
Shot Speed :23
Range :1000
Force :2
Spread :5
Bait Launcher's tigers attach several Cat Claw needles onto enemies when they maul them.
Cat Claw
Bait Launcher
The player releases a spiral of bullets whenever they take damage.
Cat Claw
Gunknight Gauntlet
Cat Claw pierces enemies, attaching its explosive to every enemy hit. Alien Sidearm can be charged twice to fire a more powerful shot.
Alien Sidearm
Cat Claw
Megahand
-P-
Notes: Has 2 levels of damage depending on how long the gun has been charged.
Type :Charged
DPS :62.4
Magazine Size :18
Ammo Capacity :200
Damage :Uncharged: 6 Charged: 45
Fire Rate :0.07
Reload Time :0.54
Shot Speed :20
Range :1000
Force :8
Spread :0
Enables Air Shooter mode which fires Balloon Gun tornadoes when uncharged. Modes can be switched by reloading Megahand with a full magazine.
Megahand
Balloon Gun
Enables Bubble Lead mode which fires Bubble Blaster bubbles when uncharged. Modes can be switched by reloading Megahand with a full magazine.
Megahand
One of the following:
Mega Douser
Bubble Blaster
Enables Crash Bomber mode, which fires a Bullet Bore bullet at full charge. Modes can be switched by reloading Megahand with a full magazine.
Megahand
Bullet Bore
Enables Time Stopper mode, which fires a flash that stops time for a second and deals damage to all enemies on screen when fully charged. Modes can be switched by reloading Megahand with a full magazine.
Megahand
One of the following:
Camera
Aged Bell
Enables Atomic Fire mode which fires piercing fireballs when uncharged that set everything in their path on fire. Modes can be switched by reloading Megahand with a full magazine.
Megahand
Hot Lead
Enables Metal Blade mode which fires Buzzkill shots when uncharged. Modes can be switched by reloading Megahand with a full magazine.
Megahand
Buzzkill
Enables Quick Boomerang mode which fires small boomerang shots that stun enemies when uncharged. Modes can be switched by reloading Megahand with a full magazine.
Megahand
Boomerang
Enables Leaf Shield mode, where uncharged shots fire leaves while charged shots fire regular charged Megahand shots. Killing enemies in this mode spawns leaves that orbit the player, blocking enemy shots. Modes can be switched by reloading Megahand with a full magazine.
Megahand
Mahoguny
Demon Head
Wanged
Notes: Fires a continuous beam that has a chance to inflict Burn and slightly homes in on enemies.
Type :Beam
DPS :31
Magazine Size :500
Ammo Capacity :500
Damage :31/s
Fire Rate :0.1
Reload Time :N/A
Shot Speed :100
Range :40
Force :30
Spread :5
Demon Head gains piercing.
Demon Head
Pitchfork
Reloading Jolter causes Demon Head to fire a beam at nearby enemies.
Demon Head
Jolter
Heroine
Charge Beam Active
Notes: Has 3 levels of damage depending on how long the gun has been charged.
Type :Charged
DPS :47.2
Magazine Size :6
Ammo Capacity :200
Damage :Level 1: 5 Level 2: 10 Level 3: 70
Fire Rate :0.07
Reload Time :0.54
Shot Speed :25
Range :1000
Force :10
Spread :0
When Pig dies, Heroine's ammo is fully refilled and it temporarily switches to Hyper Beam mode, where uncharged shots deal 80 damage and charged shots deal 160 damage. Heroine will automatically revert to its original form after 30 seconds.
Heroine
Pig
While Heroine is equipped, increases the size of Roll Bomb's explosions.
Heroine
Roll Bomb
Enables Ice Beam mode, which fires a projectile that instantly freezes an enemy when fully charged. Modes can be switched by reloading Heroine with a full magazine.
Heroine
Frost Bullets
Enables Plasma Beam mode, which fires a fire laser when uncharged and a large piercing fire projectile when charged. Modes can be switched by reloading Heroine with a full magazine.
Heroine
Hot Lead
Enables Wave Beam mode, which fires two wavy projectiles connected by electricity when uncharged, and a standard large Heroine shot when charged. Modes can be switched by reloading Heroine with a full magazine.
Heroine
Shock Rounds
Mutation
Didn't Need Two Anyway
Notes: Fires a continuous beam and heavily pushes back the player.
Type :Beam
DPS :45
Magazine Size :500
Ammo Capacity :500
Damage :45/s
Fire Rate :0.1
Reload Time :N/A
Shot Speed :40
Range :20
Force :50
Spread :5
Alien Engine's sprite changes and the flame turns green, igniting enemies with green fire. Alien Engine also grants flight while held.
Alien Engine
One of the following:
Mutation
Shotgrub
Mutation's beam turns blue and creates electrified water. The player is immune to electricity while Mutation is held.
Mutation
One of the following:
Bionic Leg
Shock Rounds
Gives Mutation poison effect.
Mutation
One of the following:
Monster Blood
Bloody Eye
Bloody 9mm
Bloodied Scarf
Blood Brooch
Flame Hand
2D6 + Int Mod
Notes: Fires fireballs that pierce enemies and have a chance to set enemies on fire.
Type :Semiautomatic
DPS :23.6
Magazine Size :100
Ammo Capacity :200
Damage :Varying (~11.7)
Fire Rate :0.5
Reload Time :0
Shot Speed :23
Range :1000
Force :35
Spread :0
Increases the size and damage of the guns by 25% and grants immunity to fire.
Pitchfork
Flame Hand
Flame Hand becomes green and creates pools of green fire. Green fire does not damage the player, and enemies that touch green fire are permanently aflame.
Flame Hand
One of the following:
Chance Bullets
Gungeon Pepper
Changes the look of Phoenix and summons a Phoenix companion that fires at enemies.
Phoenix
One of the following:
Unfinished Gun
The Scrambler
Hot Lead
Copper Ammolet
Flame Hand
Weird Egg
Napalm Strike
Gungeon Pepper
Sunlight Javelin
Brilliant Aura
Notes: Shoots fiery javelins that make enemies take damage over time.
Type :Charged
DPS :30
Magazine Size :100
Ammo Capacity :150
Damage :45
Fire Rate :1
Reload Time :0
Shot Speed :120
Range :1000
Force :90
Spread :0
When Sunlight Javelin kills an enemy, it will spawn a circular zone that ignites all enemies within it.
Sunlight Javelin
One of the following:
Gun Soul
Old Knight's Flask
Machine Fist
Avalanche Of Bullets
Notes: Reloading alternates between firing a gatling gun, and a single shot exploding rocket punch that is guided by the player's reticle. The rocket punch consumes 10 ammo upon firing.
Type :Automatic
DPS :46
Magazine Size :50 (gun) 1 (rocket)
Ammo Capacity :500
Damage :Bullet: 4 Rocket: 20 (impact) + 30 (explosion)
Fire Rate :0.07
Reload Time :1
Shot Speed :27
Range :1000
Force :15
Spread :6
RPG now fires remote-controlled explosive fists, just like Machine Fist. Machine Fist's bullets also bounce twice.
Machine Fist
RPG
Robot's Left Hand
See You Later
Notes: Rapidly fires blue lasers.
Type :Automatic
DPS :40
Magazine Size :60
Ammo Capacity :600
Damage :5
Fire Rate :0.1
Reload Time :1.6
Shot Speed :?
Range :?
Force :?
Spread :?
Snowballer
May Contain Rocks
Notes: Fires snowballs that have a chance to freeze enemies.
Type :Automatic
DPS :17.3
Magazine Size :20
Ammo Capacity :400
Damage :3.5
Fire Rate :0.15
Reload Time :1.2
Shot Speed :28
Range :35
Force :10
Spread :10
Snowballer shots increase in size and damage the further they travel.
Snowballer
Frost Bullets
Mega Douser freezes enemies and leaves a trail of ice. Both weapons deal 30% more damage, and the size of the Mega Douser's stream is increased.
Mega Douser
Snowballer
Snowballer fires multiple snowballs at once in a shotgun spread with lowered rate of fire.
Snowballer
Snowballets
Super Meat Gun
Very Fast
Notes: Fires piercing, bouncing saw blades. Slightly increases movement speed.
Type :Semiautomatic
DPS :45
Magazine Size :12
Ammo Capacity :300
Damage :6
Fire Rate :0.1
Reload Time :0.5
Shot Speed :25
Range :1000
Force :10
Spread :5
The guns are dual-wielded.
Super Meat Gun
Buzzkill
Anvillain
Practical And Safe
Notes: Fires piercing anvils with high knockback and a chance to stun.
Type :Charged
DPS :47.7
Magazine Size :3
Ammo Capacity :60
Damage :35
Fire Rate :0.1
Reload Time :0.5
Shot Speed :20
Range :1000
Force :8
Spread :5
Firing Cobalt Hammer's charge attack also sends out anvils in all directions.
Cobalt Hammer
Anvillain
Decreases Anvillain's shot speed by 25% and increases damage by 20%.
Anvillain
One of the following:
Heavy Boots
Heavy Bullets
Fossilized Gun
Proof That Guns Once Existed
Notes: Fires a stream of oil. Reloading spits fire, which can ignite the oil.
Type :Beam
DPS :15
Magazine Size :500
Ammo Capacity :500
Damage :15/s
Fire Rate :0.1
Reload Time :N/A
Shot Speed :15
Range :20
Force :40
Spread :0
Phoenix shoots out rows of fire on the ground. Both guns pierce enemies and deal additional damage. The player is immune to fire while the guns are held.
Phoenix
Fossilized Gun
Doubles the chance for Zombie Bullets to refund missed shots for the guns.
Zombie Bullets
One of the following:
Gunslinger's Ashes
Shellegun
Fossilized Gun
Skull Spitter
VertebraeK-47
Gamma Ray
Mean Green
Notes: Fires a green laser that slightly curves towards enemies and can poison.
Type :Beam
DPS :16
Magazine Size :800
Ammo Capacity :800
Damage :16/s
Fire Rate :0.1
Reload Time :N/A
Shot Speed :
Range :50
Force :10
Spread :0
Gamma Ray's beam grows larger and deals more damage.
Gamma Ray
Irradiated Lead
Gamma Ray leaves poison on the ground.
Gamma Ray
Clear Guon Stone
Gamma Ray branches twice to form a spread of 5 beams. Using Big Boy refills 100 Gamma Ray ammo.
Gamma Ray
Big Boy
Freeze Ray
Ice To Meet You
Notes: Fires a blue laser that has a chance to freeze enemies.
Type :Beam
DPS :20
Magazine Size :500
Ammo Capacity :500
Damage :20/s
Fire Rate :0.1
Reload Time :N/A
Shot Speed :60
Range :30
Force :10
Spread :0
Freeze Ray freezes enemies much quicker.
Freeze Ray
One of the following:
Camera
Flash Ray
Freeze Ray gains piercing and slowly regenerates ammo over time.
Freeze Ray
One of the following:
Ice Cube
Heart of Ice
Frost Bullets
Science Cannon
Charged Particles
Notes: Fires a large laser after a short charge-up, which inflicts random status effects on enemies.
Type :Beam
DPS :26
Magazine Size :500
Ammo Capacity :500
Damage :26/s
Fire Rate :0.1
Reload Time :N/A
Shot Speed :90
Range :500
Force :35
Spread :0
Three Science Cannon beams branch off perpendicular to Disintegrator's main beam.
Disintegrator
Science Cannon
Pig fires bats and gains a green appearance.
Pig
One of the following:
Luxin Cannon
Makeshift Cannon
T-Shirt Cannon
Science Cannon
Serious Cannon
Pulse Cannon
Vulcan Cannon
Trashcannon
Poxcannon
Disintegrator
Return To Dust
Notes: Fires a large laser after a long charge-up.
Type :Beam
DPS :70
Magazine Size :500
Ammo Capacity :500
Damage :70/s
Fire Rate :0.1
Reload Time :N/A
Shot Speed :120
Range :50
Force :0
Spread :0
Three Science Cannon beams branch off perpendicular to Disintegrator's main beam.
Disintegrator
Science Cannon
Proton Backpack
Crossing Streams
Notes: Fires a homing laser.
Type :Beam
DPS :50
Magazine Size :500
Ammo Capacity :500
Damage :50/s
Fire Rate :0.1
Reload Time :N/A
Shot Speed :14
Range :90
Force :30
Spread :0
Kills with Proton Backpack spawn allied ghosts that attack enemies.
Proton Backpack
One of the following:
Zombie Bullets
Ghost Bullets
Mega Douser
Contents Under Pressure
Notes: Fires a stream of water.
Type :Beam
DPS :15
Magazine Size :900
Ammo Capacity :900
Damage :15/s
Fire Rate :0.1
Reload Time :N/A
Shot Speed :20
Range :20
Force :40
Spread :0
Enables Bubble Lead mode which fires Bubble Blaster bubbles when uncharged. Modes can be switched by reloading Megahand with a full magazine.
Megahand
One of the following:
Mega Douser
Bubble Blaster
Increases the size, knockback, speed, and damage of Mega Douser's stream.
Mega Douser
Escape Rope
Mega Douser freezes enemies and leaves a trail of ice. Both weapons deal 30% more damage, and the size of the Mega Douser's stream is increased.
Mega Douser
Snowballer
Mega Douser's water spreads fire instead of extinguishing it.
Mega Douser
Napalm Strike
Plunger
Take Your Best Shot!
Notes: Fires a stream of poison. Has a chance to poison enemies and leaves poison puddles on impact.
Type :Beam
DPS :5
Magazine Size :500
Ammo Capacity :500
Damage :5/s
Fire Rate :0.1
Reload Time :N/A
Shot Speed :20
Range :20
Force :40
Spread :0
Increases the magazine size of the guns by 50%, increases the size of their projectiles, and allows them to bounce once.
Plague Pistol
One of the following:
Plunger
Gas Mask
Hazmat Suit
Raiden Coil
Shoot Em' Up
Notes: Fires a laser that homes in on all on-screen enemies.
Type :Beam
DPS :17.5
Magazine Size :500
Ammo Capacity :500
Damage :17.5/s
Fire Rate :0.1
Reload Time :N/A
Shot Speed :
Range :30
Force :10
Spread :5
Increases Raiden Coil's max ammo capacity by 25%. Pairs of bullets are fired alongside the laser. Massively reduces ammo consumption.
Raiden Coil
Space Friend
Moonscraper
Beeeeoooowwww!
Notes: Fires a beam that reflects off of solid objects once.
Type :Beam
DPS :26
Magazine Size :700
Ammo Capacity :700
Damage :26/s
Fire Rate :0.1
Reload Time :N/A
Shot Speed :
Range :50
Force :20
Spread :5
Quad Laser shots fire four continuous lasers in a cross formation as they travel. Doubles Quad Laser's shot speed and triples its reload time.
Quad Laser
Moonscraper
Klobbe is doubled.
Klobbe
One of the following:
AU Gun
Moonscraper
Killing enemies with Moonscraper has a chance to send out three planets, which damage enemies and start orbiting the player if they fail to hit an enemy.
Moonscraper
Crescent Crossbow
A moon orbits the player that blocks enemy shots.
Mr. Accretion Jr.
Moonscraper
Barrel
Nothin' Easier
Notes: Fires a fish that has a chance to stun and leaves a pool of water on impact.
Type :Semiautomatic
DPS :30.3
Magazine Size :9
Ammo Capacity :300
Damage :8
Fire Rate :0.2
Reload Time :0.78
Shot Speed :20
Range :1000
Force :13
Spread :7
A fish pops out of the barrel and fires bullets. The last shot of each magazine fires a fish that flops around on the ground and fires at enemies.
Barrel
Backup Gun
With each shot, Barrel fires a normal blue fish and a red fish that sets enemies on fire.
Barrel
Helix Bullets
The first shot of every Siren magazine fires two fish. Every Barrel shot fires a Siren water bubble.
Siren
Barrel
Trick Gun
Reload To Transform
Notes: Reloading transforms the gun between a pistol and a shotgun.
Type :Semiautomatic
DPS :16.5
Magazine Size :6
Ammo Capacity :200
Damage :Pistol: 7 Shotgun: 16 (2x8)
Fire Rate :0.10 (pistol) 0.80 (shotgun)
Reload Time :1.2
Shot Speed :30 (pistol) 25 (shotgun)
Range :60 (pistol) 12 (shotgun)
Force :11 (pistol) 5 (shotgun)
Spread :2 (pistol) 10 (shotgun)
Decreases the reload time of Trick Gun by 33% and increases fire rate by 20%.
Trick Gun
One of the following:
Blood Brooch
Bloody Eye
Rolling Eye
Increases the damage of the guns against jammed enemies by 50%. This bonus stacks with the damage from Silver Bullets, for a total of 487.5% damage to jammed enemies.
Silver Bullets
One of the following:
Blunderbuss
Dueling Pistol
Trick Gun
A creature appears at entrances to secret rooms, revealing their location.
Huntsman
Trick Gun
Mailbox
Special Delivery
Notes: Fires mail at enemies. The last bullet of each magazine is a package, which can explode, leave confetti, burn, or poison.
Type :Semiautomatic
DPS :16.6
Magazine Size :10
Ammo Capacity :350
Damage :5
Fire Rate :0.2
Reload Time :1.2
Shot Speed :22
Range :1000
Force :10
Spread :10
Reduces the magazine size of Mailbox by 50% and reduces its reload time by 33%.
Mailbox
Box
Mailbox only shoots packages while Magazine Rack is active.
Mailbox
Magazine Rack
Nail Gun
Pest Control
Notes: Fires a rapid stream of low damage nails. Fires faster if fire button is tapped rather than held.
Type :Semiautomatic
DPS :25.1
Magazine Size :500
Ammo Capacity :500
Damage :3
Fire Rate :0.12
Reload Time :0
Shot Speed :26
Range :12
Force :8
Spread :10
Casey becomes spiked and fires a spread of 6 nails each time it is swung.
Casey
One of the following:
Armor of Thorns
Shotgun Full of Hate
Nail Gun
Eyepatch
Increases max ammo of both guns by 50%. Nail Gun deals triple damage. H4mmer gets 5 hammer shots at the end of every magazine.
Nail Gun
H4mmer
Nails deal triple damage.
Nail Gun
One of the following:
Heavy Bullets
+1 Bullets
Sunglasses
Blast Helmet
H4mmer
Cobalt Hammer
While one of the guns is held, nails are periodically fired in all directions.
Armor of Thorns
One of the following:
Nail Gun
Cactus
Derringer
Light Gun
Third-Party
Notes: Fires zaps of light at enemies. The last bullet in the magazine is a duck, which will automatically seek out the nearest enemy and attack them.
Type :Semiautomatic
DPS :28.8
Magazine Size :6
Ammo Capacity :150
Damage :7
Fire Rate :0.2
Reload Time :1
Shot Speed :400
Range :60
Force :30
Spread :5
Light Gun's ducks periodically send out two Scrambler shots perpendicular to itself as it travels.
Light Gun
The Scrambler
Hyper Light Blaster gains homing and its maximum ammo is increased by 50%. Light Gun has a chance to regenerate ammo when hitting enemies.
Hyper Light Blaster
Light Gun
Upon hitting an enemy 3 times with Light Gun, a dog appears and attacks that enemy.
Light Gun
One of the following:
Wax Wings
Laser Sight
Dueling Laser
More interesting this way!
Notes: Fires a large, piercing, high-damage laser. Needs to recharge after each shot.
Type :Semiautomatic
DPS :70.4
Magazine Size :1
Ammo Capacity :
Damage :100
Fire Rate :N/A
Reload Time :1
Shot Speed :?
Range :?
Force :?
Spread :?
Screecher fires a cone of three waves per shot.
Screecher
Dueling Laser
Damaging enemies with Dueling Pistol rapidly recharges Dueling Laser.
Dueling Pistol
Dueling Laser
Wood Beam
Speak Softly
Notes: Melee weapon that extends itself to hit enemies. Increases curse by 1.
Type :Beam
DPS :10.0 (no swing)
Magazine Size :100
Ammo Capacity :900
Damage :Based on swing speed (Max: 26)
Fire Rate :1
Reload Time :0.9
Shot Speed :40
Range :10
Force :?
Spread :?
Pea Shooter shots become larger, deal more damage, and explode.
Pea Shooter
One of the following:
Old Knight's Helm
Old Knight's Shield
Mahoguny
Starpew
Crutch
Broccoli
Cactus
Wood Beam
Mahoguny
100% Organic
Notes: Fires bouncing explosive wood bullets and several leaves.
Type :Semiautomatic
DPS :56.3
Magazine Size :10
Ammo Capacity :350
Damage :Wood: 5 (impact) + 10 (explosion) Leaves: 4
Fire Rate :0.4
Reload Time :1.2
Shot Speed :15
Range :30
Force :20
Spread :0
Enables Leaf Shield mode, where uncharged shots fire leaves while charged shots fire regular charged Megahand shots. Killing enemies in this mode spawns leaves that orbit the player, blocking enemy shots. Modes can be switched by reloading Megahand with a full magazine.
Megahand
Mahoguny
Mahoguny fires four explosive shots at a time.
Mahoguny
One of the following:
Decoy
Explosive Decoy
Heavy Boots
Broccoli
Increases the damage of the guns by 25%.
Huntsman
Mahoguny
Pea Shooter shots become larger, deal more damage, and explode.
Pea Shooter
One of the following:
Old Knight's Helm
Old Knight's Shield
Mahoguny
Starpew
Crutch
Broccoli
Cactus
Wood Beam
The Scrambler
Bullet Or The Gun?
Notes: Fires bullets that hatch into many homing bullets upon hitting an enemy or obstacle.
Type :Semiautomatic
DPS :42.5
Magazine Size :1
Ammo Capacity :120
Damage :6 (egg) + 9x5 (seekers)
Fire Rate :0.1
Reload Time :1.2
Shot Speed :20
Range :32
Force :0
Spread :6
Increases the speed of The Scrambler's eggs by 50%.
The Scrambler
Pig
Scrambler shots become larger and split into 10 seekers instead of 5.
The Scrambler
Chicken Flute
Light Gun's ducks periodically send out two Scrambler shots perpendicular to itself as it travels.
Light Gun
The Scrambler
Changes the look of Phoenix and summons a Phoenix companion that fires at enemies.
Phoenix
One of the following:
Unfinished Gun
The Scrambler
Hot Lead
Copper Ammolet
Flame Hand
Weird Egg
Napalm Strike
Gungeon Pepper
The Scrambler's homing shots will cause poison.
The Scrambler
Weird Egg
Trashcannon
Take It Out!
Notes: Fires a trash bag that explodes into poison projectiles that leave trails of poison goop.
Type :Semiautomatic
DPS :16.6
Magazine Size :1
Ammo Capacity :50
Damage :20
Fire Rate :0.2
Reload Time :1.2
Shot Speed :20
Range :1000
Force :20
Spread :5
Hitting an enemy with Trashcannon causes it and its bullets to briefly freeze.
Trashcannon
Unity
Increases Trashcannon damage by 25%.
Trashcannon
Junk
Trashcannon becomes a recycling bin with higher damage and a larger magazine size, and no longer creates poison projectiles.
Starpew
Trashcannon
Pig fires bats and gains a green appearance.
Pig
One of the following:
Luxin Cannon
Makeshift Cannon
T-Shirt Cannon
Science Cannon
Serious Cannon
Pulse Cannon
Vulcan Cannon
Trashcannon
Poxcannon
Glacier
Refill Your Trays
Notes: Fires bouncing ice cubes that explode and freeze enemies.
Type :Automatic
DPS :24
Magazine Size :12
Ammo Capacity :120
Damage :8 (impact) + 6 (explosion)
Fire Rate :0.5
Reload Time :1.5
Shot Speed :18
Range :35
Force :8
Spread :5
Corsair fires exploding Titanic ships.
Corsair
Glacier
Origuni
Thousand Cuts
Notes: Fires paper planes that follow the player's crosshair.
Type :Semiautomatic
DPS :22.5
Magazine Size :8
Ammo Capacity :300
Damage :7.5
Fire Rate :0.2
Reload Time :1.2
Shot Speed :?
Range :?
Force :?
Spread :?
Increases the magazine size of both weapons by 50%.
Deck4rd
Origuni
The first shot after reloading Origuni fires three planes.
Origuni
One of the following:
Ballot
Table Tech Blanks
Table Tech Money
Table Tech Rocket
Table Tech Rage
Table Tech Rocket
Table Tech Sight
Table Tech Stun
While holding either gun in a room with enemies, paper lanterns periodically spawn, which drift towards enemies and deal damage.
Balloon Gun
Origuni
Each Origuni shot fires two maps.
Origuni
Map
The Kiln
Fires Pots
Notes: Fires pots that break into 3 bouncing crystals upon hitting something.
Type :Semiautomatic
DPS :16
Magazine Size :8
Ammo Capacity :200
Damage :Pots: 8 Crystals: 4
Fire Rate :0.4
Reload Time :1.2
Shot Speed :20
Range :45
Force :6
Spread :0
Using Elder Blank while having The Kiln or Luxin Cannon selected gives one Glass Guon Stone to the player, up to a maximum of four. This limit can be worked around by dropping excess glass guon stones on the floor before using the Elder Blank, and then collecting them again.
Elder Blank
One of the following:
The Kiln
Luxin Cannon
Destroying small breakable objects (vases, barrels, etc.) has a small chance to activate a blank effect.
The Kiln
One of the following:
Chaos Ammolet
Copper Ammolet
Frost Ammolet
Gold Ammolet
Lodestone Ammolet
Uranium Ammolet
Stone Dome shots burn enemies.
Stone Dome
The Kiln
Skull Spitter
Hard Headed
Notes: Fires homing skulls.
Type :Semiautomatic
DPS :27
Magazine Size :10
Ammo Capacity :150
Damage :10
Fire Rate :0.3
Reload Time :1
Shot Speed :15
Range :1000
Force :10
Spread :0
Doubles the chance for Zombie Bullets to refund missed shots for the guns.
Zombie Bullets
One of the following:
Gunslinger's Ashes
Shellegun
Fossilized Gun
Skull Spitter
VertebraeK-47
Skull Spitter fires three skulls per shot, and skulls are linked like VertebraeK-47 shots. VertebraeK-47 can freeze enemies.
VertebraeK-47
Skull Spitter
Buzzkill
Sawed On!
Notes: Fires piercing, bouncing sawblades.
Type :Semiautomatic
DPS :24.7
Magazine Size :12
Ammo Capacity :350
Damage :7
Fire Rate :0.2
Reload Time :1.2
Shot Speed :25
Range :1000
Force :10
Spread :5
Enables Metal Blade mode which fires Buzzkill shots when uncharged. Modes can be switched by reloading Megahand with a full magazine.
Megahand
Buzzkill
The guns are dual-wielded.
Super Meat Gun
Buzzkill
Buzzkill's saw blades are linked by lightning.
Buzzkill
One of the following:
Rattler
Regular Shotgun
Winchester
Tear Jerker
Q_Q
Notes: Fires tears that leave behind puddles of water.
Type :Semiautomatic
DPS :26
Magazine Size :20
Ammo Capacity :350
Damage :7
Fire Rate :0.22
Reload Time :1.2
Shot Speed :15
Range :15
Force :10
Spread :0
Tear Jerker's tears turn red and inflict slow.
Tear Jerker
Bloody Eye
Tear Jerker is replaced with a crying bullet head that can only fire in cardinal directions, but deals double damage.
Tear Jerker
Directional Pad
Starpew
Reap And Sow
Notes: Fires water droplets. Can be charged to increase the number of droplets fired.
Type :Charged
DPS :35-93.3
Magazine Size :1
Ammo Capacity :100
Damage :5
Fire Rate :0.2
Reload Time :1
Shot Speed :?
Range :?
Force :?
Spread :?
Pea Shooter shots become larger, deal more damage, and explode.
Pea Shooter
One of the following:
Old Knight's Helm
Old Knight's Shield
Mahoguny
Starpew
Crutch
Broccoli
Cactus
Wood Beam
Trashcannon becomes a recycling bin with higher damage and a larger magazine size, and no longer creates poison projectiles.
Starpew
Trashcannon
Every Cactus shot fires a spread of 5 needles.
Cactus
Starpew
Every Cactus shot fires a spread of 5 needles.
Cactus
Starpew
Eye of the Beholster
What A Beauty!
Notes: The last shot of each clip spawns a friendly Beadie.
Type :Semiautomatic
DPS :23.2
Magazine Size :12
Ammo Capacity :300
Damage :6
Fire Rate :0.15
Reload Time :1.2
Shot Speed :200
Range :1000
Force :4
Spread :4
Increases damage by 30%, magazine size by 50%, spread by 50%, decreases reload time by 33%, and slows down enemy bullets by 20% when one of the guns is held. When Eye of the Beholster is held, the other five guns rotate around the player and shoot at nearby enemies, still using up ammo from each gun. Obtainable through the Beholster Shrine, although it can be activated without.
Com4nd0
One of the following:
Eye of the Beholster
M1911
Machine Pistol
Trank Gun
Void Marshal
Molotov Launcher
Exactly What You Think
Notes: Fires molotovs that create fire puddles on impact.
Type :Semiautomatic
DPS :2.4
Magazine Size :1
Ammo Capacity :80
Damage :6
Fire Rate :1.5
Reload Time :2.5
Shot Speed :18
Range :35
Force :13
Spread :5
Molotovs create green fire pools. Green fire does not damage the player, and enemies that touch green fire are permanently aflame.
Molotov Launcher
One of the following:
Hot Lead
Napalm Strike
Double Vision
Glass Cannon
Fragile, Fatal
Notes: Fires a powerful beam. Loses all ammo upon taking damage.
Type :Charged
DPS :50
Magazine Size :1
Ammo Capacity :25
Damage :140
Fire Rate :1
Reload Time :2
Shot Speed :600
Range :1000
Force :20
Spread :0
If hit, Glass Guon Stone breaks, but Glass Cannon retains its ammo.
Glass Cannon
Glass Guon Stone
Shock Rifle
Zap
Notes: Fires a zap of electricity.
Type :Semiautomatic
DPS :27.9
Magazine Size :15
Ammo Capacity :250
Damage :8
Fire Rate :0.2
Reload Time :1.5
Shot Speed :140
Range :1000
Force :20
Spread :5
The guns are dual-wielded.
Shock Rifle
M16
Shock Rifle slowly regenerates ammo over time.
Shock Rifle
One of the following:
R2G2
Shock Rounds
Bait Launcher
Meat Your Maker
Notes: Fires a steak that causes a tiger to appear and maul the target.
Type :Charged
DPS :40
Magazine Size :1
Ammo Capacity :60
Damage :10 (Steak) + 50 (Tiger)
Fire Rate :0.5
Reload Time :1
Shot Speed :20
Range :1000
Force :8
Spread :5
Bait Launcher's tigers attach several Cat Claw needles onto enemies when they maul them.
Cat Claw
Bait Launcher
Brick Breaker
Wrong Kind Of Mortar
Notes: Fires piercing turtle shells that bounce off of walls.
Type :Semiautomatic
DPS :15.6
Magazine Size :5
Ammo Capacity :200
Damage :10
Fire Rate :0.5
Reload Time :1.2
Shot Speed :20
Range :1000
Force :10
Spread :2
Increases the size of Brick Breaker's shells by 50%, and increases their damage by 25%.
Brick Breaker
Mustache
While Stuffed Star is active, Brick Breaker shells are continually fired in random directions.
Brick Breaker
Stuffed Star
The guns are dual-wielded.
Brick Breaker
Tetrominator
Betrayer's Shield
Actually A Gun
Notes: Upon reloading, leaves a protective shield on the ground. Players in that area will be protected until the shield has absorbed a number of bullets.
Type :Automatic
DPS :32.3
Magazine Size :12
Ammo Capacity :350
Damage :7
Fire Rate :0.1
Reload Time :1.5
Shot Speed :23
Range :18
Force :12
Spread :5
Betrayer's Shield gains infinite ammo, a much larger magazine size, and extremely high fire rate. Like other guns with infinite ammo, it cannot reveal secret rooms.
Betrayer's Shield
Lies
Lower Case r
Alphabetical!
Notes: Fires a burst of 6 bullets that spell out the word bullet.
Type :Burst
DPS :18
Magazine Size :36
Ammo Capacity :900
Damage :2.2
Fire Rate :0.07
Reload Time :2
Shot Speed :25
Range :1000
Force :14
Spread :0
Increases the damage of Lower Case r by 25%.
Lower Case r
Bracket Key
Lower Case r becomes a capital letter R and transforms into a one shot rocket launcher. It fires the word ROCKET with cloud sprites when shot, and creates a cartoony BOOM cloud when it hits something.
Lower Case r
Bomb
Lower Case r spells out LOSER, DORK, CHUMP, NOODLE, and TAFFER.
Lower Case r
Angry Bullets
Lower Case r spells out SILVER, BLESSED, and WEREWOLF.
Lower Case r
Silver Bullets
Lower Case r spells out HANDSOME, CHARM, and CUTE.
Lower Case r
Charming Rounds
Lower Case r spells ROCKET, BOOM, KABOOM, and POW when fired and rounds explode.
Lower Case r
Explosive Rounds
Lower Case r spells out SPOOKY, GHOST, and BOO.
Lower Case r
Ghost Bullets
Lower Case r spells out BULLET+1.
Lower Case r
+1 Bullets
When firing Lower Case r, adds an omega letter after each BULLET.
Lower Case r
Omega Bullets
Lower Case r spells out COWABUNGA, BOOYAKASHA, THANK YOU, THANKS, HASTA LA VISTA, TOODLES, GOODBYE, FAREWELL and GAME OVER.
Lower Case r
Finished Gun
Lower Case r spells out CHEST and MIMIC. Can be used to open locked chests.
Lower Case r
Book of Chest Anatomy
Lower Case r spells out CASH, COINS, SHELLS, and GOLD.
Lower Case r
Gilded Bullets
When firing Lower Case r, adds an alpha letter before each BULLET.
Lower Case r
Alpha Bullet
Excaliber
Once And Future
Notes: Fires a burst of three piercing sword projectiles. Reloading swings the sword, destroying nearby bullets and damaging nearby enemies. Increases curse by 2.5.
Type :Burst
DPS :43.7
Magazine Size :32
Ammo Capacity :280
Damage :7
Fire Rate :0.15
Reload Time :0.48
Shot Speed :26
Range :1000
Force :15
Spread :0
Excaliber fires 3 or 4 projectiles in a cone when reloaded.
Excaliber
RPG
Excaliber fires a spread of 3 homing shots that deal 20% less damage.
Excaliber
Vorpal Bullets
Knife Shield generates two layers of knives upon use.
Excaliber
Knife Shield
Face Melter
Squiddley-squiddley-wheeyooo!
Notes: Simultaneously fires music notes in four directions. Places an amplifier on the ground at the player's position upon reloading. Whenever the Face Melter is fired, the amplifier will fire music notes in the same pattern. Reloading again will remove the amplifier and place a new one.
Type :Automatic
DPS :40
Magazine Size :600
Ammo Capacity :600
Damage :4
Fire Rate :0.1
Reload Time :1.2
Shot Speed :15
Range :15
Force :13
Spread :6
Face Melter fires two parallel columns of notes, shoots a guitar pick with a chance to stun upon reloading, and changes appearance to that of a Dean Z Blue Burst guitar.
Face Melter
One of the following:
Drum Clip
Melted Rock
Gilded Bullets
Platinum Bullets
Heavy Bullets
Ruby Bracelet
Doubles the spread of the guns, decreasing their accuracy.
Metronome
One of the following:
Face Melter
Gunzheng
Really Special Lute
Purple Prose
Notes: Fires in a very wide spread. Buffs the player's companions. Chance to Charm enemies.
Type :Automatic
DPS :82.5
Magazine Size :75
Ammo Capacity :300
Damage :42 (6x7)
Fire Rate :0.5
Reload Time :1.2
Shot Speed :9
Range :10
Force :13
Spread :?
Really Special Lute's spread is drastically decreased.
Really Special Lute
Metronome
Trident
Under The Sea
Notes: Fires a long-range laser that pierces one enemy. Destroys nearby bullets and pushes enemies away while reloading.
Type :Semiautomatic
DPS :46.5
Magazine Size :6
Ammo Capacity :300
Damage :8
Fire Rate :0.08
Reload Time :1
Shot Speed :600
Range :1000
Force :4
Spread :0
While Siren is held, spawns a fish companion which shows what items are inside chests without opening them.
Siren
One of the following:
Trident
Bionic Leg
Killing an enemy with Trident creates a large circular area that slows time.
Trident
Aged Bell
Trident fires a spread of three beams per shot, no longer benefits from rolling, has its magazine size increased to 8, and has its fire rate reduced greatly. Crown of Guns randomly fires Trident beams.
Trident
Crown of Guns
Kruller Glaive
Studied the Blade
Notes: Throws a boomerang-like projectile that homes in on multiple enemies, damaging and sometimes stunning them.
Type :Charged
DPS :20.8
Magazine Size :1
Ammo Capacity :100
Damage :25
Fire Rate :0.2
Reload Time :1
Shot Speed :?
Range :?
Force :10
Spread :?
Kruller Glaive's damage is increased by 20%, enemies hit will visually bleed, and jammed enemies will revert to normal on hit.
Kruller Glaive
One of the following:
Blood Brooch
Ring of Chest Vampirism
Kruller Glaive will try to hit every enemy in the room before returning, similar to the Boomerang.
Kruller Glaive
Boomerang
Abyssal Tentacle
Look Away
Notes: Fires a tentacle that homes in on and grips enemies, damaging them.
Type :Beam
DPS :22.5
Magazine Size :500
Ammo Capacity :500
Damage :22.5/s
Fire Rate :0.1
Reload Time :N/A
Shot Speed :1000
Range :30
Force :10
Spread :0
Black holes fire three tentacles while active.
Abyssal Tentacle
Black Hole Gun
The decoy will turn into a charmed enemy.
Abyssal Tentacle
One of the following:
Decoy
Explosive Decoy
Abyssal Tentacle grabs two enemies at a time.
Abyssal Tentacle
One of the following:
Chaos Bullets
Holey Grail
Yellow Chamber
Quad Laser
No One Can Defeat It
Notes: Fires a large, square, extremely slow bullet.
Type :Semiautomatic
DPS :53.3
Magazine Size :1
Ammo Capacity :50
Damage :80
Fire Rate :0.07
Reload Time :1.5
Shot Speed :1
Range :15
Force :32
Spread :5
Quad Laser shots fire four continuous lasers in a cross formation as they travel. Doubles Quad Laser's shot speed and triples its reload time.
Quad Laser
Moonscraper
Tangler's shots become much larger and deal 50% more damage, but travel very slowly. Quad Laser's shots become rectangles and travel faster.
Quad Laser
Tangler
Killing an enemy with Triple Gun shoots a Quad Laser bullet from where the enemy died.
Quad Laser
Triple Gun
Tetrominator
LINE PIECE!
Notes: Fires random tetrominoes that stick to enemies. Line pieces explode, dealing more damage the more tetrominoes are stuck to an enemy.
Type :Semiautomatic
DPS :24.8
Magazine Size :13
Ammo Capacity :301
Damage :4 6 (line piece)
Fire Rate :0.3
Reload Time :1.5
Shot Speed :16
Range :30
Force :6
Spread :0
The guns are dual-wielded.
Brick Breaker
Tetrominator
When the player fires Tetrominator, each Guon Stone has a chance to shoot a Tetromino corresponding to the type of Guon Stone.
Tetrominator
One of the following:
Blue Guon Stone
Clear Guon Stone
Green Guon Stone
Orange Guon Stone
Pink Guon Stone
Red Guon Stone
White Guon Stone
Pitchfork
Get Forked!
Notes: Fires piercing fireballs that burn.
Type :Semiautomatic
DPS :26.7
Magazine Size :100
Ammo Capacity :200
Damage :4
Fire Rate :0.15
Reload Time :0
Shot Speed :23
Range :1000
Force :35
Spread :5
Demon Head gains piercing.
Demon Head
Pitchfork
Increases the size and damage of the guns by 25% and grants immunity to fire.
Pitchfork
Flame Hand
Pitchfork fires green fireballs, setting enemies permanently aflame.
Pitchfork
One of the following:
Sixth Chamber
Yellow Chamber
Holey Grail
Evolver
Tamagunchi
Notes: Killing enemies evolves the gun through 6 forms.
Type :Semiautomatic
DPS :13.5-93.8
Magazine Size :8-300
Ammo Capacity :300 (first 5 forms) 150 (6th form)
Damage :6-37.5
Fire Rate :0.7 (snail form) 0.4 (other forms)
Reload Time :1.5
Shot Speed :Varies
Range :Varies
Force :Varies
Spread :Varies
Evolver evolves after every 3 unique enemy types killed instead of 5.
Evolver
One of the following:
Big Boy
Irradiated Lead
Monster Blood
Evolver evolves one stage.
Evolver
Antibody
Gungeon Ant
What Army?
Notes: In oil mode, creates oil puddles on impact. In fire mode, fires fireballs that pierce and burn. Reloading switches modes.
Type :Semiautomatic
DPS :30
Magazine Size :6
Ammo Capacity :100
Damage :Oil: 6 (2x3) Fire: 4.5 (1.5x3)
Fire Rate :0
Reload Time :1.2
Shot Speed :26
Range :1000
Force :25
Spread :0
While Gungeon Ant is held, Bug Boots spread oil instead of poison, and the player is immune to fire.
Bug Boots
Gungeon Ant
Gungeon Ant becomes an ant queen and shoots rocket ants.
Gungeon Ant
One of the following:
Gilded Bullets
Coin Crown
Heck Blaster
Crown of Guns
Ring of Fire Resistance
While Gungeon Ant is held, creates a beehive orbital that spawns bees.
Bee Hive
Gungeon Ant
Life Orb
Your Soul is Mine
Notes: After killing an enemy, reloading damages all enemies in the room.
Type :Beam
DPS :20
Magazine Size :600
Ammo Capacity :600
Damage :20/s
Fire Rate :0.1
Reload Time :N/A
Shot Speed :?
Range :?
Force :?
Spread :?
Alien Engine
The Dangerzone
Notes: Rapid fire weapon that has a very short range, only damaging enemies that come into contact with the muzzle flash. Enemies damaged have a chance to catch on fire. Extremely high recoil.
Type :Automatic
DPS :160.4
Magazine Size :400
Ammo Capacity :1000
Damage :10
Fire Rate :0.02
Reload Time :0.9
Shot Speed :30
Range :3
Force :10
Spread :0
Gives Zorgun 3 Final Shots, and gives Alien Engine occasional Zorgun bullets.
Zorgun
Alien Engine
Alien Engine's sprite changes and the flame turns green, igniting enemies with green fire. Alien Engine also grants flight while held.
Alien Engine
One of the following:
Mutation
Shotgrub
Wingman fires four rockets at a time.
Alien Engine
Wingman
Space Friend fires at a much faster rate.
Alien Engine
Space Friend
Microtransaction Gun
Pay To Win
Notes: Shoots various figurines, books, and gems at the cost of 1 coin per shot.
Type :Semiautomatic
DPS :44.4
Magazine Size :Equal to Shells held
Ammo Capacity :Equal to Shells held
Damage :2/8/15/20
Fire Rate :0.2
Reload Time :N/A
Shot Speed :?
Range :?
Force :?
Spread :?
Doubles Microtransaction Gun's damage.
Microtransaction Gun
Mustache
Poxcannon
Lousy T-Shirt
Notes: Shoots poisonous t-shirts with high knockback. Poisoned enemies create a poison puddle on death.
Type :Semiautomatic
DPS :26.1
Magazine Size :6
Ammo Capacity :250
Damage :15
Fire Rate :0.35
Reload Time :1.7
Shot Speed :25
Range :1000
Force :60
Spread :5
Pig fires bats and gains a green appearance.
Pig
One of the following:
Luxin Cannon
Makeshift Cannon
T-Shirt Cannon
Science Cannon
Serious Cannon
Pulse Cannon
Vulcan Cannon
Trashcannon
Poxcannon
Both guns fire explosive wardrobes at the end of their magazines.
Poxcannon
T-Shirt Cannon
T-Shirt Cannon
Machine Gun Wash Only!
Notes: Fires t-shirts that have high knockback.
Type :Semiautomatic
DPS :18.1
Magazine Size :6
Ammo Capacity :250
Damage :8
Fire Rate :0.35
Reload Time :0.9
Shot Speed :25
Range :1000
Force :60
Spread :5
Pig fires bats and gains a green appearance.
Pig
One of the following:
Luxin Cannon
Makeshift Cannon
T-Shirt Cannon
Science Cannon
Serious Cannon
Pulse Cannon
Vulcan Cannon
Trashcannon
Poxcannon
Both guns fire explosive wardrobes at the end of their magazines.
Poxcannon
T-Shirt Cannon
Banana
Planpain
Notes: Fires an explosive banana that sends out three more bouncing explosive bananas.
Type :Charged
DPS :15
Magazine Size :7
Ammo Capacity :50
Damage :10 (impact) + 30 (explosion)
Fire Rate :1
Reload Time :0.01
Shot Speed :23
Range :1000
Force :35
Spread :6
Banana splits into 5 new bananas instead of 3 upon impact, one of which will explode into 4 more bananas. Using Charm Horn fires a banana at each enemy it charms.
Banana
Charm Horn
Bee Hive
Bzzzzzzz!
Notes: Fires bees that home in on and damage enemies.
Type :Automatic
DPS :29.9
Magazine Size :150
Ammo Capacity :300
Damage :3
Fire Rate :0.1
Reload Time :0.06
Shot Speed :9
Range :
Force :2
Spread :90
Bee Hive turns into an apiary and automatically regenerates ammo over time.
Bee Hive
Box
Doubles the size of Bee Hive's bees and increases their damage by 25%, but decreases Bee Hive's rate of fire by 34%.
Bee Hive
One of the following:
Honeycomb
Bumbullets
Jar of Bees
A swarm of bees replaces enemy bullets when a table is flipped.
Table Tech Blanks
One of the following:
Bumbullets
Jar of Bees
Bee Hive
While Gungeon Ant is held, creates a beehive orbital that spawns bees.
Bee Hive
Gungeon Ant
Silencer
300 Dead Count
Notes: Fires zippers. Hitting an enemy with the swing of the weapon will stun the enemy.
Type :Semiautomatic
DPS :14
Magazine Size :8
Ammo Capacity :200
Damage :13
Fire Rate :0.6
Reload Time :1.5
Shot Speed :23
Range :60
Force :30
Spread :5
Camera
Say Cheese
Notes: Damages all enemies in the room, with a chance to stun.
Type :Charged
DPS :15.4
Magazine Size :4
Ammo Capacity :60
Damage :10
Fire Rate :0.2
Reload Time :2
Shot Speed :60
Range :
Force :1
Spread :7
Camera has a chance to stun enemies.
Camera
Chaff Grenade
Enables Time Stopper mode, which fires a flash that stops time for a second and deals damage to all enemies on screen when fully charged. Modes can be switched by reloading Megahand with a full magazine.
Megahand
One of the following:
Camera
Aged Bell
Magazine Rack shoots at nearby enemies while it is active and Camera is held.
Camera
Magazine Rack
Freeze Ray freezes enemies much quicker.
Freeze Ray
One of the following:
Camera
Flash Ray
Flash Ray's shots gain unlimited piercing, a thicker beam, one bounce, and increased fire rate. When reloaded from an empty clip, Flash Ray produces a flash that hits all enemies in the room, like Camera. Camera fires 2 laser beams when fired.
Flash Ray
Camera
Directional Pad
Input Output
Notes: Fires bullets in four directions. Combos can be entered to fire fireballs or a grappling hook. After running out of ammo, it is destroyed but spawns a chest.
Type :Burst
DPS :20.7
Magazine Size :30
Ammo Capacity :120
Damage :8 (normal) 45 (fireball) 10 (grappling hook)
Fire Rate :1
Reload Time :1.6
Shot Speed :?
Range :?
Force :?
Spread :?
Tear Jerker is replaced with a crying bullet head that can only fire in cardinal directions, but deals double damage.
Tear Jerker
Directional Pad
3rd Party Controller
Assuming Direct Control
Notes: Upon hitting an enemy, they will move in the same direction the player moves, and shoot towards the crosshair if the player shoots.
Type :Semiautomatic
DPS :4.7
Magazine Size :10
Ammo Capacity :300
Damage :2.5
Fire Rate :0.4
Reload Time :1.75
Shot Speed :30
Range :1000
Force :13
Spread :10
The bullets shot from Cat Bullet King Throne home in on enemies.
3rd Party Controller
Cat Bullet King Throne
Gunzheng
Hustle
Notes: Rapidly fires inaccurate, piercing, homing arrows.
Type :Automatic
DPS :85.7
Magazine Size :350
Ammo Capacity :800
Damage :6
Fire Rate :0.07
Reload Time :0
Shot Speed :32
Range :1000
Force :8
Spread :35
Doubles the spread of the guns, decreasing their accuracy.
Metronome
One of the following:
Face Melter
Gunzheng
Sling
Outrageous!
Notes: Fires bouncing rocks. Deals 2.5x damage to bosses and 2x damage after bouncing.
Type :Charged
DPS :25
Magazine Size :1
Ammo Capacity :80
Damage :62.5 (to bosses)
Fire Rate :0.1
Reload Time :0.9
Shot Speed :23
Range :1000
Force :35
Spread :0
Bow can be charged longer to fire a special arrow that deals 50 damage.
Bow
Sling
Cactus
1000 Needles!
Notes: Fires needles.
Type :Automatic
DPS :25
Magazine Size :1000
Ammo Capacity :1000
Damage :2.5
Fire Rate :0.1
Reload Time :0
Shot Speed :60
Range :1000
Force :1
Spread :7
Cactus has a chance to shoot out a prickly pear that bounces off walls and shoots needles all around.
Cactus
One of the following:
Broccoli
Orange
Shots from the guns deal triple damage, are doubled in size, pierce enemies, and bounce off of obstacles.
Broccoli
One of the following:
Pea Shooter
Cactus
Pea Shooter shots become larger, deal more damage, and explode.
Pea Shooter
One of the following:
Old Knight's Helm
Old Knight's Shield
Mahoguny
Starpew
Crutch
Broccoli
Cactus
Wood Beam
Every Cactus shot fires a spread of 5 needles.
Cactus
Starpew
While one of the guns is held, nails are periodically fired in all directions.
Armor of Thorns
One of the following:
Nail Gun
Cactus
Derringer
Black Hole Gun
Won't You Come
Notes: Fires black holes that attract enemies and enemy bullets.
Type :Charged
DPS :29.6
Magazine Size :1
Ammo Capacity :30
Damage :10
Fire Rate :1
Reload Time :1.56
Shot Speed :4
Range :1000
Force :9
Spread :0
Black holes fire three tentacles while active.
Abyssal Tentacle
Black Hole Gun
BSG
Big Shooty Gun
Notes: Slowly charges up to fire a large high-damage projectile.
Type :Charged
DPS :47.5
Magazine Size :1
Ammo Capacity :25
Damage :50
Fire Rate :4
Reload Time :2.4
Shot Speed :25
Range :1000
Force :10
Spread :0
Big Shotgun fires 4 projectiles instead of 3. The player also has an extended roll while holding the Big Shotgun.
BSG
Big Shotgun
Slightly increases movement speed and increases the shot speed of the guns by 25%.
BSG
One of the following:
Thunderclap
Strafe Gun
Compressed Air Tank
You Know My Work
Notes: Fires sharks that swim around the room, seeking enemies and biting them.
Type :Charged
DPS :125
Magazine Size :1
Ammo Capacity :50
Damage :50
Fire Rate :0.6
Reload Time :1.2
Shot Speed :35
Range :
Force :60
Spread :6
Compressed Air Tank's sharks will explode upon biting an enemy. These explosions can damage the player.
Compressed Air Tank
M1
Serious Cannon
Seriously MENTAL
Notes: Fires large bouncing cannonballs.
Type :Charged
DPS :17
Magazine Size :1
Ammo Capacity :30
Damage :50
Fire Rate :0.6
Reload Time :1.5
Shot Speed :35
Range :1000
Force :60
Spread :6
Corsair gains a black flag, and every Corsair shot will periodically fire two bouncing cannonballs perpendicular to itself as it travels.
Corsair
One of the following:
Serious Cannon
Grappling Hook
Alongside the standard cannonball, Serious Cannon fires a screaming man who chases enemies and explodes on contact. Serious Cannon also gains a chance to ""Devolve"" enemies.
Devolver
Serious Cannon
Pig fires bats and gains a green appearance.
Pig
One of the following:
Luxin Cannon
Makeshift Cannon
T-Shirt Cannon
Science Cannon
Serious Cannon
Pulse Cannon
Vulcan Cannon
Trashcannon
Poxcannon
Makeshift Cannon
You Only Get One Shot
Notes: Fires a single blast that deals a large amount of damage.
Type :Charged
DPS :571
Magazine Size :1
Ammo Capacity :1
Damage :1213.3 (approx)
Fire Rate :0.5
Reload Time :2.1
Shot Speed :35
Range :1000
Force :60
Spread :6
Pig fires bats and gains a green appearance.
Pig
One of the following:
Luxin Cannon
Makeshift Cannon
T-Shirt Cannon
Science Cannon
Serious Cannon
Pulse Cannon
Vulcan Cannon
Trashcannon
Poxcannon
Devolver
Degenerates
Notes: Has a chance to devolve enemies into simpler enemies.
Type :Semiautomatic
DPS :24.1
Magazine Size :6
Ammo Capacity :100
Damage :6
Fire Rate :0.14
Reload Time :0.78
Shot Speed :25
Range :1000
Force :10
Spread :8
A pool of oil spawns underneath enemies killed with Gungine.
Devolver
Gungine
Continuously moving with Strafe Gun held gives the player a yellow glow, increasing movement speed. The glow disappears if the player stops moving.
Devolver
Strafe Gun
Heavy Bullets no longer decreases shot speed.
Heavy Bullets
Devolver
Alongside the standard cannonball, Serious Cannon fires a screaming man who chases enemies and explodes on contact. Serious Cannon also gains a chance to ""Devolve"" enemies.
Devolver
Serious Cannon
Finished Gun
Thanks For Playing
Notes: Replaces Unfinished Gun once the Ammonomicon is complete.
Type :Semiautomatic
DPS :84.1
Magazine Size :5
Ammo Capacity :500
Damage :14 25 (final shot)
Fire Rate :0.07
Reload Time :0.78
Shot Speed :30 20 (final shot)
Range :1000
Force :14
Spread :0
Lower Case r spells out COWABUNGA, BOOYAKASHA, THANK YOU, THANKS, HASTA LA VISTA, TOODLES, GOODBYE, FAREWELL and GAME OVER.
Lower Case r
Finished Gun
Blasphemy (Wooden)
Notes: To The Point
Type :Semiautomatic
DPS :6
Magazine Size :
Ammo Capacity :14
Damage :0.2
Fire Rate :1
Reload Time :N/A
Shot Speed :N/A
Range :N/A
Force :0
Spread :Given to the player in the Bullet's past in order to fight Cannon.
High Dragunfire
Notes: Pre-Rendered
Type :Automatic
DPS :30
Magazine Size :600
Ammo Capacity :5
Damage :0.05
Fire Rate :1.6
Reload Time :25
Shot Speed :1000
Range :27
Force :7
Spread :Rare variant of the Dragunfire.
Mimic Gun
Notes:
Type :Semiautomatic
DPS :8
Magazine Size :900
Ammo Capacity :6
Damage :0.07
Fire Rate :2
Reload Time :15
Shot Speed :35
Range :6
Force :0
Spread :Chance to replace guns the player picks up. Jams enemy bullets that its own shots pass nearby. Cannot be dropped or switched away from until enough damage is dealt or ammo is picked up.
Prize Pistol
Notes: Definitely Fair
Type :Semiautomatic
DPS :4
Magazine Size :4
Ammo Capacity :14
Damage :0.07
Fire Rate :1.2
Reload Time :18
Shot Speed :60
Range :10
Force :0
Spread :Given by Winchester to play his shooting range. Cannot be taken into combat.
Windgunner
Notes: The Way Of Guns
Type :Automatic
DPS :300
Magazine Size :
Ammo Capacity :45
Damage :0.1
Fire Rate :0
Reload Time :25
Shot Speed :1000
Range :20
Force :0
Spread :Granted by Sprun under the right conditions.
Items
Master Round I
First Chamber
Type: Passive
Effect :Grants a heart container.
Alien Sidearm has a much larger magazine and cannot be charged, but becomes fully automatic and the final two shots in the magazine are fully-charged shots.
Alien Sidearm
One of the following:
Master Round I
Master Round II
Master Round III
Master Round IV
Master Round V
Each Master Round the player carries permanently unlocks the mode of its respective floor for Chamber Gun. Reloading the gun with a full magazine cycles through the unlocked modes.
Chamber Gun
One of the following:
Master Round I
Master Round II
Master Round III
Master Round IV
Master Round V
Master Round II
Second Chamber
Type: Passive
Effect :Grants a heart container.
Alien Sidearm has a much larger magazine and cannot be charged, but becomes fully automatic and the final two shots in the magazine are fully-charged shots.
Alien Sidearm
One of the following:
Master Round I
Master Round II
Master Round III
Master Round IV
Master Round V
Each Master Round the player carries permanently unlocks the mode of its respective floor for Chamber Gun. Reloading the gun with a full magazine cycles through the unlocked modes.
Chamber Gun
One of the following:
Master Round I
Master Round II
Master Round III
Master Round IV
Master Round V
Master Round III
Third Chamber
Type: Passive
Effect :Grants a heart container.
Alien Sidearm has a much larger magazine and cannot be charged, but becomes fully automatic and the final two shots in the magazine are fully-charged shots.
Alien Sidearm
One of the following:
Master Round I
Master Round II
Master Round III
Master Round IV
Master Round V
Each Master Round the player carries permanently unlocks the mode of its respective floor for Chamber Gun. Reloading the gun with a full magazine cycles through the unlocked modes.
Chamber Gun
One of the following:
Master Round I
Master Round II
Master Round III
Master Round IV
Master Round V
Master Round IV
Third Chamber
Type: Passive
Effect :Grants a heart container.
Alien Sidearm has a much larger magazine and cannot be charged, but becomes fully automatic and the final two shots in the magazine are fully-charged shots.
Alien Sidearm
One of the following:
Master Round I
Master Round II
Master Round III
Master Round IV
Master Round V
Each Master Round the player carries permanently unlocks the mode of its respective floor for Chamber Gun. Reloading the gun with a full magazine cycles through the unlocked modes.
Chamber Gun
One of the following:
Master Round I
Master Round II
Master Round III
Master Round IV
Master Round V
Master Round V
Fifth Chamber
Type: Passive
Effect :Grants a heart container.
Alien Sidearm has a much larger magazine and cannot be charged, but becomes fully automatic and the final two shots in the magazine are fully-charged shots.
Alien Sidearm
One of the following:
Master Round I
Master Round II
Master Round III
Master Round IV
Master Round V
Each Master Round the player carries permanently unlocks the mode of its respective floor for Chamber Gun. Reloading the gun with a full magazine cycles through the unlocked modes.
Chamber Gun
One of the following:
Master Round I
Master Round II
Master Round III
Master Round IV
Master Round V
Prime Primer
Old Magic
Type: Passive
Effect :Ingredient for the Bullet That Can Kill The Past.
Arcane Gunpowder
From The Deep
Type: Active
Effect :Ingredient for the Bullet That Can Kill The Past, cannot be used.
Planar Lead
Astral Slug
Type: Passive
Effect :Ingredient for the Bullet That Can Kill The Past.
Obsidian Shell Casing
Indestructible
Type: Passive
Effect :Ingredient for the Bullet That Can Kill The Past.
Meatbun
On A Roll
Type: Active
Effect :Single use. Heals the player for one heart. Grants double damage until the player takes damage.
Significantly increases the radius of Gungeon Pepper's damaging aura, and Meatbun heals five hearts.
Gungeon Pepper
Meatbun
Medkit
Heals
Type: Active
Effect :Single use. Heals the player for 4 hearts.
Reduces the reload time of Flare Gun by 66% and increases its damage by 50%. While Flare Gun is held, random enemies will periodically have explosions erupt around them, damaging them and hurting other enemies around them.
Flare Gun
Medkit
Ration
Calories, Mate
Type: Active
Effect :Single use. Heals the player for two hearts. Automatically used if the player runs out of health.
Trank Gun's fire rate is decreased, damage and reload time are increased, and its bullets will inflict slow and stun.
Trank Gun
One of the following:
Cigarettes
Box
Ration
Wolf
Ancient Hero's Bandana
Increases coolness by 2.
SAA
One of the following:
Box
Ration
Fortune's Favor
Nanomachines
Hip Holster
Patriot has a chance to transmogrify enemies into snakes.
Patriot
One of the following:
Ration
Cigarettes
Fortune's Favor
Ancient Hero's Bandana
Box
Orange
You're Not Alexander
Type: Active
Effect :Single use. Fully heals the player, grants a heart container, and increases coolness by 2.
Pressing reload with a full magazine toggles Island Forme. Island Forme AK-47 fires oranges, which deal more damage than regular AK-47 shots. Each orange does 7 damage per shot, as opposed to the usual 5.5.
AK-47
Orange
Cactus has a chance to shoot out a prickly pear that bounces off walls and shoots needles all around.
Cactus
One of the following:
Broccoli
Orange
Orange Guon Stone grows in size, fires more frequently, and deals more damage.
Orange Guon Stone
One of the following:
+1 Bullets
Orange
Amulet of the Pit Lord
A copy of M1911 orbits the player and fires whenever the player fires.
M1911
Orange
Friendship Cookie
It's Delicious
Type: Active
Effect :Single use. Resurrects your co-op partner with full health.
Bottle
Heart Container
Type: Active
Effect :Holds hearts or ammo for use later.
Grants immunity to poison, fire, and electricity. Shooting enemies while standing on fire or ice will burn or freeze them, respectively.
Clear Guon Stone
One of the following:
+1 Bullets
Bottle
Amulet of the Pit Lord
If damage is taken while Bottle is empty, it fills with a purple flame that deals 100 damage to all enemies in the room upon use.
Bottle
Holey Grail
Increases Makarov's maximum ammo by 30%. While holding Makarov, it occasionally fires a homing bullet at an enemy for free.
Makarov
One of the following:
Bottle
Backpack
Bomb
Use For Boom
Type: Active
Effect :Throws a bomb that explodes after a short delay.
Lil' Bomber fires two bombs instead of one, charges twice as fast, and has 40% lower reload time.
Bomb
Lil' Bomber
Halves the charge time of Bow and adds a chance of firing an extra arrow, similar to the effect of Shadow Bullets.
Bow
Bomb
Bombs home in on enemies.
Bomb
One of the following:
Ice Bomb
Crutch
Homing Bullets
Lower Case r becomes a capital letter R and transforms into a one shot rocket launcher. It fires the word ROCKET with cloud sprites when shot, and creates a cartoony BOOM cloud when it hits something.
Lower Case r
Bomb
Bombs periodically spawn and orbit the player, exploding and dealing 40 damage upon touching an enemy.
Orbital Bullets
One of the following:
Bomb
Ice Bomb
Ice Bomb
Cool It!
Type: Active
Effect :Throws a bomb that freezes enemies.
Bombs home in on enemies.
Bomb
One of the following:
Ice Bomb
Crutch
Homing Bullets
Bombs periodically spawn and orbit the player, exploding and dealing 40 damage upon touching an enemy.
Orbital Bullets
One of the following:
Bomb
Ice Bomb
Lil' Bomber fires two bombs instead of one, charges twice as fast, and has 20% lower reload time.
Ice Bomb
Lil' Bomber
Chaff Grenade
Dazed And Confused
Type: Active
Effect :Stuns enemies. Can be used to steal items from shops.
Camera has a chance to stun enemies.
Camera
Chaff Grenade
Proximity Mine
Use To Place
Type: Active
Effect :Places a mine that explodes when an enemy comes near it.
Cluster Mine
Area Hazard
Type: Active
Effect :Places 5 small mines that explode when an enemy comes into contact with them.
Bullet Bore fires 2 drills per shot instead of the usual 1.
Bullet Bore
One of the following:
Bow
Charmed Bow
Explosive Rounds
Cluster Mine
Mines created by Cluster Mine home in on enemies while Mine Cutter is equipped.
Mine Cutter
Cluster Mine
C4
Stick Boom
Type: Active
Effect :Places explosives on the ground which then can be detonated by using the item again.
Weird Egg
Miracle of Gun
Type: Active
Effect :Using the egg while missing health fully heals the player. Dropping the egg and shooting it spawns a gun, item, or yolk creature. Dropping the egg into fire spawns a serpent.
Changes the look of Phoenix and summons a Phoenix companion that fires at enemies.
Phoenix
One of the following:
Unfinished Gun
The Scrambler
Hot Lead
Copper Ammolet
Flame Hand
Weird Egg
Napalm Strike
Gungeon Pepper
The Scrambler's homing shots will cause poison.
The Scrambler
Weird Egg
Molotov
Feel The Burn
Type: Active
Effect :Throws a Molotov that sets an area on fire.
Air Strike
Superior!
Type: Active
Effect :Calls down a bombardment on a large rectangular area.
Air Strike covers a massive area.
Air Strike
Explosive Rounds
Gunbow fires explosive missiles.
Gunbow
One of the following:
Rocket-Powered Bullets
Air Strike
iBomb Companion App
Explosive Rounds
Napalm Strike
Smells Great!
Type: Active
Effect :Sets a large rectangular area on fire.
Mega Douser's water spreads fire instead of extinguishing it.
Mega Douser
Napalm Strike
Changes the look of Phoenix and summons a Phoenix companion that fires at enemies.
Phoenix
One of the following:
Unfinished Gun
The Scrambler
Hot Lead
Copper Ammolet
Flame Hand
Weird Egg
Napalm Strike
Gungeon Pepper
Molotovs create green fire pools. Green fire does not damage the player, and enemies that touch green fire are permanently aflame.
Molotov Launcher
One of the following:
Hot Lead
Napalm Strike
Double Vision
Big Boy
Set The World On Fire
Type: Active
Effect :Calls down a missile at the crosshair, causing a large explosion that leaves behind a large pool of poison creep. Increases curse by 1 while held.
Gamma Ray branches twice to form a spread of 5 beams. Using Big Boy refills 100 Gamma Ray ammo.
Gamma Ray
Big Boy
Evolver evolves after every 3 unique enemy types killed instead of 5.
Evolver
One of the following:
Big Boy
Irradiated Lead
Monster Blood
Roll Bomb
Power Charge
Type: Passive
Effect :Dodge rolling leaves behind a bomb.
Roll bombs will bounce around instead of detonating immediately, and can be manually detonated with iBomb Companion App.
Roll Bomb
iBomb Companion App
While Heroine is equipped, increases the size of Roll Bomb's explosions.
Heroine
Roll Bomb
iBomb Companion App
One For That
Type: Active
Effect :Detonates all explosives and explosive enemies in the room.
Roll bombs will bounce around instead of detonating immediately, and can be manually detonated with iBomb Companion App.
Roll Bomb
iBomb Companion App
Gunbow fires explosive missiles.
Gunbow
One of the following:
Rocket-Powered Bullets
Air Strike
iBomb Companion App
Explosive Rounds
Supply Drop
I Need Mags!
Type: Active
Effect :Single use. Spawns ammo box.
Ammo Synthesizer
Ammo Chance On Kills
Type: Passive
Effect :Adds a chance to regain ammo upon killing an enemy.
Using Melted Rock causes corpses to shoot at enemies.
Melted Rock
Ammo Synthesizer
Creates a companion that orbits the player and blocks shots. If the player has two of the three synthesizers, the companion will take the appearance of the third synthesizer. If the player has all three synthesizers, all three companions will spawn.
Heart Synthesizer
One of the following:
Ammo Synthesizer
Armor Synthesizer
Armor Synthesizer
Play Well, Get Armor
Type: Passive
Effect :Adds a chance to get armor upon completing a room.
Creates a companion that orbits the player and blocks shots. If the player has two of the three synthesizers, the companion will take the appearance of the third synthesizer. If the player has all three synthesizers, all three companions will spawn.
Heart Synthesizer
One of the following:
Ammo Synthesizer
Armor Synthesizer
Heart Synthesizer
Play Well, Get Hearts
Type: Passive
Effect :Adds a chance to get hearts upon completing a room.
Creates a companion that orbits the player and blocks shots. If the player has two of the three synthesizers, the companion will take the appearance of the third synthesizer. If the player has all three synthesizers, all three companions will spawn.
Heart Synthesizer
One of the following:
Ammo Synthesizer
Armor Synthesizer
Master of Unlocking
Play Well, Get Keys
Type: Passive
Effect :Adds a chance to get keys upon completing rooms.
Flare Gun sets green fire, which leaves enemies permanently burning.
Flare Gun
One of the following:
Copper Ammolet
Amulet of the Pit Lord
Master of Unlocking
Springheel Boots
Occasionally fires an AKEY-47 shot whenever the player fires a gun.
Master of Unlocking
Shelleton Key
Utility Belt
All Capacity Up!
Type: Passive
Effect :Grants an extra active item slot and increases maximum ammo by 20%.
Increases the damage of thrown guns by 50%.
Boomerang
Utility Belt
Decreases M1's reload time by 20% and increases its magazine size, and maximum ammo. Increases movement speed. Changes appearance to resemble an M14.
M1
One of the following:
Drum Clip
Scope
Ammo Belt
Backpack
Utility Belt
Macho Brace
Value For Effort
Type: Passive
Effect :Shots are more powerful when coming out of a dodge roll.
Blunderbuss gains 50% increased shot speed and 25% larger bullets along with a shorter charge time.
Blunderbuss
Macho Brace
Hidden Compartment
Extra Space
Type: Passive
Effect :Grants an extra active item slot and increased maximum ammo by 10%.
Backpack
Item Capacity Up!
Type: Passive
Effect :Allows the player to hold an extra active item.
Decreases M1's reload time by 20% and increases its magazine size, and maximum ammo. Increases movement speed. Changes appearance to resemble an M14.
M1
One of the following:
Drum Clip
Scope
Ammo Belt
Backpack
Utility Belt
Increases Makarov's maximum ammo by 30%. While holding Makarov, it occasionally fires a homing bullet at an enemy for free.
Makarov
One of the following:
Bottle
Backpack
Activating Jetpack fires a rocket in the direction of the crosshair. This has an approximate 5 second cooldown.
Jetpack
Backpack
Also has a chance to spawn a healing skull if a weapon other than GuNNER is equipped when the player takes damage.
GuNNER
Backpack
Loot Bag
Doesn't Float
Type: Passive
Effect :Enemies drop more money, but the player drops money upon taking damage. Selling other items to the Sell Creep grants twice as much money.
Drill
Sawgeant
Type: Active
Effect :If used on a locked chest, forces the player to fight two waves of enemies and unlocks the chest if they survive. If used on a locked door, opens it for free.
Clown Mask
Anonymity Aid
Type: Passive
Effect :Summons a random familiar with a clown mask who either stuns enemies, protects the player with mini blanks, or attacks enemies with a shotgun. An additional familiar is spawned for each additional Payday item the player has.
When reloading Teapot, a red aura appears around companions. Every enemy in this aura will be ignited.
Teapot
One of the following:
Ser Junkan
Wolf
Turkey
Clown Mask
Chicken Flute
Baby Good Mimic
Badge
Pig
R2G2
Baby Good Shelleton
Super Space Turtle
Scope
Steady Aim
Type: Passive
Effect :Decreases bullet spread by 60%.
Spinning 360 degrees provides a 3-second buff that gives the next shot a 1.5x damage multiplier. The buff stacks up to six times if the player spins multiple times.
Scope
One of the following:
A.W.P.
Sniper Rifle
Big Iron fires a single high-damage slug.
Big Iron
One of the following:
Scope
Heavy Boots
Heavy Bullets
Fat Bullets
Stout Bullets
Decreases M1's reload time by 20% and increases its magazine size, and maximum ammo. Increases movement speed. Changes appearance to resemble an M14.
M1
One of the following:
Drum Clip
Scope
Ammo Belt
Backpack
Utility Belt
While held, decreases enemy projectile speed by 20%, but decreases 38 Special's rate of fire by 20%.
38 Special
Scope
Scouter
Quality Assured
Type: Passive
Effect :Shows enemy health and damage done. Increases damage and accuracy. Increases curse by 1.
Laser Sight
King Of The Dot
Type: Passive
Effect :Decreases bullet spread by 50% and adds a red laser sight to the player's weapons.
Thompson Sub-Machinegun fires lasers. Each laser does 6.5 damage instead of the normal 5 damage.
Thompson Sub-Machinegun
One of the following:
Bionic Leg
Laser Sight
Shock Rounds
Nanomachines
Whenever a smaller bullet hits an enemy, a laser is automatically fired in its direction.
Particulator
Laser Sight
The guns home in on enemies.
Laser Sight
One of the following:
RPG
Stinger
Zorgun
Laser Lotus
Upon hitting an enemy 3 times with Light Gun, a dog appears and attacks that enemy.
Light Gun
One of the following:
Wax Wings
Laser Sight
Machine Pistol shots gain the effect of Angry Bullets and are connected with electricity.
Machine Pistol
One of the following:
Fortune's Favor
Laser Sight
Nanomachines
Bionic Leg
Shock Rounds
+1 Bullets
Ammo Belt
Ammo Capacity Up!
Type: Passive
Effect :Increases maximum ammo by 20%.
Gungine has a chance to not consume ammo upon firing. Continuously moving with Gungine held gives the player a yellow glow, significantly increasing Gungine's rate of fire. The glow disappears if the player stops moving. If the player switches to another gun while outlined, they can keep the rate of fire bonus.
Gungine
Ammo Belt
Com4nd0 gains double magazine size and changes appearance.
Com4nd0
Ammo Belt
Hegemony Rifle bullets are replaced by piercing lasers.
Hegemony Rifle
One of the following:
Galactic Medal of Valor
Drum Clip
Ammo Belt
Decreases M1's reload time by 20% and increases its magazine size, and maximum ammo. Increases movement speed. Changes appearance to resemble an M14.
M1
One of the following:
Drum Clip
Scope
Ammo Belt
Backpack
Utility Belt
Increases Vulcan Cannon's maximum ammo by 25% and significantly increases fire rate.
Vulcan Cannon
One of the following:
Ammo Belt
Drum Clip
Oiled Cylinder
Bullet Time
Dodge This
Type: Active
Effect :Slows down time while active.
Blue Guon Stone's size and rotation speed is increased. If Blue Guon Stone blocks a bullet, it deals 15 damage to all nearby enemies.
Blue Guon Stone
One of the following:
+1 Bullets
Bullet Time
Amulet of the Pit Lord
While Bullet Time is active, a Blooper orbits the player and continually fires at enemies.
Blooper
Bullet Time
Aged Bell
Lacuna
Type: Active
Effect :Briefly stops enemies and enemy bullets. Can be used to steal from shops.
Killing an enemy with Trident creates a large circular area that slows time.
Trident
Aged Bell
Enables Time Stopper mode, which fires a flash that stops time for a second and deals damage to all enemies on screen when fully charged. Modes can be switched by reloading Megahand with a full magazine.
Megahand
One of the following:
Camera
Aged Bell
Singularity
Sucks
Type: Active
Effect :Spawns a black hole that attracts enemies and bullets.
Singularity spawns a hell portal that sucks enemies in and deals high damage.
Singularity
One of the following:
Sixth Chamber
Yellow Chamber
Holey Grail
Firing three planets into Singularity's black hole causes it to explode and deal 100 damage to all enemies in the room.
Mr. Accretion Jr.
Singularity
Decoy
Get Him!
Type: Active
Effect :Places a decoy that enemies will target. The decoy will be destroyed after taking enough damage. Can be used to steal from shops.
Decoy creates a large poison pool when attacked.
Decoy
Monster Blood
The decoy will turn into a charmed enemy.
Abyssal Tentacle
One of the following:
Decoy
Explosive Decoy
Decoy freezes enemies that attack it.
Decoy
Heart of Ice
Mahoguny fires four explosive shots at a time.
Mahoguny
One of the following:
Decoy
Explosive Decoy
Heavy Boots
Broccoli
Using Decoy spawns a shadow clone of the player that mirrors their movements and fires towards the crosshair whenever the player fires.
Shadow Bullets
Decoy
Shadow Clone spawns three clones.
Decoy
Shadow Clone
Shadow Clone
No Jutsu
Type: Active
Effect :Creates a copy of the player that mimics their movements in reverse and fires alongside them.
Shadow Clone spawns three clones.
Decoy
Shadow Clone
Explosive Decoy
KABOOM!
Type: Active
Effect :Places a decoy that enemies will target. The decoy will explode after taking enough damage. Can be used to steal from shops.
Decoy explodes and creates a large poison pool when attacked.
Explosive Decoy
Monster Blood
The decoy will turn into a charmed enemy.
Abyssal Tentacle
One of the following:
Decoy
Explosive Decoy
Decoy freezes enemies that attack it and explodes after a short period.
Explosive Decoy
Heart of Ice
Mahoguny fires four explosive shots at a time.
Mahoguny
One of the following:
Decoy
Explosive Decoy
Heavy Boots
Broccoli
Melted Rock
Corpses Explode
Type: Active
Effect :Causes enemy corpses to explode on use.
Face Melter fires two parallel columns of notes, shoots a guitar pick with a chance to stun upon reloading, and changes appearance to that of a Dean Z Blue Burst guitar.
Face Melter
One of the following:
Drum Clip
Melted Rock
Gilded Bullets
Platinum Bullets
Heavy Bullets
Ruby Bracelet
Increases Mine Cutter's damage by 25%.
Mine Cutter
Melted Rock
Using Melted Rock causes corpses to shoot at enemies.
Melted Rock
Ammo Synthesizer
Upon use, Melted Rock spawns a Betrayer's Shield shield on every corpse.
Crisis Stone
Melted Rock
Trusty Lockpicks
Who Needs Keys?
Type: Active
Effect :Has a 50% chance to unlock a lock or locked chest. If it fails, the lock will no longer function.
Smoke Bomb
Vanish!
Type: Active
Effect :Temporarily become invisible to enemies. Can be used to steal from the Shop.
Box
Just A Box
Type: Active
Effect :If the player enters a room while under the box, enemies will not target the player. Firing a weapon will remove the box. Has no effect if used while enemies are already targeting the player. Can be used to steal items from shops.
Bee Hive turns into an apiary and automatically regenerates ammo over time.
Bee Hive
Box
Reduces the magazine size of Mailbox by 50% and reduces its reload time by 33%.
Mailbox
Box
Trank Gun's fire rate is decreased, damage and reload time are increased, and its bullets will inflict slow and stun.
Trank Gun
One of the following:
Cigarettes
Box
Ration
Wolf
Ancient Hero's Bandana
Increases coolness by 2.
SAA
One of the following:
Box
Ration
Fortune's Favor
Nanomachines
Hip Holster
Patriot has a chance to transmogrify enemies into snakes.
Patriot
One of the following:
Ration
Cigarettes
Fortune's Favor
Ancient Hero's Bandana
Box
Fortune's Favor
Use For Luck
Type: Active
Effect :While active, bullets will curve around the player.
Decreases Railgun's charge time and increases its damage to bosses by 30%.
Railgun
Fortune's Favor
Machine Pistol shots gain the effect of Angry Bullets and are connected with electricity.
Machine Pistol
One of the following:
Fortune's Favor
Laser Sight
Nanomachines
Bionic Leg
Shock Rounds
+1 Bullets
Increases coolness by 2.
SAA
One of the following:
Box
Ration
Fortune's Favor
Nanomachines
Hip Holster
Patriot has a chance to transmogrify enemies into snakes.
Patriot
One of the following:
Ration
Cigarettes
Fortune's Favor
Ancient Hero's Bandana
Box
Jar of Bees
The Pain!
Type: Active
Effect :Spawns bees that home in on and damage enemies.
Taking damage causes Honeycomb to spawn hornets, which travel faster and deal more damage than regular bees.
Honeycomb
Jar of Bees
A swarm of bees replaces enemy bullets when a table is flipped.
Table Tech Blanks
One of the following:
Bumbullets
Jar of Bees
Bee Hive
Doubles the size of Bee Hive's bees and increases their damage by 25%, but decreases Bee Hive's rate of fire by 34%.
Bee Hive
One of the following:
Honeycomb
Bumbullets
Jar of Bees
Potion of Lead Skin
I'm Invincible!
Type: Active
Effect :While active, the player reflects enemy bullets.
Reloading will fire a glass bottle that will stun enemies it hits. Reloading while standing on a liquid replenishes the ammo missing in the current magazine, similar to Gungine.
Crestfaller
One of the following:
Old Knight's Flask
Shotga Cola
Double Vision
Potion of Gun Friendship
Shotgun Coffee
Potion of Lead Skin
Grenade Launcher's grenades fire 8 bullets in all directions upon exploding.
Grenade Launcher
Potion of Lead Skin
Double Vision
One For Each Of You
Type: Active
Effect :While active, doubles the player's bullets.
Double Vision triples shots instead of doubling them.
Stout Bullets
Double Vision
Reloading will fire a glass bottle that will stun enemies it hits. Reloading while standing on a liquid replenishes the ammo missing in the current magazine, similar to Gungine.
Crestfaller
One of the following:
Old Knight's Flask
Shotga Cola
Double Vision
Potion of Gun Friendship
Shotgun Coffee
Potion of Lead Skin
Molotovs create green fire pools. Green fire does not damage the player, and enemies that touch green fire are permanently aflame.
Molotov Launcher
One of the following:
Hot Lead
Napalm Strike
Double Vision
Chest Teleporter
Zap
Type: Active
Effect :Teleports a chest to the next floor, with a chance to upgrade its quality.
Shotbow fires 9 parallel arrows straight forward.
Shotbow
One of the following:
Teleporter Prototype
Chest Teleporter
If Teleporter Prototype teleports the player to a room with enemies, all enemies in the room will be killed instantly. If it teleports the player to a special room, Teleporter Prototype's cooldown is decreased.
Chest Teleporter
Teleporter Prototype
Relodestone
Magunetic North
Type: Active
Effect :Halves reload times. While active, the player absorbs enemy bullets and regains ammo.
After Relodestone's effect ends, the bullets that were absorbed are shot out of the player dealing damage to enemies.
Relodestone
One of the following:
Chaos Ammolet
Copper Ammolet
Frost Ammolet
Gold Ammolet
Lodestone Ammolet
Uranium Ammolet
Poison Vial
For External Use Only
Type: Active
Effect :Creates a pool of poison creep.
Potion of Gun Friendship
Temporary +1 To Gun
Type: Active
Effect :While active, increases damage, fire rate, knockback, and reload speed.
Reloading will fire a glass bottle that will stun enemies it hits. Reloading while standing on a liquid replenishes the ammo missing in the current magazine, similar to Gungine.
Crestfaller
One of the following:
Old Knight's Flask
Shotga Cola
Double Vision
Potion of Gun Friendship
Shotgun Coffee
Potion of Lead Skin
While Potion of Gun Friendship is active, a copy of the player's current gun appears and automatically fires at nearby enemies.
`+1 Bullets
Potion of Gun Friendship
Portable Turret
Some Assembly Required
Type: Active
Effect :Places a stationary turret that shoots at enemies. The turret will be destroyed if it takes enough damage.
Portable Turret gains Unity's damage bonus.
Unity
Portable Turret
Portable Turret will sometimes fire shots from guns in the player's inventory.
Portable Turret
Chance Bullets
Knife Shield
Use Again To Launch!
Type: Active
Effect :Creates a ring of knives around the player that damage enemies and block enemy bullets. Knives vanish after taking enough damage. If used again while the shield is active, the knives are launched forward. Increases curse by 1 while held.
Activating Knife Shield while holding Fightsabre makes the spawned knives reflect bullets before getting destroyed. Knives spawned this way are tinted green.
Fightsabre
Knife Shield
Killing an enemy with Deck4rd has a high chance to spawn a Knife Shield knife.
Deck4rd
Knife Shield
Knife Shield generates two layers of knives upon use.
Excaliber
Knife Shield
Grappling Hook
Rapid Transit
Type: Active
Effect :Allows players to hook onto and then pull themselves towards walls at a fast speed. Hitting enemies with the hook will deal minor damage and stun them for a short duration. Allows players to steal items from the shop. The hook has an unlimited range.
Corsair gains a black flag, and every Corsair shot will periodically fire two bouncing cannonballs perpendicular to itself as it travels.
Corsair
One of the following:
Serious Cannon
Grappling Hook
Bullets shot while being pulled with Grappling Hook gain homing.
Bloodied Scarf
Grappling Hook
Stuffed Star
Protective Plush
Type: Active
Effect :While active, the player is invincible.
While Stuffed Star is active, five Unicorn Horn beams are fired from the player in all directions.
Unicorn Horn
Stuffed Star
While Stuffed Star is active, Brick Breaker shells are continually fired in random directions.
Brick Breaker
Stuffed Star
While Stuffed Star is active, the player continually fires maximum level Polaris shots in all directions.
Polaris
Stuffed Star
Boomerang
Usually Comes Back
Type: Active
Effect :Throws a boomerang that travels around the room and attempts to stun all enemies.
Kruller Glaive will try to hit every enemy in the room before returning, similar to the Boomerang.
Kruller Glaive
Boomerang
Increases the damage of thrown guns by 50%.
Boomerang
Utility Belt
Enables Quick Boomerang mode which fires small boomerang shots that stun enemies when uncharged. Modes can be switched by reloading Megahand with a full magazine.
Megahand
Boomerang
Shield of the Maiden
Block And Load
Type: Active
Effect :Pulls up a shield to protect players from bullets. Players are immobile while using the shield.
Shield of the Maiden reflects enemy bullets while active.
Shield of the Maiden
Rolling Eye
Reloading Knight's Gun places a shield, similar to Betrayer's Shield.
Knight's Gun
Shield of the Maiden
Crisis Stone
Reload. Reload. Reload.
Type: Passive
Effect :The player is invulnerable while reloading an empty magazine.
Upon use, Melted Rock spawns a Betrayer's Shield shield on every corpse.
Crisis Stone
Melted Rock
Portable Table Device
Know When To Fold 'Em
Type: Active
Effect :Spawns a small table that can be flipped.
Daruma
Good Fortune
Type: Active
Effect :Can be used immediately after dodging a bullet to activate a blank effect.
Partially-Eaten Cheese
Aged Almost 40 Years
Type: Active
Effect :While active, the player is invincible and instantly kills enemies they come in contact with.
Player becomes the Resourceful Rat. This prevents items from being stolen when they're left behind in rooms.
Elimentaler
One of the following:
Resourceful Sack
Partially-Eaten Cheese
Rat Boots
+1 Bullets
+1 To Bullet
Type: Passive
Effect :Increases damage by 25%.
Blue Guon Stone's size and rotation speed is increased. If Blue Guon Stone blocks a bullet, it deals 15 damage to all nearby enemies.
Blue Guon Stone
One of the following:
+1 Bullets
Bullet Time
Amulet of the Pit Lord
Grants immunity to poison, fire, and electricity. Shooting enemies while standing on fire or ice will burn or freeze them, respectively.
Clear Guon Stone
One of the following:
+1 Bullets
Bottle
Amulet of the Pit Lord
While Potion of Gun Friendship is active, a copy of the player's current gun appears and automatically fires at nearby enemies.
`+1 Bullets
Potion of Gun Friendship
Chance for the Green Guon Stone to heal upon taking damage is raised to 70% if that damage would have killed the player. 20 also appears whenever Green Guon Stone heals the player.
Green Guon Stone
One of the following:
+1 Bullets
Pea Shooter
Amulet of the Pit Lord
Nails deal triple damage.
Nail Gun
One of the following:
Heavy Bullets
+1 Bullets
Sunglasses
Blast Helmet
H4mmer
Cobalt Hammer
Orange Guon Stone grows in size, fires more frequently, and deals more damage.
Orange Guon Stone
One of the following:
+1 Bullets
Orange
Amulet of the Pit Lord
Enemies that damage the player become temporarily charmed.
Pink Guon Stone
One of the following:
+1 Bullets
Charmed Bow
Amulet of the Pit Lord
Machine Pistol shots gain the effect of Angry Bullets and are connected with electricity.
Machine Pistol
One of the following:
Fortune's Favor
Laser Sight
Nanomachines
Bionic Leg
Shock Rounds
+1 Bullets
Red Guon Stone's size is increased. Player will gain a yellow glow and stat increase similar to that of Macho Brace for a short time whenever Red Guon Stone blocks a bullet.
Red Guon Stone
One of the following:
+1 Bullets
Ring of Fire Resistance
Amulet of the Pit Lord
Lower Case r spells out BULLET+1.
Lower Case r
+1 Bullets
Increases the size of White Guon Stone. If the player has Daruma, its cooldown is halved.
White Guon Stone
One of the following:
+1 Bullets
Flash Ray
Amulet of the Pit Lord
Rocket-Powered Bullets
Faster Bullets
Type: Passive
Effect :Increases the player's bullet speed by 50%, increases damage by 10%, and increases rate of fire by 10%.
Gunbow fires explosive missiles.
Gunbow
One of the following:
Rocket-Powered Bullets
Air Strike
iBomb Companion App
Explosive Rounds
Shock Rounds
Electrified!
Type: Passive
Effect :Creates a beam of electricity between fired bullets.
Thunderclap shoots 2 bullets instead of one.
Thunderclap
Shock Rounds
Shock Rifle slowly regenerates ammo over time.
Shock Rifle
One of the following:
R2G2
Shock Rounds
Increases the range that Shock Rounds connects bullets with electricity. Lightning can also connect to enemy bullets.
Shock Rounds
Shadow Bullets
Thompson Sub-Machinegun fires lasers. Each laser does 6.5 damage instead of the normal 5 damage.
Thompson Sub-Machinegun
One of the following:
Bionic Leg
Laser Sight
Shock Rounds
Nanomachines
Laser Lotus gains the appearance of a flower. Its magazine size increases to 32, its maximum ammo increases to 250, its fire rate greatly increases, and it deals half damage.
Laser Lotus
One of the following:
Rolling Eye
Shock Rounds
Mutation's beam turns blue and creates electrified water. The player is immune to electricity while Mutation is held.
Mutation
One of the following:
Bionic Leg
Shock Rounds
Machine Pistol shots gain the effect of Angry Bullets and are connected with electricity.
Machine Pistol
One of the following:
Fortune's Favor
Laser Sight
Nanomachines
Bionic Leg
Shock Rounds
+1 Bullets
Enables Wave Beam mode, which fires two wavy projectiles connected by electricity when uncharged, and a standard large Heroine shot when charged. Modes can be switched by reloading Heroine with a full magazine.
Heroine
Shock Rounds
Devolver Rounds
Two Steps Back
Type: Passive
Effect :Bullets have a chance to devolve enemies into simpler enemies.
Vorpal Bullets
Through and Through
Type: Passive
Effect :Whenever the player fires, occasionally fires a special high-damage bullet.
Excaliber fires a spread of 3 homing shots that deal 20% less damage.
Excaliber
Vorpal Bullets
Katana Bullets
Folded Lead
Type: Passive
Effect :Upon killing an enemy, bullets have a chance to unleash a flurry of slashes along the path of the original bullet, damaging enemies. Increases curse by 1.
Hungry Bullets
Hungry Hungry
Type: Passive
Effect :Adds a chance for the player's bullets to block enemy projectiles, growing in damage and size as they do so.
Heavy Bullets
Thunk!
Type: Passive
Effect :Increases damage by 25% and doubles knockback but halves bullet speed.
Face Melter fires two parallel columns of notes, shoots a guitar pick with a chance to stun upon reloading, and changes appearance to that of a Dean Z Blue Burst guitar.
Face Melter
One of the following:
Drum Clip
Melted Rock
Gilded Bullets
Platinum Bullets
Heavy Bullets
Ruby Bracelet
Jolter changes appearance, gains increased knockback and increased accuracy.
Jolter
Heavy Bullets
Decreases Anvillain's shot speed by 25% and increases damage by 20%.
Anvillain
One of the following:
Heavy Boots
Heavy Bullets
Big Iron fires a single high-damage slug.
Big Iron
One of the following:
Scope
Heavy Boots
Heavy Bullets
Fat Bullets
Stout Bullets
Significantly increases the size of Mass Shotgun's shots.
Mass Shotgun
One of the following:
Stout Bullets
Fat Bullets
Heavy Bullets
Nails deal triple damage.
Nail Gun
One of the following:
Heavy Bullets
+1 Bullets
Sunglasses
Blast Helmet
H4mmer
Cobalt Hammer
Heavy Bullets no longer decreases shot speed.
Heavy Bullets
Devolver
Bouncy Bullets
Boiyoiyoing!
Type: Passive
Effect :Grants bullets the ability to bounce off objects.
The Membrane's shots bounce 4 times and become homing.
The Membrane
Bouncy Bullets
Explosive Rounds
Mega Blast
Type: Passive
Effect :Adds a chance to fire bullets that explode upon hitting an enemy or object.
Air Strike covers a massive area.
Air Strike
Explosive Rounds
Bullet Bore fires 2 drills per shot instead of the usual 1.
Bullet Bore
One of the following:
Bow
Charmed Bow
Explosive Rounds
Cluster Mine
Lower Case r spells ROCKET, BOOM, KABOOM, and POW when fired and rounds explode.
Lower Case r
Explosive Rounds
Gunbow fires explosive missiles.
Gunbow
One of the following:
Rocket-Powered Bullets
Air Strike
iBomb Companion App
Explosive Rounds
Ghost Bullets
Shoot Through
Type: Passive
Effect :Bullets pass through enemies and obstacles.
Kills with Proton Backpack spawn allied ghosts that attack enemies.
Proton Backpack
One of the following:
Zombie Bullets
Ghost Bullets
Ghosts from Gunslinger's Ashes are larger and can freeze enemies. Reload time decreased by 20%.
Gunslinger's Ashes
One of the following:
Ring of Ethereal Form
Ghost Bullets
Lower Case r spells out SPOOKY, GHOST, and BOO.
Lower Case r
Ghost Bullets
Alpha Bullet
First!
Type: Passive
Effect :The first shot of a weapon's magazine will deal 80% more damage.
The first shot of each magazine is guaranteed to be a fire bullet.
Alpha Bullet
Hot Lead
The first shot of each magazine is guaranteed to be an ice bullet.
Alpha Bullet
Frost Bullets
The first shot of each magazine is guaranteed to be a poison bullet.
Alpha Bullet
Irradiated Lead
Reduces reload times by 33%.
Alpha Bullet
Omega Bullets
When firing Lower Case r, adds an alpha letter before each BULLET.
Lower Case r
Alpha Bullet
Omega Bullets
Last!
Type: Passive
Effect :The final shot of each magazine deals double damage.
The last shot of each magazine is guaranteed to be an ice bullet.
Omega Bullets
Frost Bullets
The last shot of each magazine is guaranteed to be a poison bullet.
Omega Bullets
Irradiated Lead
The last shot of each magazine is guaranteed to be a fire bullet.
Omega Bullets
Hot Lead
Reduces reload times by 33%.
Alpha Bullet
Omega Bullets
When firing Lower Case r, adds an omega letter after each BULLET.
Lower Case r
Omega Bullets
Scattershot
Quantity Over Quality
Type: Passive
Effect :Guns fire a spread of tripled bullets which deal less damage.
Bullets unaffected by Homing Bullets become larger and deal 50% more damage.
Scattershot
Homing Bullets
Laser Rifle becomes blue and gold, and fires 3 sets of 3 shots in a spread per trigger pull. Each shot bounces once.
Laser Rifle
Scattershot
Irradiated Lead
Poison Shot
Type: Passive
Effect :Adds a chance to fire bullets that poison enemies.
The first shot of each magazine is guaranteed to be a poison bullet.
Alpha Bullet
Irradiated Lead
Gamma Ray's beam grows larger and deals more damage.
Gamma Ray
Irradiated Lead
The last shot of each magazine is guaranteed to be a poison bullet.
Omega Bullets
Irradiated Lead
Evolver evolves after every 3 unique enemy types killed instead of 5.
Evolver
One of the following:
Big Boy
Irradiated Lead
Monster Blood
Plague Pistol bullets bounce and are connected with electricity.
Plague Pistol
One of the following:
Monster Blood
Gundromeda Strain
Irradiated Lead
Hot Lead
Chance To Ignite
Type: Passive
Effect :Adds a chance to fire bullets that ignite enemies.
The first shot of each magazine is guaranteed to be a fire bullet.
Alpha Bullet
Hot Lead
Enables Atomic Fire mode which fires piercing fireballs when uncharged that set everything in their path on fire. Modes can be switched by reloading Megahand with a full magazine.
Megahand
Hot Lead
Flipping tables ignite enemies in higher damage green fire. Range is also greatly increased
Table Tech Heat
Hot Lead
Significantly increases the chance of firing fire bullets.
Copper Ammolet
Hot Lead
Changes the look of Phoenix and summons a Phoenix companion that fires at enemies.
Phoenix
One of the following:
Unfinished Gun
The Scrambler
Hot Lead
Copper Ammolet
Flame Hand
Weird Egg
Napalm Strike
Gungeon Pepper
Enables Plasma Beam mode, which fires a fire laser when uncharged and a large piercing fire projectile when charged. Modes can be switched by reloading Heroine with a full magazine.
Heroine
Hot Lead
The last shot of each magazine is guaranteed to be a fire bullet.
Omega Bullets
Hot Lead
Molotovs create green fire pools. Green fire does not damage the player, and enemies that touch green fire are permanently aflame.
Molotov Launcher
One of the following:
Hot Lead
Napalm Strike
Double Vision
Battery Bullets
Zap!
Type: Passive
Effect :Causes water that bullets pass over to become electrified, damaging enemies. Decreases shot spread by 50%.
Frost Bullets
Icy Fire
Type: Passive
Effect :Adds a chance to fire bullets that freeze enemies.
The first shot of each magazine is guaranteed to be an ice bullet.
Alpha Bullet
Frost Bullets
A.W.P.'s color changes to orange and white, its shots freeze enemies, and it deals 62.5% more damage.
A.W.P.
One of the following:
Frost Bullets
Heart of Ice
Frost Ammolet
Snowballets
Significantly increases the chance of firing ice bullets.
Frost Bullets
Frost Ammolet
The last shot of each magazine is guaranteed to be an ice bullet.
Omega Bullets
Frost Bullets
Snowballer shots increase in size and damage the further they travel.
Snowballer
Frost Bullets
Enables Ice Beam mode, which fires a projectile that instantly freezes an enemy when fully charged. Modes can be switched by reloading Heroine with a full magazine.
Heroine
Frost Bullets
Firing with any gun will periodically fire a Heart of Ice projectile that splits and bounces.
Heart of Ice
One of the following:
Ice Cube
Frost Bullets
Freeze Ray gains piercing and slowly regenerates ammo over time.
Freeze Ray
One of the following:
Ice Cube
Heart of Ice
Frost Bullets
Charming Rounds
Made With Love
Type: Passive
Effect :Adds a chance to fire bullets that charm enemies.
Lower Case r spells out HANDSOME, CHARM, and CUTE.
Lower Case r
Charming Rounds
While holding either the Charmed Bow or Shotgun Full of Love, all shots fired by the player (even shots fired via items other than either gun) and any companions are guaranteed to charm enemies. In addition, the player is followed by a fairy that blocks bullets and displays the contents of chests.
Charmed Bow
One of the following:
Shotgun Full of Love
Charming Rounds
Pink Guon Stone
Magic Bullets
Sufficiently Advanced
Type: Passive
Effect :Grants all of the player's bullets a small chance to transmogrify enemies into chickens.
Increases the chance for the guns to transmogrify enemies.
Magic Bullets
One of the following:
Bundle of Wands
Hexagun
Staff of Firepower
Witch Pistol
Lower Case r spells out ABRA and KADABRA.
Lower Case r
Magic Bullets
Fat Bullets
Fatter = Stronger
Type: Passive
Effect :Doubles bullet size and knockback, increases damage by 30%, and decreases maximum ammo by 10%.
Big Iron fires a single high-damage slug.
Big Iron
One of the following:
Scope
Heavy Boots
Heavy Bullets
Fat Bullets
Stout Bullets
Significantly increases the size of Mass Shotgun's shots.
Mass Shotgun
One of the following:
Stout Bullets
Fat Bullets
Heavy Bullets
Angry Bullets
Hungry For More
Type: Passive
Effect :Hitting an enemy refires the projectile at a nearby enemy.
Rage duration is greatly increased if a table is flipped while Shotgun Full of Hate is held.
Shotgun Full of Hate
One of the following:
Angry Bullets
Table Tech Rage
Lower Case r spells out LOSER, DORK, CHUMP, NOODLE, and TAFFER.
Lower Case r
Angry Bullets
Blank Bullets
The Best Defense...
Type: Passive
Effect :Projectile impacts can trigger a short range blank. Increases curse by 1.5.
Blank Bullets's blank effect reflects bullets instead of deleting them.
Elder Blank
Blank Bullets
Orbital Bullets
Deadly Revolution
Type: Passive
Effect :Missed shots orbit the player.
Bombs periodically spawn and orbit the player, exploding and dealing 40 damage upon touching an enemy.
Orbital Bullets
One of the following:
Bomb
Ice Bomb
Planets fired by Mr. Accretion Jr. have smaller bullets orbiting them like moons; these bullets persist when the missed shots start orbiting the player.
Mr. Accretion Jr.
Orbital Bullets
When one of the guns is held, the other(s) orbit the player. Whenever the player reloads, the orbiting gun(s) fire towards the crosshair.
Void Shotgun
One of the following:
Void Core Assault Rifle
Void Core Cannon
Homing Bullets
Fire And Forget
Type: Passive
Effect :Bullets have a chance to home in on enemies.
Bullets unaffected by Homing Bullets become larger and deal 50% more damage.
Scattershot
Homing Bullets
Bombs home in on enemies.
Bomb
One of the following:
Ice Bomb
Crutch
Homing Bullets
Shadow Bullets
Double Tap
Type: Passive
Effect :Firing a weapon has a chance to fire an additional projectile.
Increases the range that Shock Rounds connects bullets with electricity. Lightning can also connect to enemy bullets.
Shock Rounds
Shadow Bullets
Backup Gun has a 100% chance of firing shadow bullets.
Backup Gun
Shadow Bullets
Using Decoy spawns a shadow clone of the player that mirrors their movements and fires towards the crosshair whenever the player fires.
Shadow Bullets
Decoy
Zorgun Shadow Bullets become the random explosives Zorgun fires as its last shot.
Zorgun
Shadow Bullets
Luxin Cannon and its shots turn grey, and the lasers deal 25% more damage.
Luxin Cannon
One of the following:
Shadow Bullets
Cursed Bullets
Easy Reload Bullets
Rolling Reload
Type: Passive
Effect :Dodge rolling reloads one bullet.
Rolling reloads six bullets. Dodge roll distance is increased by 20% when the gun held.
Easy Reload Bullets
One of the following:
Magnum
M1911
Dungeon Eagle
38 Special
Colt 1851
Makarov
SAA
Stout Bullets
Up Close and Personal
Type: Passive
Effect :Increases damage at close range and decreases as bullets travel.
Double Vision triples shots instead of doubling them.
Stout Bullets
Double Vision
Big Iron fires a single high-damage slug.
Big Iron
One of the following:
Scope
Heavy Boots
Heavy Bullets
Fat Bullets
Stout Bullets
Significantly increases the size of Mass Shotgun's shots.
Mass Shotgun
One of the following:
Stout Bullets
Fat Bullets
Heavy Bullets
Snowballets
Powder Power
Type: Passive
Effect :Bullets increase in size and damage as they travel.
A.W.P.'s color changes to orange and white, its shots freeze enemies, and it deals 62.5% more damage.
A.W.P.
One of the following:
Frost Bullets
Heart of Ice
Frost Ammolet
Snowballets
Significantly increases the size of the gun's shots, and increases the amount of damage they gain from Snowballets.
Snowballets
One of the following:
Cold 45
Ice Breaker
Snowballer fires multiple snowballs at once in a shotgun spread with lowered rate of fire.
Snowballer
Snowballets
Remote Bullets
The Unseen Hand
Type: Passive
Effect :Fired bullets curve towards the player's crosshair. Increases damage by 10%.
Zombie Bullets
Unfinished Business
Type: Passive
Effect :Adds a chance to refund ammo when a shot misses.
Doubles the chance for Zombie Bullets to refund missed shots for the guns.
Zombie Bullets
One of the following:
Gunslinger's Ashes
Shellegun
Fossilized Gun
Skull Spitter
VertebraeK-47
Kills with Proton Backpack spawn allied ghosts that attack enemies.
Proton Backpack
One of the following:
Zombie Bullets
Ghost Bullets
Flak Bullets
Catch Some!
Type: Passive
Effect :Whenever a bullet hits an enemy or wall, it splits into several smaller, lower-damage bullets.
RPG spawns 7 homing flak bullets upon impact.
RPG
Flak Bullets
Silver Bullets
Blessed Metal
Type: Passive
Effect :Increases damage to jammed enemies by 225% and Increases damage to bosses by 25%.
Every jammed enemy killed grants a persistent, additive 0.0025 (0.25%) damage buff.
Cursed Bullets
Silver Bullets
Gunderfury shots have a chance to slow enemies.
Gunderfury
Silver Bullets
Increases the damage of the guns against jammed enemies by 50%. This bonus stacks with the damage from Silver Bullets, for a total of 487.5% damage to jammed enemies.
Silver Bullets
One of the following:
Blunderbuss
Dueling Pistol
Trick Gun
Lower Case r spells out SILVER, BLESSED, and WEREWOLF.
Lower Case r
Silver Bullets
Gilded Bullets
The Gun Percent
Type: Passive
Effect :Increases damage based on the amount of money the player has.
Face Melter fires two parallel columns of notes, shoots a guitar pick with a chance to stun upon reloading, and changes appearance to that of a Dean Z Blue Burst guitar.
Face Melter
One of the following:
Drum Clip
Melted Rock
Gilded Bullets
Platinum Bullets
Heavy Bullets
Ruby Bracelet
Increases the damage of both guns by 25%.
Gilded Bullets
One of the following:
Gilded Hydra
Old Goldie
Tables have a 15% chance to be golden. Flipping a golden table will cause all normal enemies in the room to drop 2 to 6 extra upon death. Golden tables will not automatically flip due to Table Tech Money.
Gilded Bullets
Table Tech Money
Gungeon Ant becomes an ant queen and shoots rocket ants.
Gungeon Ant
One of the following:
Gilded Bullets
Coin Crown
Heck Blaster
Crown of Guns
Ring of Fire Resistance
Lil' Bomber's bombs become gold and spawn every time they hit an enemy.
Lil' Bomber
One of the following:
Gilded Bullets
Coin Crown
Crown of Guns
Lower Case r spells out CASH, COINS, SHELLS, and GOLD.
Lower Case r
Gilded Bullets
Platinum Bullets
Over One Million Served
Type: Passive
Effect :Increases damage and fire rate with every bullet that hits an enemy.
Face Melter fires two parallel columns of notes, shoots a guitar pick with a chance to stun upon reloading, and changes appearance to that of a Dean Z Blue Burst guitar.
Face Melter
One of the following:
Drum Clip
Melted Rock
Gilded Bullets
Platinum Bullets
Heavy Bullets
Ruby Bracelet
Chaos Bullets
Taste The Painbow
Type: Passive
Effect :Adds random bullet effects to the player's bullets.
Abyssal Tentacle grabs two enemies at a time.
Abyssal Tentacle
One of the following:
Chaos Bullets
Holey Grail
Yellow Chamber
Cursed Bullets
Too Spooky
Type: Passive
Effect :Increases damage depending on how much curse the player has. Increases curse by 1 while held.
Every jammed enemy killed grants a persistent, additive 0.0025 (0.25%) damage buff.
Cursed Bullets
Silver Bullets
The split soul initially moves towards the player instead of away.
High Kaliber
One of the following:
Holey Grail
Cursed Bullets
Yellow Chamber
Luxin Cannon and its shots turn grey, and the lasers deal 25% more damage.
Luxin Cannon
One of the following:
Shadow Bullets
Cursed Bullets
Chance Bullets
Good RNG
Type: Passive
Effect :Upon firing, adds a chance to fire projectiles from the player's other guns.
Flame Hand becomes green and creates pools of green fire. Green fire does not damage the player, and enemies that touch green fire are permanently aflame.
Flame Hand
One of the following:
Chance Bullets
Gungeon Pepper
Portable Turret will sometimes fire shots from guns in the player's inventory.
Portable Turret
Chance Bullets
Helix Bullets
Praise Be
Type: Passive
Effect :Doubles fired bullets and makes them move in a helix pattern, but slightly decreases damage.
Helix Gun Fires 4 projectiles per shot instead of 2, damage is increased by 25%, and shot speed is increased by 50%.
Helix
Helix Bullets
Dueling Pistol changes appearance and its shots seek enemies.
Dueling Pistol
Helix Bullets
With each shot, Barrel fires a normal blue fish and a red fish that sets enemies on fire.
Barrel
Helix Bullets
Bumbullets
Bumblecore
Type: Passive
Effect :Upon firing, adds a chance to fire a bee, which homes in on and damages enemies.
Doubles the size of Bee Hive's bees and increases their damage by 25%, but decreases Bee Hive's rate of fire by 34%.
Bee Hive
One of the following:
Honeycomb
Bumbullets
Jar of Bees
A swarm of bees replaces enemy bullets when a table is flipped.
Table Tech Blanks
One of the following:
Bumbullets
Jar of Bees
Bee Hive
Bloody 9mm
Be Realistic
Type: Passive
Effect :Adds a chance to fire a fast, homing bullet that flies around the room damaging enemies.
Gives Mutation poison effect.
Mutation
One of the following:
Monster Blood
Bloody Eye
Bloody 9mm
Bloodied Scarf
Blood Brooch
Bionic Leg
More Machine Than Man
Type: Passive
Effect :Increases movement speed and grants a piece of armor.
While Siren is held, spawns a fish companion which shows what items are inside chests without opening them.
Siren
One of the following:
Trident
Bionic Leg
Thompson Sub-Machinegun fires lasers. Each laser does 6.5 damage instead of the normal 5 damage.
Thompson Sub-Machinegun
One of the following:
Bionic Leg
Laser Sight
Shock Rounds
Nanomachines
Mutation's beam turns blue and creates electrified water. The player is immune to electricity while Mutation is held.
Mutation
One of the following:
Bionic Leg
Shock Rounds
Machine Pistol shots gain the effect of Angry Bullets and are connected with electricity.
Machine Pistol
One of the following:
Fortune's Favor
Laser Sight
Nanomachines
Bionic Leg
Shock Rounds
+1 Bullets
Increases Polaris ammo capacity to 700, increases its magazine size to 30, increases damage by 20%, increases fire rate when leveled up, and changes its appearance.
Polaris
One of the following:
Bracket Key
Bionic Leg
Police Officer turns into a robot and becomes unkillable.
Badge
One of the following:
Full Metal Jacket
Mass Shotgun
The Judge
Bionic Leg
Deck4rd
Grasschopper
Shotgun Coffee
Speed Up
Type: Passive
Effect :Increases movement speed.
Reloading will fire a glass bottle that will stun enemies it hits. Reloading while standing on a liquid replenishes the ammo missing in the current magazine, similar to Gungine.
Crestfaller
One of the following:
Old Knight's Flask
Shotga Cola
Double Vision
Potion of Gun Friendship
Shotgun Coffee
Potion of Lead Skin
All weapons in the SHOTGUN gun class gain piercing, increased knockback, and increased shot speed. Shotgun style weapons that aren't in the SHOTGUN class, such as the Shotgun Full of Love or Tangler are not affected.
Shotga Cola
Shotgun Coffee
Shotga Cola
Speed Up
Type: Passive
Effect :Increases movement speed.
Reloading will fire a glass bottle that will stun enemies it hits. Reloading while standing on a liquid replenishes the ammo missing in the current magazine, similar to Gungine.
Crestfaller
One of the following:
Old Knight's Flask
Shotga Cola
Double Vision
Potion of Gun Friendship
Shotgun Coffee
Potion of Lead Skin
All weapons in the SHOTGUN gun class gain piercing, increased knockback, and increased shot speed. Shotgun style weapons that aren't in the SHOTGUN class, such as the Shotgun Full of Love or Tangler are not affected.
Shotga Cola
Shotgun Coffee
Ballistic Boots
Speedier Than A Bullet
Type: Passive
Effect :Increases movement speed.
Taking damage will briefly stop time.
Ballistic Boots
Gunknight Greaves
Grants three consecutive dodge rolls.
Ballistic Boots
Springheel Boots
Magic Sweet
Free Stats
Type: Passive
Effect :Grants a heart container, increases damage by 15%, increases movement speed, and increases coolness by 1.
Magic Lamp gains triple shot. Each shot deals 25% of the normal damage, but the genie deals full damage.
Magic Lamp
Magic Sweet
Disarming Personality
For You?
Type: Passive
Effect :Decreases shop prices by 15%.
Mustache
A Familiar Face
Type: Passive
Effect :Heals the player half a heart upon purchasing an item.
Increases the size of Brick Breaker's shells by 50%, and increases their damage by 25%.
Brick Breaker
Mustache
Doubles Microtransaction Gun's damage.
Microtransaction Gun
Mustache
Increases the ignition range of Teapot's reload effect.
Teapot
Mustache
Lichy Trigger Finger
Rate of Fire Up
Type: Passive
Effect :Increases rate of fire by 25%.
Grants a large attack speed increase for a short duration after an enemy is killed.
Riddle of Lead
Lichy Trigger Finger
Lich's Eye Bullets
Iron Sights
Type: Passive
Effect :Makes all guns act as if they have all their synergies.
Enraging Photo
Don't Believe His Lies
Type: Passive
Effect :Taking damage makes the player briefly deal double damage and instantly reloads their weapon.
Ballot
Vote Of Confidence!
Type: Passive
Effect :Increases the player's coolness by 3, which decreases the cooldown of active items and increases luck.
The first shot after reloading Origuni fires three planes.
Origuni
One of the following:
Ballot
Table Tech Blanks
Table Tech Money
Table Tech Rocket
Table Tech Rage
Table Tech Rocket
Table Tech Sight
Table Tech Stun
Increases the damage of Dueling Pistol by 25%, and allows its bullets to bounce five times instead of twice.
Dueling Pistol
Ballot
Live Ammo
I'm A Bullet Too!
Type: Passive
Effect :Provides immunity to contact damage, and dodge rolls deal increased damage to enemies.
Eyepatch
Hit Harder Less Often
Type: Passive
Effect :Increases damage by 35% but decreases accuracy.
Casey becomes spiked and fires a spread of 6 nails each time it is swung.
Casey
One of the following:
Armor of Thorns
Shotgun Full of Hate
Nail Gun
Eyepatch
Decreases the reload time of MAC10 by 33%, increases its magazine size by 50%, and increases its knockback by 50%.
MAC10
One of the following:
Eyepatch
Cigarettes
Rolling Eye
Military Training
Hold Facing Enemy
Type: Passive
Effect :Increases weapon accuracy and reload speed.
Ring of the Resourceful Rat
Fufufufufufu
Type: Passive
Effect :Once per floor, if the Resourceful Rat takes an item or gun, he will give another item or gun of equal quality in return. Unused trades carry over to subsequent floors.
Cartographer's Ring
Some Floors Are Familiar
Type: Passive
Effect :New floors have a chance to be mapped out.
Amulet of the Pit Lord
No Fall Damage
Type: Passive
Effect :Falling into pits no longer deals damage.
Blue Guon Stone's size and rotation speed is increased. If Blue Guon Stone blocks a bullet, it deals 15 damage to all nearby enemies.
Blue Guon Stone
One of the following:
+1 Bullets
Bullet Time
Amulet of the Pit Lord
Grants immunity to poison, fire, and electricity. Shooting enemies while standing on fire or ice will burn or freeze them, respectively.
Clear Guon Stone
One of the following:
+1 Bullets
Bottle
Amulet of the Pit Lord
Flare Gun sets green fire, which leaves enemies permanently burning.
Flare Gun
One of the following:
Copper Ammolet
Amulet of the Pit Lord
Master of Unlocking
Springheel Boots
Chance for the Green Guon Stone to heal upon taking damage is raised to 70% if that damage would have killed the player. 20 also appears whenever Green Guon Stone heals the player.
Green Guon Stone
One of the following:
+1 Bullets
Pea Shooter
Amulet of the Pit Lord
Orange Guon Stone grows in size, fires more frequently, and deals more damage.
Orange Guon Stone
One of the following:
+1 Bullets
Orange
Amulet of the Pit Lord
Enemies that damage the player become temporarily charmed.
Pink Guon Stone
One of the following:
+1 Bullets
Charmed Bow
Amulet of the Pit Lord
Red Guon Stone's size is increased. Player will gain a yellow glow and stat increase similar to that of Macho Brace for a short time whenever Red Guon Stone blocks a bullet.
Red Guon Stone
One of the following:
+1 Bullets
Ring of Fire Resistance
Amulet of the Pit Lord
Increases the size of White Guon Stone. If the player has Daruma, its cooldown is halved.
White Guon Stone
One of the following:
+1 Bullets
Flash Ray
Amulet of the Pit Lord
Ring of Fire Resistance
No Burns
Type: Passive
Effect :Grants immunity to fire.
Touching enemies sets them on fire.
Armor of Thorns
One of the following:
Ring of Fire Resistance
Copper Ammolet
Ruby Bracelet
Gungeon Ant becomes an ant queen and shoots rocket ants.
Gungeon Ant
One of the following:
Gilded Bullets
Coin Crown
Heck Blaster
Crown of Guns
Ring of Fire Resistance
Rolling creates a trail of fire.
Ring of Fire Resistance
Cloranthy Ring
Red Guon Stone's size is increased. Player will gain a yellow glow and stat increase similar to that of Macho Brace for a short time whenever Red Guon Stone blocks a bullet.
Red Guon Stone
One of the following:
+1 Bullets
Ring of Fire Resistance
Amulet of the Pit Lord
Ring of Miserly Protection
Aids The Fiscally Responsible
Type: Passive
Effect :Grants two heart containers. Disappears upon spending money.
Allows the player to make purchases without losing the Ring.
Pig
Ring of Miserly Protection
Unity
Our Powers Combined
Type: Passive
Effect :Increases damage based on the other guns the player has.
Portable Turret gains Unity's damage bonus.
Unity
Portable Turret
Hitting an enemy with Trashcannon causes it and its bullets to briefly freeze.
Trashcannon
Unity
Gungine fires a spread of three bullets per shot, but fires at 1/5th of its original speed.
Gungine
Unity
Ring of Chest Vampirism
Blood From Wood
Type: Passive
Effect :Breaking chests heals the player.
Kruller Glaive's damage is increased by 20%, enemies hit will visually bleed, and jammed enemies will revert to normal on hit.
Kruller Glaive
One of the following:
Blood Brooch
Ring of Chest Vampirism
Cloranthy Ring
Dodge Power Up
Type: Passive
Effect :Greatly shortens the time at the end of a dodge roll where the player is vulnerable.
Rolling creates a trail of fire.
Ring of Fire Resistance
Cloranthy Ring
Ring of Chest Friendship
Chest Friends Forever
Type: Passive
Effect :Increases the chance of finding chests.
Ring of Mimic Friendship
Unlikely Allies
Type: Passive
Effect :Chests will not turn into Mimics.
Ring of Triggers
Items == Guns
Type: Passive
Effect :Using an active item fires the currently held weapon in all directions.
Ring of Ethereal Form
Get Ethereal!
Type: Active
Effect :While active, the player is invincible and has flight. Allows user to steal items from shops.
Ghosts from Gunslinger's Ashes are larger and can freeze enemies. Reload time decreased by 20%.
Gunslinger's Ashes
One of the following:
Ring of Ethereal Form
Ghost Bullets
Gundromeda Strain
All Enemies Weaker!
Type: Passive
Effect :Decreases health of all enemies encountered by 25%.
Plague Pistol bullets bounce and are connected with electricity.
Plague Pistol
One of the following:
Monster Blood
Gundromeda Strain
Irradiated Lead
Broccoli
Makes You Strong
Type: Passive
Effect :Increases damage by 10%, adds a 10% chance to negate damage, and increases movement speed.
Mahoguny fires four explosive shots at a time.
Mahoguny
One of the following:
Decoy
Explosive Decoy
Heavy Boots
Broccoli
Cactus has a chance to shoot out a prickly pear that bounces off walls and shoots needles all around.
Cactus
One of the following:
Broccoli
Orange
Pea Shooter shots become larger, deal more damage, and explode.
Pea Shooter
One of the following:
Old Knight's Helm
Old Knight's Shield
Mahoguny
Starpew
Crutch
Broccoli
Cactus
Wood Beam
Triple Gun reaches its laser beam phase earlier.
Triple Gun
Broccoli
Crutch
You Need It
Type: Passive
Effect :Causes bullets to slightly curve towards enemies.
Bombs home in on enemies.
Bomb
One of the following:
Ice Bomb
Crutch
Homing Bullets
Pea Shooter shots become larger, deal more damage, and explode.
Pea Shooter
One of the following:
Old Knight's Helm
Old Knight's Shield
Mahoguny
Starpew
Crutch
Broccoli
Cactus
Wood Beam
Spice
A tantalizing cube of power.
Type: Active
Effect :Single use. Increases certain stats upon use, depending on how many times it has been used. Each time a spice cube is used, more spice cubes will spawn in place of items or pickups.
Liquid Valkyrie
Maximum Pain
Type: Passive
Effect :Decreases enemy bullet speed by 20%.
Flipping a table briefly stops time.
Table Tech Sight
One of the following:
Liquid Valkyrie
Bloody Eye
Bloody Eye
Slower Enemy Bullets
Type: Passive
Effect :Decreases enemy bullet speed by 15%.
Decreases the reload time of Trick Gun by 33% and increases fire rate by 20%.
Trick Gun
One of the following:
Blood Brooch
Bloody Eye
Rolling Eye
Flipping a table briefly stops time.
Table Tech Sight
One of the following:
Liquid Valkyrie
Bloody Eye
Tear Jerker's tears turn red and inflict slow.
Tear Jerker
Bloody Eye
Gives Mutation poison effect.
Mutation
One of the following:
Monster Blood
Bloody Eye
Bloody 9mm
Bloodied Scarf
Blood Brooch
Gunknight Helmet
Armor Every Floor
Type: Passive
Effect :Grants two pieces of armor upon pickup and one piece of armor every floor.
Transforms the player into Cormorant. Removes reload times from all guns entirely. Increases curse by 3.
Gunknight Helmet
One of the following:
Gunknight Armor
Gunknight Gauntlet
Gunknight Greaves
Gunknight Greaves
Armor Every Floor
Type: Passive
Effect :Grants a piece of armor upon pickup and another piece of armor every floor.
Transforms the player into Cormorant. Removes reload times from all guns entirely. Increases curse by 3.
Gunknight Helmet
One of the following:
Gunknight Armor
Gunknight Gauntlet
Gunknight Greaves
Taking damage will briefly stop time.
Ballistic Boots
Gunknight Greaves
Gunknight Gauntlet
Armor Every Floor
Type: Passive
Effect :Grants a piece of armor upon pickup and another piece of armor every floor.
The player releases a spiral of bullets whenever they take damage.
Cat Claw
Gunknight Gauntlet
Transforms the player into Cormorant. Removes reload times from all guns entirely. Increases curse by 3.
Gunknight Helmet
One of the following:
Gunknight Armor
Gunknight Gauntlet
Gunknight Greaves
Gunknight Armor
Armor Every Floor
Type: Passive
Effect :Grants a piece of armor upon pickup and another piece of armor every floor.
Transforms the player into Cormorant. Removes reload times from all guns entirely. Increases curse by 3.
Gunknight Helmet
One of the following:
Gunknight Armor
Gunknight Gauntlet
Gunknight Greaves
Old Knight's Shield
Heavy With Experience
Type: Passive
Effect :Grants two pieces of armor.
Pea Shooter shots become larger, deal more damage, and explode.
Pea Shooter
One of the following:
Old Knight's Helm
Old Knight's Shield
Mahoguny
Starpew
Crutch
Broccoli
Cactus
Wood Beam
A shield orbits the player, blocking enemy bullets.
Old Knight's Helm
Old Knight's Shield
Old Knight's Helm
Protects Knowledge
Type: Passive
Effect :Grants two pieces of armor.
Pea Shooter shots become larger, deal more damage, and explode.
Pea Shooter
One of the following:
Old Knight's Helm
Old Knight's Shield
Mahoguny
Starpew
Crutch
Broccoli
Cactus
Wood Beam
A shield orbits the player, blocking enemy bullets.
Old Knight's Helm
Old Knight's Shield
Old Knight's Flask
Heals Per Floor
Type: Active
Effect :Heals the player for one heart upon use. Gains 2 charges each floor.
When Sunlight Javelin kills an enemy, it will spawn a circular zone that ignites all enemies within it.
Sunlight Javelin
One of the following:
Gun Soul
Old Knight's Flask
Reloading will fire a glass bottle that will stun enemies it hits. Reloading while standing on a liquid replenishes the ammo missing in the current magazine, similar to Gungine.
Crestfaller
One of the following:
Old Knight's Flask
Shotga Cola
Double Vision
Potion of Gun Friendship
Shotgun Coffee
Potion of Lead Skin
Dodge roll recovery time is reduced. A bonfire spawns in every Shop and elevator to the next floor. If the player dies, they will respawn at the last bonfire they activated instead of at the start of the floor.
Gun Soul
Old Knight's Flask
Old Crest
Armor Up
Type: Passive
Effect :Grants a piece of armor. Consumed upon taking any damage.
Armor of Thorns
Your Body Is A Weapon
Type: Passive
Effect :Provides immunity to contact damage, and increases damage dealt by dodge rolling into enemies. Grants armor upon pickup.
Touching enemies sets them on fire.
Armor of Thorns
One of the following:
Ring of Fire Resistance
Copper Ammolet
Ruby Bracelet
Casey becomes spiked and fires a spread of 6 nails each time it is swung.
Casey
One of the following:
Armor of Thorns
Shotgun Full of Hate
Nail Gun
Eyepatch
Bullet Idol orbits the player, blocking enemy shots.
Armor of Thorns
Bullet Idol
While one of the guns is held, nails are periodically fired in all directions.
Armor of Thorns
One of the following:
Nail Gun
Cactus
Derringer
Full Metal Jacket
Automated Defenses
Type: Passive
Effect :Automatically activates one of the player's blanks when they are about to take damage.
Composite Gun shots leave a trail of fire.
Composite Gun
One of the following:
Full Metal Jacket
Pig
Sunglasses
Police Officer turns into a robot and becomes unkillable.
Badge
One of the following:
Full Metal Jacket
Mass Shotgun
The Judge
Bionic Leg
Deck4rd
Grasschopper
Ticket
Do You Have Yours?
Type: Active
Effect :Summons Gatling Gull as a temporary ally.
Holding Vulcan Cannon and using Ticket spawns two friendly Gatling Gulls instead of one.
Vulcan Cannon
Ticket
Heavy Boots
Low Center Of Mass
Type: Passive
Effect :Prevents the player from being affected by enemy knockback, gun recoil, and conveyor belts.
Mahoguny fires four explosive shots at a time.
Mahoguny
One of the following:
Decoy
Explosive Decoy
Heavy Boots
Broccoli
Decreases Anvillain's shot speed by 25% and increases damage by 20%.
Anvillain
One of the following:
Heavy Boots
Heavy Bullets
Big Iron fires a single high-damage slug.
Big Iron
One of the following:
Scope
Heavy Boots
Heavy Bullets
Fat Bullets
Stout Bullets
Increases damage and knockback by 20%, increases shot speed by 50%, and decreases reload time by 20%.
Heavy Boots
One of the following:
Blooper
Blunderbuss
Elephant Gun
Huntsman
Old Goldie
Pulse Cannon
Regular Shotgun
Siren
Tangler
Void Shotgun
Zilla Shotgun
Bug Boots
Yikes!
Type: Passive
Effect :Dodge rolling leaves a trail of poison creep. Makes the player immune to poison.
While Gungeon Ant is held, Bug Boots spread oil instead of poison, and the player is immune to fire.
Bug Boots
Gungeon Ant
Gunboots
They Go Down Well
Type: Passive
Effect :Dodge rolling fires a spread of five bullets backwards. Slightly increases movement speed.
Removes the cooldown from Gunboots; every roll will fire bullets.
Gunboots
Springheel Boots
Replaces the bullet spread of Gunboots with a short-ranged explosion.
Blast Helmet
Gunboots
Springheel Boots
Double Jump
Type: Passive
Effect :Allows the player to roll again mid-roll.
Removes the cooldown from Gunboots; every roll will fire bullets.
Gunboots
Springheel Boots
Flare Gun sets green fire, which leaves enemies permanently burning.
Flare Gun
One of the following:
Copper Ammolet
Amulet of the Pit Lord
Master of Unlocking
Springheel Boots
Grants three consecutive dodge rolls.
Ballistic Boots
Springheel Boots
Rat Boots
Hover Craft
Type: Passive
Effect :Grants temporary invulnerability and flight when the player steps over a pit.
Player becomes the Resourceful Rat. This prevents items from being stolen when they're left behind in rooms.
Elimentaler
One of the following:
Resourceful Sack
Partially-Eaten Cheese
Rat Boots
Coin Crown
Play Well, Get Money
Type: Passive
Effect :Increases the chance to find shells upon completing rooms.
Gungeon Ant becomes an ant queen and shoots rocket ants.
Gungeon Ant
One of the following:
Gilded Bullets
Coin Crown
Heck Blaster
Crown of Guns
Ring of Fire Resistance
Lil' Bomber's bombs become gold and spawn every time they hit an enemy.
Lil' Bomber
One of the following:
Gilded Bullets
Coin Crown
Crown of Guns
When at full health, picking up hearts will turn them to coins.
Heart Purse
Coin Crown
Doubles the chance for Coin Crown to spawn money upon completing a room.
Crown of Guns
Coin Crown
Oiled Cylinder
Reload Faster
Type: Passive
Effect :Halves reload time.
Increases Yari Launcher's magazine size by 50% and damage by 20%.
Yari Launcher
Oiled Cylinder
Increases Vulcan Cannon's maximum ammo by 25% and significantly increases fire rate.
Vulcan Cannon
One of the following:
Ammo Belt
Drum Clip
Oiled Cylinder
The damage and piercing of Wind Up Gun never decreases. Increases damage and bullet size by 25%.
Wind Up Gun
Oiled Cylinder
Ice Cube
Items Recharge While Active
Type: Passive
Effect :Reduces the cooldown timer of active items. Increases coolness by 3.
Firing with any gun will periodically fire a Heart of Ice projectile that splits and bounces.
Heart of Ice
One of the following:
Ice Cube
Frost Bullets
Freeze Ray gains piercing and slowly regenerates ammo over time.
Freeze Ray
One of the following:
Ice Cube
Heart of Ice
Frost Bullets
Rolling Eye
Back At You
Type: Passive
Effect :Rolling through bullets reflects them at enemies.
Decreases the reload time of Trick Gun by 33% and increases fire rate by 20%.
Trick Gun
One of the following:
Blood Brooch
Bloody Eye
Rolling Eye
Decreases the reload time of MAC10 by 33%, increases its magazine size by 50%, and increases its knockback by 50%.
MAC10
One of the following:
Eyepatch
Cigarettes
Rolling Eye
Laser Lotus gains the appearance of a flower. Its magazine size increases to 32, its maximum ammo increases to 250, its fire rate greatly increases, and it deals half damage.
Laser Lotus
One of the following:
Rolling Eye
Shock Rounds
Shield of the Maiden reflects enemy bullets while active.
Shield of the Maiden
Rolling Eye
Tangler becomes round, turns enemies round instead of rectangular, and gains increased damage and reload time.
Tangler
Rolling Eye
Cigarettes
Hazardous To Health
Type: Active
Effect :Damages the player for half a heart and increases their coolness by 1 per use. Coolness decreases the cooldown of active items and increases luck.
Decreases the reload time of MAC10 by 33%, increases its magazine size by 50%, and increases its knockback by 50%.
MAC10
One of the following:
Eyepatch
Cigarettes
Rolling Eye
Patriot has a chance to transmogrify enemies into snakes.
Patriot
One of the following:
Ration
Cigarettes
Fortune's Favor
Ancient Hero's Bandana
Box
Trank Gun's fire rate is decreased, damage and reload time are increased, and its bullets will inflict slow and stun.
Trank Gun
One of the following:
Cigarettes
Box
Ration
Wolf
Ancient Hero's Bandana
Magazine Rack
Instant Mail Order
Type: Active
Effect :Place to create a zone of infinite ammo.
Magazine Rack shoots at nearby enemies while it is active and Camera is held.
Camera
Magazine Rack
Mailbox only shoots packages while Magazine Rack is active.
Mailbox
Magazine Rack
Magazine Rack's radius doubles.
Drum Clip
Magazine Rack
Charm Horn
The Call Of Duty
Type: Active
Effect :Charms enemies around the player upon use. Can be used to steal from shops.
Banana splits into 5 new bananas instead of 3 upon impact, one of which will explode into 4 more bananas. Using Charm Horn fires a banana at each enemy it charms.
Banana
Charm Horn
Cog of Battle
Active Reload
Type: Passive
Effect :When reloading, pressing reload again when the indicator passes a certain mark on the reload bar will instantly reload the weapon, decreasing the reload time and increasing the damage and accuracy of the next magazine.
Increases damage by 25% and activates the Macho Brace effect after flipping a table. This version of the Macho Brace effect is different to the actual item's, as it increases damage by 100% for a brief time rather than Macho Brace's 30%.
Mourning Star
Cog of Battle
Hegemony Carbine shots light enemies on fire and bounce.
Hegemony Carbine
One of the following:
Ruby Bracelet
Cog of Battle
Mimic Tooth Necklace
Metronome
Better And Better
Type: Passive
Effect :Grants a damage bonus for each enemy killed. The bonus is reset if the player takes damage or changes guns.
Metronome grants +4% damage per kill instead of +2%, and maxes out at +250% damage instead of +150%. Metronome's icon color goes from red to purple to grey instead of ending at red.
Metronome
Drum Clip
Doubles the spread of the guns, decreasing their accuracy.
Metronome
One of the following:
Face Melter
Gunzheng
Really Special Lute's spread is drastically decreased.
Really Special Lute
Metronome
Honeycomb
Bee Prepared
Type: Passive
Effect :Taking damage spawns bees that seek out and damage enemies.
Taking damage causes Honeycomb to spawn hornets, which travel faster and deal more damage than regular bees.
Honeycomb
Jar of Bees
Doubles the size of Bee Hive's bees and increases their damage by 25%, but decreases Bee Hive's rate of fire by 34%.
Bee Hive
One of the following:
Honeycomb
Bumbullets
Jar of Bees
Map
Floor Revealed
Type: Passive
Effect :Reveals the entire map for the current floor.
Each Origuni shot fires two maps.
Origuni
Map
Gungeon Blueprint
Procedurally Updates
Type: Passive
Effect :Reveals all floor-maps for the rest of the run.
Sense of Direction
Surprisingly Rare.
Type: Active
Effect :Points in the direction of the floor's exit.
Increases Corsair's shot speed by 50%, decreases its charge time by 33%, and decreases its reload time by 20%.
Corsair
Sense of Direction
Duct Tape
Friend Of Gunsmiths
Type: Active
Effect :Single use. Combines 2 guns by granting one gun the projectiles that the other gun fires.
Gungeon Pepper
The Heat Is On!
Type: Passive
Effect :Deals damage to nearby enemies.
Flame Hand becomes green and creates pools of green fire. Green fire does not damage the player, and enemies that touch green fire are permanently aflame.
Flame Hand
One of the following:
Chance Bullets
Gungeon Pepper
Significantly increases the radius of Gungeon Pepper's damaging aura, and Meatbun heals five hearts.
Gungeon Pepper
Meatbun
Changes the look of Phoenix and summons a Phoenix companion that fires at enemies.
Phoenix
One of the following:
Unfinished Gun
The Scrambler
Hot Lead
Copper Ammolet
Flame Hand
Weird Egg
Napalm Strike
Gungeon Pepper
Antibody
Heals Up
Type: Passive
Effect :Adds a chance to heal the player for an extra half a heart whenever they receive healing.
Dark Marker alternates between firing red and blue shots that become very slow and large after traveling a short distance. If any red and blue shots touch, the blank effect is activated.
Dark Marker
Antibody
Evolver evolves one stage.
Evolver
Antibody
Resourceful Sack
Pack Rat's Rat Pack
Type: Active
Effect :Rolling through bullets collects them in the sack. Using the sack empties the sack and fires a piece of explosive cheese for every bullet collected. Grants 3 extra active item slots.
Player becomes the Resourceful Rat. This prevents items from being stolen when they're left behind in rooms.
Elimentaler
One of the following:
Resourceful Sack
Partially-Eaten Cheese
Rat Boots
Pink Guon Stone
Increased Health
Type: Passive
Effect :Orbits the player, blocking enemy shots on contact. Grants one extra heart container.
Enemies that damage the player become temporarily charmed.
Pink Guon Stone
One of the following:
+1 Bullets
Charmed Bow
Amulet of the Pit Lord
When the player fires Tetrominator, each Guon Stone has a chance to shoot a Tetromino corresponding to the type of Guon Stone.
Tetrominator
One of the following:
Blue Guon Stone
Clear Guon Stone
Green Guon Stone
Orange Guon Stone
Pink Guon Stone
Red Guon Stone
White Guon Stone
While holding either the Charmed Bow or Shotgun Full of Love, all shots fired by the player (even shots fired via items other than either gun) and any companions are guaranteed to charm enemies. In addition, the player is followed by a fairy that blocks bullets and displays the contents of chests.
Charmed Bow
One of the following:
Shotgun Full of Love
Charming Rounds
Pink Guon Stone
White Guon Stone
Kindles Blanks
Type: Passive
Effect :Orbits the player, blocking enemy shots on contact. Grants an extra blank per floor.
When the player fires Tetrominator, each Guon Stone has a chance to shoot a Tetromino corresponding to the type of Guon Stone.
Tetrominator
One of the following:
Blue Guon Stone
Clear Guon Stone
Green Guon Stone
Orange Guon Stone
Pink Guon Stone
Red Guon Stone
White Guon Stone
Increases the size of White Guon Stone. If the player has Daruma, its cooldown is halved.
White Guon Stone
One of the following:
+1 Bullets
Flash Ray
Amulet of the Pit Lord
Orange Guon Stone
Hot Rock
Type: Passive
Effect :Orbits the player, blocking enemy shots on contact. Shoots at enemies.
Orange Guon Stone fires oranges at enemies, dealing 7 damage.
Orange
Orange Guon Stone
Orange Guon Stone grows in size, fires more frequently, and deals more damage.
Orange Guon Stone
One of the following:
+1 Bullets
Orange
Amulet of the Pit Lord
When the player fires Tetrominator, each Guon Stone has a chance to shoot a Tetromino corresponding to the type of Guon Stone.
Tetrominator
One of the following:
Blue Guon Stone
Clear Guon Stone
Green Guon Stone
Orange Guon Stone
Pink Guon Stone
Red Guon Stone
White Guon Stone
Clear Guon Stone
Pure
Type: Passive
Effect :Orbits the player, blocking enemy shots on contact. Negates poison damage.
Grants immunity to poison, fire, and electricity. Shooting enemies while standing on fire or ice will burn or freeze them, respectively.
Clear Guon Stone
One of the following:
+1 Bullets
Bottle
Amulet of the Pit Lord
Gamma Ray leaves poison on the ground.
Gamma Ray
Clear Guon Stone
When the player fires Tetrominator, each Guon Stone has a chance to shoot a Tetromino corresponding to the type of Guon Stone.
Tetrominator
One of the following:
Blue Guon Stone
Clear Guon Stone
Green Guon Stone
Orange Guon Stone
Pink Guon Stone
Red Guon Stone
White Guon Stone
Green Guon Stone
Chance To Heal
Type: Passive
Effect :Orbits the player, blocking enemy shots on contact. Chance to heal upon taking damage.
Chance for the Green Guon Stone to heal upon taking damage is raised to 70% if that damage would have killed the player. 20 also appears whenever Green Guon Stone heals the player.
Green Guon Stone
One of the following:
+1 Bullets
Pea Shooter
Amulet of the Pit Lord
When the player fires Tetrominator, each Guon Stone has a chance to shoot a Tetromino corresponding to the type of Guon Stone.
Tetrominator
One of the following:
Blue Guon Stone
Clear Guon Stone
Green Guon Stone
Orange Guon Stone
Pink Guon Stone
Red Guon Stone
White Guon Stone
Red Guon Stone
Dodge Up
Type: Passive
Effect :Orbits the player, blocking enemy shots on contact. Improves dodging.
Red Guon Stone's size is increased. Player will gain a yellow glow and stat increase similar to that of Macho Brace for a short time whenever Red Guon Stone blocks a bullet.
Red Guon Stone
One of the following:
+1 Bullets
Ring of Fire Resistance
Amulet of the Pit Lord
When the player fires Tetrominator, each Guon Stone has a chance to shoot a Tetromino corresponding to the type of Guon Stone.
Tetrominator
One of the following:
Blue Guon Stone
Clear Guon Stone
Green Guon Stone
Orange Guon Stone
Pink Guon Stone
Red Guon Stone
White Guon Stone
Blue Guon Stone
On My Side
Type: Passive
Effect :Orbits the player, blocking enemy shots on contact. Upon taking damage, briefly slows time.
Blue Guon Stone's size and rotation speed is increased. If Blue Guon Stone blocks a bullet, it deals 15 damage to all nearby enemies.
Blue Guon Stone
One of the following:
+1 Bullets
Bullet Time
Amulet of the Pit Lord
When the player fires Tetrominator, each Guon Stone has a chance to shoot a Tetromino corresponding to the type of Guon Stone.
Tetrominator
One of the following:
Blue Guon Stone
Clear Guon Stone
Green Guon Stone
Orange Guon Stone
Pink Guon Stone
Red Guon Stone
White Guon Stone
Glass Guon Stone
Fleeting Defense
Type: Passive
Effect :Orbits the player, blocking enemy shots on contact. Destroyed upon taking damage.
If hit, Glass Guon Stone breaks, but Glass Cannon retains its ammo.
Glass Cannon
Glass Guon Stone
Iron Coin
Valar Morgunis
Type: Active
Effect :3 uses. Kills all enemies in a random room on the floor. Increases coolness by 2 and grants a 20% discount at shops while held.
Super Hot Watch
Suuuuuuper
Type: Passive
Effect :Slows down time immensely while standing still. Moving speeds up time back to normal.
Drum Clip
One Size Fits All
Type: Passive
Effect :Increases the magazine size of all weapons by 50%.
Face Melter fires two parallel columns of notes, shoots a guitar pick with a chance to stun upon reloading, and changes appearance to that of a Dean Z Blue Burst guitar.
Face Melter
One of the following:
Drum Clip
Melted Rock
Gilded Bullets
Platinum Bullets
Heavy Bullets
Ruby Bracelet
Heck Blaster ammo replenishes slowly.
Heck Blaster
Drum Clip
Hegemony Rifle bullets are replaced by piercing lasers.
Hegemony Rifle
One of the following:
Galactic Medal of Valor
Drum Clip
Ammo Belt
Metronome grants +4% damage per kill instead of +2%, and maxes out at +250% damage instead of +150%. Metronome's icon color goes from red to purple to grey instead of ending at red.
Metronome
Drum Clip
Decreases M1's reload time by 20% and increases its magazine size, and maximum ammo. Increases movement speed. Changes appearance to resemble an M14.
M1
One of the following:
Drum Clip
Scope
Ammo Belt
Backpack
Utility Belt
Increases Vulcan Cannon's maximum ammo by 25% and significantly increases fire rate.
Vulcan Cannon
One of the following:
Ammo Belt
Drum Clip
Oiled Cylinder
Magazine Rack's radius doubles.
Drum Clip
Magazine Rack
Holey Grail
Withered Vessel
Type: Passive
Effect :Upon taking damage, triggers a blank effect and refills 50% of the ammo of all the player's guns. Increases curse by 1.
If damage is taken while Bottle is empty, it fills with a purple flame that deals 100 damage to all enemies in the room upon use.
Bottle
Holey Grail
Singularity spawns a hell portal that sucks enemies in and deals high damage.
Singularity
One of the following:
Sixth Chamber
Yellow Chamber
Holey Grail
Shotgrub fires a wide spread of five bullets, which bounce back and split into waving bullets after hitting a wall, similar to the Shotgrub enemy's attack.
Shotgrub
One of the following:
Sixth Chamber
Yellow Chamber
Holey Grail
Bullet Idol
The split soul initially moves towards the player instead of away.
High Kaliber
One of the following:
Holey Grail
Cursed Bullets
Yellow Chamber
Abyssal Tentacle grabs two enemies at a time.
Abyssal Tentacle
One of the following:
Chaos Bullets
Holey Grail
Yellow Chamber
Dragunfire turns grey and has an increased rate of fire.
Dragunfire
One of the following:
Yellow Chamber
Holey Grail
Pitchfork fires green fireballs, setting enemies permanently aflame.
Pitchfork
One of the following:
Sixth Chamber
Yellow Chamber
Holey Grail
Blood Brooch
What Music They Make!
Type: Passive
Effect :Heals the player after dealing 1200 damage to enemies. Increases Curse by 1.
Kruller Glaive's damage is increased by 20%, enemies hit will visually bleed, and jammed enemies will revert to normal on hit.
Kruller Glaive
One of the following:
Blood Brooch
Ring of Chest Vampirism
Decreases the reload time of Trick Gun by 33% and increases fire rate by 20%.
Trick Gun
One of the following:
Blood Brooch
Bloody Eye
Rolling Eye
Gives Mutation poison effect.
Mutation
One of the following:
Monster Blood
Bloody Eye
Bloody 9mm
Bloodied Scarf
Blood Brooch
Backup Gun
Watch Your Back
Type: Passive
Effect :With each shot fired, a second bullet will be fired in the opposite direction that the player is aiming.
Backup Gun has a 100% chance of firing shadow bullets.
Backup Gun
Shadow Bullets
A fish pops out of the barrel and fires bullets. The last shot of each magazine fires a fish that flops around on the ground and fires at enemies.
Barrel
Backup Gun
Sunglasses
Bright Future
Type: Passive
Effect :Slows down time and increases dodge power during explosions. Increases coolness by 2.
Increases Rad Gun's magazine size to 20, and decreases its reload speed, giving more time to hit the mark. Also grants 1.33 coolness, makes the skateboard pink, and turns the hat backwards.
Rad Gun
Sunglasses
Nails deal triple damage.
Nail Gun
One of the following:
Heavy Bullets
+1 Bullets
Sunglasses
Blast Helmet
H4mmer
Cobalt Hammer
Increases coolness by 2. Lights nearby enemies on fire while reloading Strafe Gun.
Strafe Gun
Sunglasses
Composite Gun shots leave a trail of fire.
Composite Gun
One of the following:
Full Metal Jacket
Pig
Sunglasses
The Predator fires two lasers instead of one.
The Predator
Sunglasses
Mimic Tooth Necklace
Chomp
Type: Passive
Effect :Every chest is guaranteed to be a Mimic.
Hegemony Carbine shots light enemies on fire and bounce.
Hegemony Carbine
One of the following:
Ruby Bracelet
Cog of Battle
Mimic Tooth Necklace
Escape Rope
Works Anywhere!
Type: Active
Effect :Teleport out of the current room into the shop of the current floor.
Colt 1851 fires three tight spreads of three free bullets upon reloading. These projectiles ignore tables when fired from behind them.
Colt 1851
One of the following:
Table Tech Sight
Escape Rope
Heart Holster
Hip Holster
Increases the size, knockback, speed, and damage of Mega Douser's stream.
Mega Douser
Escape Rope
Jetpack
To Fly
Type: Active
Effect :Can be toggled. While active, the player has increased movement speed and flight, but cannot dodge roll. Passing over puddles of oil will set them on fire.
Decreases the charge time of Charge Shot by 25%, increases reload time by 50%, and increases shot size.
Charge Shot
Jetpack
Activating Jetpack fires a rocket in the direction of the crosshair. This has an approximate 5 second cooldown.
Jetpack
Backpack
Wax Wings
Too Close To The Gun
Type: Passive
Effect :Grants flight.
Upon hitting an enemy 3 times with Light Gun, a dog appears and attacks that enemy.
Light Gun
One of the following:
Wax Wings
Laser Sight
Increases knockback by 50%.
Vulcan Cannon
Wax Wings
Cat Bullet King Throne
A Cat Throne
Type: Passive
Effect :Shoots miniature bullets upon rolling and grants flight.
The bullets shot from Cat Bullet King Throne home in on enemies.
3rd Party Controller
Cat Bullet King Throne
Crown of Guns fires more bullets, and Cat Bullet King Throne fires full-sized bullets instead of mini-bullets.
Crown of Guns
Cat Bullet King Throne
Blast Helmet
Duck And Cover
Type: Passive
Effect :Decreases the radius that explosions will hurt the player in. Grants immunity to contact damage.
Crown of Guns has a chance to fire explosives.
Crown of Guns
Blast Helmet
While Fightsabre is held, an orbital appears that blocks enemy shots.
Fightsabre
Blast Helmet
Nails deal triple damage.
Nail Gun
One of the following:
Heavy Bullets
+1 Bullets
Sunglasses
Blast Helmet
H4mmer
Cobalt Hammer
Replaces the bullet spread of Gunboots with a short-ranged explosion.
Blast Helmet
Gunboots
Lament Configurum
Shellraiser
Type: Active
Effect :Upon use, spawns several enemies and has a chance to spawn a gun or item. Increases curse by 1 while held.
Lament Configurum heals the player instead of dealing damage.
Lament Configurum
Heart Lunchbox
Monster Blood
Twist To Open
Type: Passive
Effect :Taking damage spawns a pool of poison creep. Grants immunity to poison creep and a heart container.
Decoy creates a large poison pool when attacked.
Decoy
Monster Blood
Decoy explodes and creates a large poison pool when attacked.
Explosive Decoy
Monster Blood
Shotgrub reloads faster and its bullets gain homing.
Shotgrub
Monster Blood
Evolver evolves after every 3 unique enemy types killed instead of 5.
Evolver
One of the following:
Big Boy
Irradiated Lead
Monster Blood
Plague Pistol bullets bounce and are connected with electricity.
Plague Pistol
One of the following:
Monster Blood
Gundromeda Strain
Irradiated Lead
Gives Mutation poison effect.
Mutation
One of the following:
Monster Blood
Bloody Eye
Bloody 9mm
Bloodied Scarf
Blood Brooch
Nanomachines
Son
Type: Passive
Effect :Grants two pieces of armor upon pickup. Grants a piece of armor every 4 times damage is taken.
Thompson Sub-Machinegun fires lasers. Each laser does 6.5 damage instead of the normal 5 damage.
Thompson Sub-Machinegun
One of the following:
Bionic Leg
Laser Sight
Shock Rounds
Nanomachines
Machine Pistol shots gain the effect of Angry Bullets and are connected with electricity.
Machine Pistol
One of the following:
Fortune's Favor
Laser Sight
Nanomachines
Bionic Leg
Shock Rounds
+1 Bullets
Increases coolness by 2.
SAA
One of the following:
Box
Ration
Fortune's Favor
Nanomachines
Hip Holster
Prototype Railgun shots bounce up to 5 times.
Prototype Railgun
One of the following:
Teleporter Prototype
Nanomachines
AC-15 will remain in its powered-up form even if the player has no armor.
AC-15
Nanomachines
Seven-Leaf Clover
Lucky!
Type: Passive
Effect :Increases the quality of chests found in chest rooms to an equal chance of red or black.
Halves the reload time of Wind Up Gun, increases fire rate by 60%, and increases damage by 50%. Increases magazine size to 27, and all but the last 10 shots of each magazine will be stronger piercing lasers.
Wind up Gun
Seven-Leaf Clover
Number 2
Sidekick No More
Type: Passive
Effect :Boosts stats when alone. Only available in co-op, where The Cultist starts with this item.
Gold Ammolet
Blank Damage Up
Type: Passive
Effect :Increases blank damage. Grants an extra blank per floor.
After Relodestone's effect ends, the bullets that were absorbed are shot out of the player dealing damage to enemies.
Relodestone
One of the following:
Chaos Ammolet
Copper Ammolet
Frost Ammolet
Gold Ammolet
Lodestone Ammolet
Uranium Ammolet
Destroying small breakable objects (vases, barrels, etc.) has a small chance to activate a blank effect.
The Kiln
One of the following:
Chaos Ammolet
Copper Ammolet
Frost Ammolet
Gold Ammolet
Lodestone Ammolet
Uranium Ammolet
Chaos Ammolet
What Can Will
Type: Passive
Effect :Blanks have a chance to poison, freeze, and ignite enemies. Grants an extra blank per floor.
Destroying small breakable objects (vases, barrels, etc.) has a small chance to activate a blank effect.
The Kiln
One of the following:
Chaos Ammolet
Copper Ammolet
Frost Ammolet
Gold Ammolet
Lodestone Ammolet
Uranium Ammolet
After Relodestone's effect ends, the bullets that were absorbed are shot out of the player dealing damage to enemies.
Relodestone
One of the following:
Chaos Ammolet
Copper Ammolet
Frost Ammolet
Gold Ammolet
Lodestone Ammolet
Uranium Ammolet
Lodestone Ammolet
Blank Knockback Up
Type: Passive
Effect :Increases the knockback of blanks. Grants an extra blank per floor.
After Relodestone's effect ends, the bullets that were absorbed are shot out of the player dealing damage to enemies.
Relodestone
One of the following:
Chaos Ammolet
Copper Ammolet
Frost Ammolet
Gold Ammolet
Lodestone Ammolet
Uranium Ammolet
Destroying small breakable objects (vases, barrels, etc.) has a small chance to activate a blank effect.
The Kiln
One of the following:
Chaos Ammolet
Copper Ammolet
Frost Ammolet
Gold Ammolet
Lodestone Ammolet
Uranium Ammolet
Uranium Ammolet
Blanks Poison
Type: Passive
Effect :Blanks have a chance to poison enemies. Grants an extra blank per floor.
Destroying small breakable objects (vases, barrels, etc.) has a small chance to activate a blank effect.
The Kiln
One of the following:
Chaos Ammolet
Copper Ammolet
Frost Ammolet
Gold Ammolet
Lodestone Ammolet
Uranium Ammolet
Copper Ammolet
Blanks Ignite
Type: Passive
Effect :Blanks have a chance to ignite enemies. Grants an extra blank per floor.
Touching enemies sets them on fire.
Armor of Thorns
One of the following:
Ring of Fire Resistance
Copper Ammolet
Ruby Bracelet
Destroying small breakable objects (vases, barrels, etc.) has a small chance to activate a blank effect.
The Kiln
One of the following:
Chaos Ammolet
Copper Ammolet
Frost Ammolet
Gold Ammolet
Lodestone Ammolet
Uranium Ammolet
Flare Gun sets green fire, which leaves enemies permanently burning.
Flare Gun
One of the following:
Copper Ammolet
Amulet of the Pit Lord
Master of Unlocking
Springheel Boots
Significantly increases the chance of firing fire bullets.
Copper Ammolet
Hot Lead
Changes the look of Phoenix and summons a Phoenix companion that fires at enemies.
Phoenix
One of the following:
Unfinished Gun
The Scrambler
Hot Lead
Copper Ammolet
Flame Hand
Weird Egg
Napalm Strike
Gungeon Pepper
After Relodestone's effect ends, the bullets that were absorbed are shot out of the player dealing damage to enemies.
Relodestone
One of the following:
Chaos Ammolet
Copper Ammolet
Frost Ammolet
Gold Ammolet
Lodestone Ammolet
Uranium Ammolet
Frost Ammolet
Chance To Freeze
Type: Passive
Effect :Blanks have a chance to freeze enemies. Grants an extra blank per floor.
A.W.P.'s color changes to orange and white, its shots freeze enemies, and it deals 62.5% more damage.
A.W.P.
One of the following:
Frost Bullets
Heart of Ice
Frost Ammolet
Snowballets
Significantly increases the chance of firing ice bullets.
Frost Bullets
Frost Ammolet
After Relodestone's effect ends, the bullets that were absorbed are shot out of the player dealing damage to enemies.
Relodestone
One of the following:
Chaos Ammolet
Copper Ammolet
Frost Ammolet
Gold Ammolet
Lodestone Ammolet
Uranium Ammolet
Destroying small breakable objects (vases, barrels, etc.) has a small chance to activate a blank effect.
The Kiln
One of the following:
Chaos Ammolet
Copper Ammolet
Frost Ammolet
Gold Ammolet
Lodestone Ammolet
Uranium Ammolet
Table Tech Sight
Flip Multiplier
Type: Passive
Effect :Flipping a table briefly slows down time and triple the player's shots.
Colt 1851 fires three tight spreads of three free bullets upon reloading. These projectiles ignore tables when fired from behind them.
Colt 1851
One of the following:
Table Tech Sight
Escape Rope
Heart Holster
Hip Holster
Flipping a table briefly stops time.
Table Tech Sight
One of the following:
Liquid Valkyrie
Bloody Eye
The first shot after reloading Origuni fires three planes.
Origuni
One of the following:
Ballot
Table Tech Blanks
Table Tech Money
Table Tech Rocket
Table Tech Rage
Table Tech Rocket
Table Tech Sight
Table Tech Stun
Table Tech Money
Flip Prosperity
Type: Passive
Effect :Flipping a table flips all other tables in the room, and flipping a table has a chance to spawn money.
Tables have a 15% chance to be golden. Flipping a golden table will cause all normal enemies in the room to drop 2 to 6 extra upon death. Golden tables will not automatically flip due to Table Tech Money.
Gilded Bullets
Table Tech Money
The first shot after reloading Origuni fires three planes.
Origuni
One of the following:
Ballot
Table Tech Blanks
Table Tech Money
Table Tech Rocket
Table Tech Rage
Table Tech Rocket
Table Tech Sight
Table Tech Stun
Table Tech Rocket
End Table
Type: Passive
Effect :Flipping a table causes it to launch forward and explode.
Table rockets home in on enemies while Com4nd0 is held.
Com4nd0
Table Tech Rocket
The first shot after reloading Origuni fires three planes.
Origuni
One of the following:
Ballot
Table Tech Blanks
Table Tech Money
Table Tech Rocket
Table Tech Rage
Table Tech Rocket
Table Tech Sight
Table Tech Stun
Table Tech Shotgun
Flip Out
Type: Passive
Effect :Tables release a homing shotgun blast of bullets when flipped.
Table Tech Shotgun shoots Big Shotgun rounds when Big Shotgun is held.
Table Tech Shotgun
Big Shotgun
Table Tech Heat
Hot Flips
Type: Passive
Effect :Flipping a table creates a large area in which all enemies will be set on fire.
Flipping tables ignite enemies in higher damage green fire. Range is also greatly increased
Table Tech Heat
Hot Lead
Table Tech Rage
Flips Of Fury
Type: Passive
Effect :Flipping a table briefly doubles the player's damage.
Rage duration is greatly increased if a table is flipped while Shotgun Full of Hate is held.
Shotgun Full of Hate
One of the following:
Angry Bullets
Table Tech Rage
The first shot after reloading Origuni fires three planes.
Origuni
One of the following:
Ballot
Table Tech Blanks
Table Tech Money
Table Tech Rocket
Table Tech Rage
Table Tech Rocket
Table Tech Sight
Table Tech Stun
Table Tech Blanks
Flip Clarity
Type: Passive
Effect :Flipping a table activates a free blank.
A swarm of bees replaces enemy bullets when a table is flipped.
Table Tech Blanks
One of the following:
Bumbullets
Jar of Bees
Bee Hive
The first shot after reloading Origuni fires three planes.
Origuni
One of the following:
Ballot
Table Tech Blanks
Table Tech Money
Table Tech Rocket
Table Tech Rage
Table Tech Rocket
Table Tech Sight
Table Tech Stun
Table Tech Stun
Flip Showmanship
Type: Passive
Effect :Flipping a table briefly stuns nearby enemies.
The first shot after reloading Origuni fires three planes.
Origuni
One of the following:
Ballot
Table Tech Blanks
Table Tech Money
Table Tech Rocket
Table Tech Rage
Table Tech Rocket
Table Tech Sight
Table Tech Stun
Heart Holster
On Your Sleeve
Type: Passive
Effect :Grants a heart container.
Colt 1851 fires three tight spreads of three free bullets upon reloading. These projectiles ignore tables when fired from behind them.
Colt 1851
One of the following:
Table Tech Sight
Escape Rope
Heart Holster
Hip Holster
Upon taking damage, spawns 3 Pulse Cannons that attack enemies.
Pulse Cannon
One of the following:
Heart Lunchbox
Heart Holster
Heart Bottle
Heart Purse
Heart Locket
Shots fired by Hip Holster home in on enemies.
Hip Holster
Heart Holster
Heart Lunchbox
Healthy Meal
Type: Passive
Effect :Grants a heart container.
Upon taking damage, spawns 3 Pulse Cannons that attack enemies.
Pulse Cannon
One of the following:
Heart Lunchbox
Heart Holster
Heart Bottle
Heart Purse
Heart Locket
Lament Configurum heals the player instead of dealing damage.
Lament Configurum
Heart Lunchbox
Heart Locket
Memento Mori
Type: Passive
Effect :Grants a heart container.
Upon taking damage, spawns 3 Pulse Cannons that attack enemies.
Pulse Cannon
One of the following:
Heart Lunchbox
Heart Holster
Heart Bottle
Heart Purse
Heart Locket
Heart Bottle
Liquid Life
Type: Passive
Effect :Grants a heart container.
Upon taking damage, spawns 3 Pulse Cannons that attack enemies.
Pulse Cannon
One of the following:
Heart Lunchbox
Heart Holster
Heart Bottle
Heart Purse
Heart Locket
Heart Purse
Form Begets Function
Type: Passive
Effect :Grants a heart container.
Upon taking damage, spawns 3 Pulse Cannons that attack enemies.
Pulse Cannon
One of the following:
Heart Lunchbox
Heart Holster
Heart Bottle
Heart Purse
Heart Locket
When at full health, picking up hearts will turn them to coins.
Heart Purse
Coin Crown
Ruby Bracelet
Thrown Guns Explode
Type: Passive
Effect :Thrown guns will explode.
Face Melter fires two parallel columns of notes, shoots a guitar pick with a chance to stun upon reloading, and changes appearance to that of a Dean Z Blue Burst guitar.
Face Melter
One of the following:
Drum Clip
Melted Rock
Gilded Bullets
Platinum Bullets
Heavy Bullets
Ruby Bracelet
Touching enemies sets them on fire.
Armor of Thorns
One of the following:
Ring of Fire Resistance
Copper Ammolet
Ruby Bracelet
Hegemony Carbine shots light enemies on fire and bounce.
Hegemony Carbine
One of the following:
Ruby Bracelet
Cog of Battle
Mimic Tooth Necklace
Shots fired by Hip Holster explode.
Hip Holster
Ruby Bracelet
Sixth Chamber
Blessing Of Kaliber
Type: Passive
Effect :Increases Coolness by 2 for each point of Curse the player has. Increases curse by 2 while held. Removes the usual curse penalty towards getting a room clearing reward.
Singularity spawns a hell portal that sucks enemies in and deals high damage.
Singularity
One of the following:
Sixth Chamber
Yellow Chamber
Holey Grail
Shotgrub fires a wide spread of five bullets, which bounce back and split into waving bullets after hitting a wall, similar to the Shotgrub enemy's attack.
Shotgrub
One of the following:
Sixth Chamber
Yellow Chamber
Holey Grail
Bullet Idol
Pitchfork fires green fireballs, setting enemies permanently aflame.
Pitchfork
One of the following:
Sixth Chamber
Yellow Chamber
Holey Grail
Busted Television
Broken And Heavy
Type: Active
Effect :Upon use, the television is thrown in the direction of the cursor. Dropped upon dodge rolling.
Coolant Leak
Don't Overheat!
Type: Active
Effect :Sprays water forward.
Heart of Ice
That's Cold
Type: Passive
Effect :Grants a heart container. Taking damage releases bouncing ice bullets. Increases coolness by 1.
A.W.P.'s color changes to orange and white, its shots freeze enemies, and it deals 62.5% more damage.
A.W.P.
One of the following:
Frost Bullets
Heart of Ice
Frost Ammolet
Snowballets
Dragunfire shoots a blue fireball that has a chance to burn and/or freeze enemies.
Dragunfire
Heart of Ice
Decoy freezes enemies that attack it.
Decoy
Heart of Ice
Decoy freezes enemies that attack it and explodes after a short period.
Explosive Decoy
Heart of Ice
Firing with any gun will periodically fire a Heart of Ice projectile that splits and bounces.
Heart of Ice
One of the following:
Ice Cube
Frost Bullets
Reloading chills and freezes nearby enemies. Thrown guns deal 180% more damage.
Frost Giant
Heart of Ice
Freeze Ray gains piercing and slowly regenerates ammo over time.
Freeze Ray
One of the following:
Ice Cube
Heart of Ice
Frost Bullets
Ancient Hero's Bandana
Limitless
Type: Passive
Effect :Quadruples maximum ammo.
Trank Gun's fire rate is decreased, damage and reload time are increased, and its bullets will inflict slow and stun.
Trank Gun
One of the following:
Cigarettes
Box
Ration
Wolf
Ancient Hero's Bandana
Patriot has a chance to transmogrify enemies into snakes.
Patriot
One of the following:
Ration
Cigarettes
Fortune's Favor
Ancient Hero's Bandana
Box
Bloodied Scarf
Blink Away
Type: Passive
Effect :Replaces the dodge roll with a teleport. Increases reload speed.
Bullets shot while being pulled with Grappling Hook gain homing.
Bloodied Scarf
Grappling Hook
Gives Mutation poison effect.
Mutation
One of the following:
Monster Blood
Bloody Eye
Bloody 9mm
Bloodied Scarf
Blood Brooch
Muscle Relaxant
Loosen Up
Type: Passive
Effect :Decreases bullet spread by 66%.
Increases the damage of the guns by 50%.
Muscle Relaxant
One of the following:
A.W.P.
Bow
Hegemony Rifle
Hexagun
Laser Rifle
M1
Sniper Rifle
Winchester Rifle
Hip Holster
Quickdraw
Type: Passive
Effect :Reloading a weapon fires it once for free.
Colt 1851 fires three tight spreads of three free bullets upon reloading. These projectiles ignore tables when fired from behind them.
Colt 1851
One of the following:
Table Tech Sight
Escape Rope
Heart Holster
Hip Holster
Increases coolness by 2.
SAA
One of the following:
Box
Ration
Fortune's Favor
Nanomachines
Hip Holster
Shots fired by Hip Holster home in on enemies.
Hip Holster
Heart Holster
Shots fired by Hip Holster explode.
Hip Holster
Ruby Bracelet
Clone
The Real Me
Type: Passive
Effect :Upon death, the player is revived in the starting room of the first floor, retaining all items and guns.
Sponge
Godliness
Type: Passive
Effect :Removes all liquids near the player and allows the player to understand Professor Goopton
When holding JK-47, the player regains ammo when walking over liquids. Increases range that reloading causes fear.
JK-47
Sponge
Increases the knockback and range of Tangler by 50%.
Tangler
Sponge
Gas Mask
Breathe Deep
Type: Passive
Effect :Grants immunity to poison.
Increases the magazine size of the guns by 50%, increases the size of their projectiles, and allows them to bounce once.
Plague Pistol
One of the following:
Plunger
Gas Mask
Hazmat Suit
Hazmat Suit
Safety Protocol
Type: Passive
Effect :Grants immunity to fire, poison, and electricity.
Increases the magazine size of the guns by 50%, increases the size of their projectiles, and allows them to bounce once.
Plague Pistol
One of the following:
Plunger
Gas Mask
Hazmat Suit
Book of Chest Anatomy
Controlled Demolition
Type: Passive
Effect :Improves the contents of broken chests.
Lower Case r spells out CHEST and MIMIC. Can be used to open locked chests.
Lower Case r
Book of Chest Anatomy
Gun Soul
YOU DEFEATED
Type: Passive
Effect :Adds a heart container. Upon death, the player respawns at the start of the current floor with one heart container. All enemies previously killed will respawn, and if the player reaches the location where they died, they will return to normal.
Increases dodge roll speed by 20%. Crestfaller deals 50% more damage if the player dies and has not yet retrieved their soul.
Crestfaller
Gun Soul
Dodge roll recovery time is reduced. A bonfire spawns in every Shop and elevator to the next floor. If the player dies, they will respawn at the last bonfire they activated instead of at the start of the floor.
Gun Soul
Old Knight's Flask
When Sunlight Javelin kills an enemy, it will spawn a circular zone that ignites all enemies within it.
Sunlight Javelin
One of the following:
Gun Soul
Old Knight's Flask
Shelleton Key
Locks Are Dead To You
Type: Passive
Effect :Allows any chest or lock to be opened without using a key. Increases curse by 1 while held.
AKEY-47 receives a damage boost (10 damage per bullet), infinite ammo, and changes in appearance to resemble a Shelleton and can no longer open locks by shooting at them.
AKEY-47
Shelleton Key
Occasionally fires an AKEY-47 shot whenever the player fires a gun.
Master of Unlocking
Shelleton Key
Baby Good Shelleton moves and shoots much faster.
Baby Good Shelleton
Shelleton Key
Brick of Cash
Secrets Of The Masons
Type: Passive
Effect :Reveals secret rooms.
When firing any gun, occasionally fires money which charms enemies.
Brick of Cash
Briefcase of Cash
Battle Standard
Set Your Own!
Type: Passive
Effect :Increases the damage of companions and charmed enemies.
Wingman
Got Your Back
Type: Passive
Effect :Orbits the player, firing rockets at enemies.
Wingman fires four rockets at a time.
Alien Engine
Wingman
Wolf
Junior
Type: Passive
Effect :Chases and bites enemies.
Trank Gun's fire rate is decreased, damage and reload time are increased, and its bullets will inflict slow and stun.
Trank Gun
One of the following:
Cigarettes
Box
Ration
Wolf
Ancient Hero's Bandana
While Huntsman is held, Wolf's attacks will significantly weaken enemies.
Huntsman
Wolf
Reduces reload times of the guns by 30%. Standing still for a short time (around 1–2 seconds) causes the player to glow yellow, increasing the damage of the guns by 50%. This effect persists until the player switches weapons or moves. Sniper Shells and Professionals are permanently charmed.
Wolf
One of the following:
A.W.P.
Sniper Rifle
Hexagun
M1
Bow
When reloading Teapot, a red aura appears around companions. Every enemy in this aura will be ignited.
Teapot
One of the following:
Ser Junkan
Wolf
Turkey
Clown Mask
Chicken Flute
Baby Good Mimic
Badge
Pig
R2G2
Baby Good Shelleton
Super Space Turtle
Dog
Junior II
Type: Passive
Effect :Follows the player around, occasionally digs up a pickup upon completing a room, and barks at mimic chests.
Owl
Hoots And More
Type: Passive
Effect :Follows the player, firing bullets at enemies and occasionally using short-ranged blanks.
Dungeon Eagle's charged shots gain significant knockback.
Dungeon Eagle
Owl
Makes the guns' shots bounce. Owl becomes skeletal in appearance and fires bouncing, letter-shaped bullets.
Owl
One of the following:
Bundle of Wands
Witch Pistol
Hexagun
Staff of Firepower
Elephant Gun becomes an elephant head and shoots elephants instead of bullets.
Elephant Gun
One of the following:
Pig
Turkey
Owl
Chicken Flute
Super Space Turtle
Super Space Turtle
Hero From Space
Type: Passive
Effect :Follows the player, firing bullets at enemies.
Elephant Gun becomes an elephant head and shoots elephants instead of bullets.
Elephant Gun
One of the following:
Pig
Turkey
Owl
Chicken Flute
Super Space Turtle
Super Space Turtle becomes jammed, firing piercing shots with higher damage.
Super Space Turtle
Yellow Chamber
When reloading Teapot, a red aura appears around companions. Every enemy in this aura will be ignited.
Teapot
One of the following:
Ser Junkan
Wolf
Turkey
Clown Mask
Chicken Flute
Baby Good Mimic
Badge
Pig
R2G2
Baby Good Shelleton
Super Space Turtle
Each room clear spawns another Super Space Turtle, up to a maximum of 4.
Super Space Turtle
Turtle Problem
Junk
Next Time Use A Key
Type: Passive
Effect :Has no effect on its own. Often spawned by destroying chests.
Increases Trashcannon damage by 25%.
Trashcannon
Junk
Gold Junk
One Man's Trash
Type: Passive
Effect :Grants 500 on pickup.
Lies
Next Time Tell The Truth
Type: Passive
Effect :No effect.
Betrayer's Shield gains infinite ammo, a much larger magazine size, and extremely high fire rate. Like other guns with infinite ammo, it cannot reveal secret rooms.
Betrayer's Shield
Lies
Magnum gains a bayonet that blocks bullets when reloading, similar to Huntsman.
Magnum
One of the following:
Lies
Briefcase of Cash
Ser Junkan
Next time... who is he?
Type: Passive
Effect :Summons Ser Junkan, who follows the player, attacks enemies, and becomes stronger for each Junk picked up.
When reloading Teapot, a red aura appears around companions. Every enemy in this aura will be ignited.
Teapot
One of the following:
Ser Junkan
Wolf
Turkey
Clown Mask
Chicken Flute
Baby Good Mimic
Badge
Pig
R2G2
Baby Good Shelleton
Super Space Turtle
R2G2
Gunmech Robot
Type: Passive
Effect :Follows the player, firing bullets at enemies.
Shock Rifle slowly regenerates ammo over time.
Shock Rifle
One of the following:
R2G2
Shock Rounds
When reloading Teapot, a red aura appears around companions. Every enemy in this aura will be ignited.
Teapot
One of the following:
Ser Junkan
Wolf
Turkey
Clown Mask
Chicken Flute
Baby Good Mimic
Badge
Pig
R2G2
Baby Good Shelleton
Super Space Turtle
Baby Good Shelleton
Grave Lad
Type: Passive
Effect :Follows the player and attacks enemies with a green laser.
While Shellegun is held, Baby Good Shelleton alternates between its laser and a wide-angle shot similar to the Shelleton enemy.
Baby Good Shelleton
Shellegun
Baby Good Shelleton moves and shoots much faster.
Baby Good Shelleton
Shelleton Key
When reloading Teapot, a red aura appears around companions. Every enemy in this aura will be ignited.
Teapot
One of the following:
Ser Junkan
Wolf
Turkey
Clown Mask
Chicken Flute
Baby Good Mimic
Badge
Pig
R2G2
Baby Good Shelleton
Super Space Turtle
Badge
By The Book
Type: Passive
Effect :Summons a police officer that follows the player, firing bullets at enemies. Can be talked to. Can die after taking too much damage. Talking to him after he dies increases the player's damage by 20% and curse by 2.
Increases 38 Special's maximum ammo to 600, halves reload time, and increases damage by 20%. The police officer will also reveal the contents of nearby chests.
Badge
38 Special
When reloading Teapot, a red aura appears around companions. Every enemy in this aura will be ignited.
Teapot
One of the following:
Ser Junkan
Wolf
Turkey
Clown Mask
Chicken Flute
Baby Good Mimic
Badge
Pig
R2G2
Baby Good Shelleton
Super Space Turtle
Police Officer turns into a robot and becomes unkillable.
Badge
One of the following:
Full Metal Jacket
Mass Shotgun
The Judge
Bionic Leg
Deck4rd
Grasschopper
Chicken Flute
Fowl Play
Type: Passive
Effect :Summons a chicken that follows the player and blocks bullets. After taking a certain amount of damage, it summons an army of chickens to attack enemies.
Scrambler shots become larger and split into 10 seekers instead of 5.
The Scrambler
Chicken Flute
Elephant Gun becomes an elephant head and shoots elephants instead of bullets.
Elephant Gun
One of the following:
Pig
Turkey
Owl
Chicken Flute
Super Space Turtle
When reloading Teapot, a red aura appears around companions. Every enemy in this aura will be ignited.
Teapot
One of the following:
Ser Junkan
Wolf
Turkey
Clown Mask
Chicken Flute
Baby Good Mimic
Badge
Pig
R2G2
Baby Good Shelleton
Super Space Turtle
Space Friend
A Friend From The Space
Type: Passive
Effect :Follows the player, firing lasers at enemies and blocking enemy bullets.
Increases Raiden Coil's max ammo capacity by 25%. Pairs of bullets are fired alongside the laser. Massively reduces ammo consumption.
Raiden Coil
Space Friend
Space Friend fires at a much faster rate.
Alien Engine
Space Friend
Pig
Shifty
Type: Passive
Effect :Upon death, instantly revives the player with full health.
Increases the speed of The Scrambler's eggs by 50%.
The Scrambler
Pig
Elephant Gun becomes an elephant head and shoots elephants instead of bullets.
Elephant Gun
One of the following:
Pig
Turkey
Owl
Chicken Flute
Super Space Turtle
When Pig dies, Heroine's ammo is fully refilled and it temporarily switches to Hyper Beam mode, where uncharged shots deal 80 damage and charged shots deal 160 damage. Heroine will automatically revert to its original form after 30 seconds.
Heroine
Pig
Composite Gun shots leave a trail of fire.
Composite Gun
One of the following:
Full Metal Jacket
Pig
Sunglasses
Allows the player to make purchases without losing the Ring.
Pig
Ring of Miserly Protection
Pig fires bats and gains a green appearance.
Pig
One of the following:
Luxin Cannon
Makeshift Cannon
T-Shirt Cannon
Science Cannon
Serious Cannon
Pulse Cannon
Vulcan Cannon
Trashcannon
Poxcannon
When reloading Teapot, a red aura appears around companions. Every enemy in this aura will be ignited.
Teapot
One of the following:
Ser Junkan
Wolf
Turkey
Clown Mask
Chicken Flute
Baby Good Mimic
Badge
Pig
R2G2
Baby Good Shelleton
Super Space Turtle
Turkey
Triple Tap
Type: Passive
Effect :Recovers 1 ammo after landing three sequential hits.
Elephant Gun becomes an elephant head and shoots elephants instead of bullets.
Elephant Gun
One of the following:
Pig
Turkey
Owl
Chicken Flute
Super Space Turtle
When reloading Teapot, a red aura appears around companions. Every enemy in this aura will be ignited.
Teapot
One of the following:
Ser Junkan
Wolf
Turkey
Clown Mask
Chicken Flute
Baby Good Mimic
Badge
Pig
R2G2
Baby Good Shelleton
Super Space Turtle
Turtle Problem
Is This Normal?
Type: Passive
Effect :Clearing a room spawns a turtle companion. Turtles block enemy bullets and die after taking enough damage.
Each room clear spawns another Super Space Turtle, up to a maximum of 4.
Super Space Turtle
Turtle Problem
Sprun
The Way of Guns
Type: Passive
Effect :Temporarily transforms into Windgunner under special circumstances.
Baby Good Mimic
Imitation Love
Type: Passive
Effect :If no other familiars are present, follows the player and attacks enemies. If familiars are present, transforms into another one of the player's familiars.
When reloading Teapot, a red aura appears around companions. Every enemy in this aura will be ignited.
Teapot
One of the following:
Ser Junkan
Wolf
Turkey
Clown Mask
Chicken Flute
Baby Good Mimic
Badge
Pig
R2G2
Baby Good Shelleton
Super Space Turtle
Blank Companion's Ring
He Tries
Type: Passive
Effect :Activates a blank each time an active item is used.
Companion changes appearance to be older, automatically fires a second blank after Elder Blank's blank duration ends.
Elder Blank
Blank Companion's Ring
Blank Companion's Ring will sometimes activate when M16 empties its magazine.
M16
Blank Companion's Ring
Briefcase of Cash
Avarice
Type: Passive
Effect :Grants 250 and 3 .
When firing any gun, occasionally fires money which charms enemies.
Brick of Cash
Briefcase of Cash
Magnum gains a bayonet that blocks bullets when reloading, similar to Huntsman.
Magnum
One of the following:
Lies
Briefcase of Cash
Galactic Medal of Valor
Courage Increased
Type: Passive
Effect :Deal more damage to Bosses. Increases reload speed and accuracy.
Hegemony Carbine fires triple shots.
Hegemony Carbine
Galactic Medal of Valor
Hegemony Rifle bullets are replaced by piercing lasers.
Hegemony Rifle
One of the following:
Galactic Medal of Valor
Drum Clip
Ammo Belt
Bullet Idol
Vengeful Spirit
Type: Passive
Effect :Deals 45 damage to enemies upon taking damage.
After taking damage with Vorpal Gun held, the next Vorpal Gun shot is guaranteed to be a critical shot.
Vorpal Gun
Bullet Idol
Bullet Idol orbits the player, blocking enemy shots.
Armor of Thorns
Bullet Idol
Shotgrub fires a wide spread of five bullets, which bounce back and split into waving bullets after hitting a wall, similar to the Shotgrub enemy's attack.
Shotgrub
One of the following:
Sixth Chamber
Yellow Chamber
Holey Grail
Bullet Idol
Riddle of Lead
This You Can Trust
Type: Passive
Effect :Grants a heart container, fully heals the player, increases damage by 30%, increases dodge roll speed by 15%, increases movement speed by 10%, and adds a chance to negate damage.
Grants a large attack speed increase for a short duration after an enemy is killed.
Riddle of Lead
Lichy Trigger Finger
Bracket Key
`debugkill
Type: Active
Effect :Deals a large amount of damage to all enemies in a room. Increases curse by 1 while held.
Increases the damage of Lower Case r by 25%.
Lower Case r
Bracket Key
Increases Polaris ammo capacity to 700, increases its magazine size to 30, increases damage by 20%, increases fire rate when leveled up, and changes its appearance.
Polaris
One of the following:
Bracket Key
Bionic Leg
Elder Blank
Excommunicate Bullets
Type: Active
Effect :Activates a blank. Increases curse by 2 while held.
Companion changes appearance to be older, automatically fires a second blank after Elder Blank's blank duration ends.
Elder Blank
Blank Companion's Ring
Using Elder Blank while having The Kiln or Luxin Cannon selected gives one Glass Guon Stone to the player, up to a maximum of four. This limit can be worked around by dropping excess glass guon stones on the floor before using the Elder Blank, and then collecting them again.
Elder Blank
One of the following:
The Kiln
Luxin Cannon
Blank Bullets's blank effect reflects bullets instead of deleting them.
Elder Blank
Blank Bullets
Teleporter Prototype
Teleport?!
Type: Active
Effect :Teleports the player to a random room.
Prototype Railgun shots bounce up to 5 times.
Prototype Railgun
One of the following:
Teleporter Prototype
Nanomachines
Shotbow fires 9 parallel arrows straight forward.
Shotbow
One of the following:
Teleporter Prototype
Chest Teleporter
If Teleporter Prototype teleports the player to a room with enemies, all enemies in the room will be killed instantly. If it teleports the player to a special room, Teleporter Prototype's cooldown is decreased.
Chest Teleporter
Teleporter Prototype
Yellow Chamber
""the jammed thing""
Type: Passive
Effect :Grants 2 heart containers. Upon entering a room, there is a chance that an enemy will be charmed for the duration of the room. Increases fire rate by 15%. Increase curse by 2 while held.
Singularity spawns a hell portal that sucks enemies in and deals high damage.
Singularity
One of the following:
Sixth Chamber
Yellow Chamber
Holey Grail
Shotgrub fires a wide spread of five bullets, which bounce back and split into waving bullets after hitting a wall, similar to the Shotgrub enemy's attack.
Shotgrub
One of the following:
Sixth Chamber
Yellow Chamber
Holey Grail
Bullet Idol
Abyssal Tentacle grabs two enemies at a time.
Abyssal Tentacle
One of the following:
Chaos Bullets
Holey Grail
Yellow Chamber
The split soul initially moves towards the player instead of away.
High Kaliber
One of the following:
Holey Grail
Cursed Bullets
Yellow Chamber
Dragunfire turns grey and has an increased rate of fire.
Dragunfire
One of the following:
Yellow Chamber
Holey Grail
Pitchfork fires green fireballs, setting enemies permanently aflame.
Pitchfork
One of the following:
Sixth Chamber
Yellow Chamber
Holey Grail
Super Space Turtle becomes jammed, firing piercing shots with higher damage.
Super Space Turtle
Yellow Chamber
Infuriating Note
You've Been Had...
Type: Passive
Effect :Useless on its own. Has six variants, each of which reveals one of the directions necessary to make it through the maze in the Resourceful Rat's Lair.
Moving Forward
Type:
Effect :Thrown guns will explode. Grants immunity to contact damage. Moving constantly without rolling or taking damage for 4 seconds charges a dodge roll, which will deal 300 damage.